Chi-Nu

135mmPrimary0mm
90mmSpaced0mm
External
Edit
124mm
Naród
japanJaponia
Klasa
Średni
PoziomV
RodzajTech tree
Purchase price
400 000TANK_PRICE_TYPE_CREDITS
Sale price
200 000TANK_PRICE_TYPE_CREDITS
Research XP
7000xp

Tech tree

XP10 410
Silver492 200
x1
x2
x3
x4
x5
x10
Compare against

Modules

Equipment

Provisions

Equalizer Beta

Equalize

Consumables

Crew skills

Miscellaneous

Compare against

Firepower

Gun type
Regular
DPM
1187
26 / 26
Uszkodzenia
160
4 / 26
Module damage
100
11 / 26
Penetration
124
4 / 26
Reload
8.09
22 / 26
0.000.00
Caliber
75
8 / 26
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
821
5 / 26
Shell range
720
1 / 26
Shell capacity
56
17 / 26
Aim time
1.99
13 / 26
Dispersion at 100m
Still
0.350
6 / 26
Moving
+0.140
9 / 26
Hull traversing
+0.140
11 / 26
Turret traversing
+0.052
1 / 26
Shooting
+3.720
5 / 26
Gun damaged
x2.0
1 / 26
Gun flexibility
Depression
10.0
7 / 26
Elevation
15.0
24 / 26
Max15°
Min-10°
Pitch
Yaw

Maneuverability

Speed
Forwards
45
18 / 26
Backwards
16
20 / 26
Engine power
309
25 / 26
Weight
18.4
2 / 26
Terrain coefficients
Hard
132
1 / 26
Średni
106
1 / 26
Soft
81
1 / 26
Raw terrain coefficients
Hard
0.76
1 / 26
Średni
0.95
1 / 26
Soft
1.23
1 / 26
Power to weight ratio
Hard
22.2
4 / 26
Średni
17.7
7 / 26
Soft
13.6
3 / 26
Turret traverse speed
39.2
19 / 26
Hull traverse speed
Hard
49.5
8 / 26
Średni
39.6
18 / 26
Soft
30.5
11 / 26
Effective88.7°/s
Hull
Turret

Survivability

Health
700
11 / 26
Fire chance
15
1 / 26
View range
263
2 / 26
263m
Camo
0%
Camouflage
Still
31.00
11 / 26
Moving
19.28
11 / 26
Still
8.06
7 / 26
Moving
5.01
7 / 26
Caught on fire
11.72
11 / 26
Width
1.66
13 / 26
Height
2.21
4 / 26
Length
5.43
7 / 26
Volume
19.95
3 / 26

Crew training

Crew count
5
1 / 26
Commander
103
Gunner
113
Driver
113
Radioman
113
Loader
113

Game mode abilities

Mad Games
System sabotażowySystem sabotażowy
PrzyspieszeniePrzyspieszenie
Odrodzenie
CieńCień
Siła grawitacji
DopalaczDopalacz
Grawidzenie
CieńCień

Review videos