BlitzKit
Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Crusader
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
Crusader
Crusader
Naród
Wielka Brytania
Klasa
Light
Poziom
V
Rodzaj
Tech tree
Purchase price
400 000
Sale price
200 000
Research XP
10 500
Tech tree
13 910
492 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 tys.
III
Cruiser IV
700
6 tys.
IV
Matilda
2,5 tys.
85 tys.
V
Crusader
11 tys.
400 tys.
VI
Cromwell
25 tys.
900 tys.
VI
Sherman Firefly
25 tys.
945 tys.
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5 tys.
IV
V
5 tys.
IV
IV
V
5 tys.
V
5 tys.
VI
25 tys.
VI
25 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1398
2 / 4
Shells
2
2 / 4
Shell reload
6.72
1 / 4
Intra-clip
1.00
2 / 3
Penetration
130
1 / 4
At 250m
123
Distance
m
Uszkodzenia
90
2 / 4
Clipping potential
180
2 / 3
Module damage
76
2 / 4
Caliber
57
2 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
892
3 / 4
Shell range
720
1 / 4
Shell capacity
70
3 / 4
Aim time
1.74
3 / 4
Dispersion at 100m
Still
0.311
1 / 4
Moving
+
0.140
3 / 4
Hull traversing
+
0.140
3 / 4
Turret traversing
+
0.052
1 / 4
Shooting
+
2.325
2 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
50
3 / 4
Backwards
19
4 / 4
Engine power
412
2 / 4
Weight
21.3
2 / 4
Terrain coefficients
Hard
111
2 / 4
Medium
100
1 / 4
Soft
71
3 / 4
Raw terrain coefficients
Hard
0.90
2 / 4
Medium
1.00
1 / 4
Soft
1.40
3 / 4
Power to weight ratio
Hard
21.5
3 / 4
Medium
19.3
3 / 4
Soft
13.8
3 / 4
Turret traverse speed
51.9
2 / 4
Hull traverse speed
Hard
52.4
4 / 4
Medium
47.2
4 / 4
Soft
33.7
4 / 4
Hard
Hard
Medium
Medium
Soft
Soft
Effective
104.3°/s
Hull
Turret
Survivability
Health
640
1 / 4
Fire chance
20
1 / 4
View range
279
2 / 4
279m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
1.32
2 / 4
Height
2.01
1 / 4
Length
5.66
3 / 4
Volume
15.00
2 / 4
Crew training
Crew count
3
2 / 4
Commander
111
Radioman
117
Gunner
122
Loader
117
Driver
122
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień
Crusader
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
Crusader
Crusader
Naród
Wielka Brytania
Klasa
Light
Poziom
V
Rodzaj
Tech tree
Purchase price
400 000
Sale price
200 000
Research XP
10 500
Tech tree
13 910
492 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 tys.
III
Cruiser IV
700
6 tys.
IV
Matilda
2,5 tys.
85 tys.
V
Crusader
11 tys.
400 tys.
VI
Cromwell
25 tys.
900 tys.
VI
Sherman Firefly
25 tys.
945 tys.
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5 tys.
IV
V
5 tys.
IV
IV
V
5 tys.
V
5 tys.
VI
25 tys.
VI
25 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1398
2 / 4
Shells
2
2 / 4
Shell reload
6.72
1 / 4
Intra-clip
1.00
2 / 3
Penetration
130
1 / 4
At 250m
123
Distance
m
Uszkodzenia
90
2 / 4
Clipping potential
180
2 / 3
Module damage
76
2 / 4
Caliber
57
2 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
892
3 / 4
Shell range
720
1 / 4
Shell capacity
70
3 / 4
Aim time
1.74
3 / 4
Dispersion at 100m
Still
0.311
1 / 4
Moving
+
0.140
3 / 4
Hull traversing
+
0.140
3 / 4
Turret traversing
+
0.052
1 / 4
Shooting
+
2.325
2 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
50
3 / 4
Backwards
19
4 / 4
Engine power
412
2 / 4
Weight
21.3
2 / 4
Terrain coefficients
Hard
111
2 / 4
Medium
100
1 / 4
Soft
71
3 / 4
Raw terrain coefficients
Hard
0.90
2 / 4
Medium
1.00
1 / 4
Soft
1.40
3 / 4
Power to weight ratio
Hard
21.5
3 / 4
Medium
19.3
3 / 4
Soft
13.8
3 / 4
Turret traverse speed
51.9
2 / 4
Hull traverse speed
Hard
52.4
4 / 4
Medium
47.2
4 / 4
Soft
33.7
4 / 4
Hard
Hard
Medium
Medium
Soft
Soft
Effective
104.3°/s
Hull
Turret
Survivability
Health
640
1 / 4
Fire chance
20
1 / 4
View range
279
2 / 4
279m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
1.32
2 / 4
Height
2.01
1 / 4
Length
5.66
3 / 4
Volume
15.00
2 / 4
Crew training
Crew count
3
2 / 4
Commander
111
Radioman
117
Gunner
122
Loader
117
Driver
122
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień