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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Emil I
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
217mm
IX
Naród
Nacja Europejska
Klasa
Ciężki
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 552 000
Sale price
1 276 000
Research XP
87 350
Tech tree
176 660
5 324 700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Strv 74
24 tys.
931 tys.
VII
Leo
54 tys.
1,4 mln
VIII
Emil I
87 tys.
2,6 mln
IX
Emil II
162 tys.
3,6 mln
Compare against
VIII ciężkie
VIII ciężkie
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
17 tys.
VIII
VIII
14 tys.
VIII
VIII
IX
20 tys.
IX
162 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
VIII ciężkie
VIII ciężkie
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Samo ładowacz
DPM
2094
35 / 60
Uszkodzenia
320
31 / 60
Clipping potential
960
4 / 16
Module damage
150
28 / 60
Penetration
217
49 / 60
Shells
3
5 / 60
Reload
21.51
56 / 58
Intra-clip
3.00
6 / 16
0.00
0.00
Skip
Caliber
105
32 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1080
11 / 60
Shell range
720
1 / 60
Shell capacity
90
5 / 60
Aim time
2.19
29 / 60
Dispersion at 100m
Still
0.333
20 / 60
Moving
+
0.205
32 / 60
Hull traversing
+
0.205
30 / 60
Turret traversing
+
0.138
36 / 60
Shooting
+
3.720
15 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
10.0
2 / 60
Elevation
15.0
41 / 60
Max
15°
Min
-10°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
30 / 60
Backwards
20
1 / 60
Engine power
363
60 / 60
Weight
28.5
2 / 60
Terrain coefficients
Hard
95
50 / 60
Średni
88
13 / 60
Soft
60
25 / 60
Raw terrain coefficients
Hard
1.05
50 / 60
Średni
1.14
13 / 60
Soft
1.66
25 / 60
Power to weight ratio
Hard
12.1
54 / 60
Średni
11.2
35 / 60
Soft
7.7
40 / 60
Turret traverse speed
25.1
38 / 60
Hull traverse speed
Hard
33.9
54 / 60
Średni
31.3
25 / 60
Soft
21.4
31 / 60
Hard
Hard
Średni
Średni
Soft
Soft
Effective
59.0°/s
Hull
Turret
Survivability
Health
1750
42 / 60
Fire chance
20
34 / 60
View range
289
2 / 60
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
14.26
18 / 60
Moving
5.87
18 / 60
Still
3.21
14 / 60
Moving
1.32
15 / 60
Caught on fire
2.47
23 / 60
Width
1.35
1 / 60
Height
2.37
3 / 60
Length
5.72
1 / 60
Volume
18.25
1 / 60
Crew training
Crew count
3
57 / 60
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Regeneracja pancerza
Paliwo wysokooktanowe
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego
Review videos
Emil I
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
217mm
IX
Naród
Nacja Europejska
Klasa
Ciężki
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 552 000
Sale price
1 276 000
Research XP
87 350
Tech tree
176 660
5 324 700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Strv 74
24 tys.
931 tys.
VII
Leo
54 tys.
1,4 mln
VIII
Emil I
87 tys.
2,6 mln
IX
Emil II
162 tys.
3,6 mln
Compare against
VIII ciężkie
VIII ciężkie
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
17 tys.
VIII
VIII
14 tys.
VIII
VIII
IX
20 tys.
IX
162 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
VIII ciężkie
VIII ciężkie
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Samo ładowacz
DPM
2094
35 / 60
Uszkodzenia
320
31 / 60
Clipping potential
960
4 / 16
Module damage
150
28 / 60
Penetration
217
49 / 60
Shells
3
5 / 60
Reload
21.51
56 / 58
Intra-clip
3.00
6 / 16
0.00
0.00
Skip
Caliber
105
32 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1080
11 / 60
Shell range
720
1 / 60
Shell capacity
90
5 / 60
Aim time
2.19
29 / 60
Dispersion at 100m
Still
0.333
20 / 60
Moving
+
0.205
32 / 60
Hull traversing
+
0.205
30 / 60
Turret traversing
+
0.138
36 / 60
Shooting
+
3.720
15 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
10.0
2 / 60
Elevation
15.0
41 / 60
Max
15°
Min
-10°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
30 / 60
Backwards
20
1 / 60
Engine power
363
60 / 60
Weight
28.5
2 / 60
Terrain coefficients
Hard
95
50 / 60
Średni
88
13 / 60
Soft
60
25 / 60
Raw terrain coefficients
Hard
1.05
50 / 60
Średni
1.14
13 / 60
Soft
1.66
25 / 60
Power to weight ratio
Hard
12.1
54 / 60
Średni
11.2
35 / 60
Soft
7.7
40 / 60
Turret traverse speed
25.1
38 / 60
Hull traverse speed
Hard
33.9
54 / 60
Średni
31.3
25 / 60
Soft
21.4
31 / 60
Hard
Hard
Średni
Średni
Soft
Soft
Effective
59.0°/s
Hull
Turret
Survivability
Health
1750
42 / 60
Fire chance
20
34 / 60
View range
289
2 / 60
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
14.26
18 / 60
Moving
5.87
18 / 60
Still
3.21
14 / 60
Moving
1.32
15 / 60
Caught on fire
2.47
23 / 60
Width
1.35
1 / 60
Height
2.37
3 / 60
Length
5.72
1 / 60
Volume
18.25
1 / 60
Crew training
Crew count
3
57 / 60
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Regeneracja pancerza
Paliwo wysokooktanowe
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego
Review videos