BlitzKit
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
HWK 12
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
225mm
IX
Advanced highlighting
Shooter:
HWK 12
HWK 12
Naród
Germany
Klasa
Light
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 500 000
Sale price
1 750 000
Research XP
202 500
Tech tree
392 880
8 737 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 tys.
III
Pz. III
700
6 tys.
IV
Pz. IV D
2,5 tys.
85 tys.
V
Leopard
13 tys.
400 tys.
VI
VK 28.01
30 tys.
945 tys.
VII
SP I C
51 tys.
1,4 mln
VIII
Ru 251
93 tys.
2,4 mln
IX
HWK 12
203 tys.
3,5 mln
X
Rhm. Pzw.
331 tys.
6,5 mln
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
56 tys.
IX
IX
37 tys.
IX
IX
IX
48 tys.
IX
60 tys.
X
331 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
3148
1 / 9
Shell reload
4.57
1 / 9
Penetration
225
6 / 9
At 250m
210
Distance
m
Uszkodzenia
240
8 / 9
Module damage
130
8 / 9
Caliber
90
8 / 9
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
7 / 9
Shell range
720
1 / 9
Shell capacity
72
2 / 9
Aim time
1.81
6 / 9
Dispersion at 100m
Still
0.308
1 / 9
Moving
+
0.121
8 / 9
Hull traversing
+
0.102
4 / 9
Turret traversing
+
0.095
4 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
8.0
3 / 9
Elevation
17.0
7 / 9
Maneuverability
Speed
Forwards
63
7 / 9
Backwards
22
2 / 9
Engine power
902
1 / 9
Weight
34.0
7 / 9
Terrain coefficients
Hard
100
6 / 9
Medium
77
9 / 9
Soft
67
4 / 9
Raw terrain coefficients
Hard
1.00
6 / 9
Medium
1.30
9 / 9
Soft
1.50
4 / 9
Power to weight ratio
Hard
26.5
5 / 9
Medium
20.4
9 / 9
Soft
17.7
4 / 9
Turret traverse speed
48.6
5 / 9
Hull traverse speed
Hard
77.1
1 / 9
Medium
59.3
5 / 9
Soft
51.4
1 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
125.7°/s
Hull
Turret
Survivability
Health
1580
5 / 9
Fire chance
14
5 / 9
View range
305
5 / 9
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
35.05
1 / 9
Moving
35.05
1 / 9
Still
7.89
2 / 9
Moving
7.89
2 / 9
Caught on fire
15.00
1 / 9
Width
2.62
8 / 9
Height
2.51
3 / 9
Length
5.01
2 / 9
Volume
32.95
6 / 9
Crew training
Crew count
3
5 / 9
Commander
113
Radioman, 4
119
Gunner
124
Driver
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień
HWK 12
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
225mm
IX
Advanced highlighting
Shooter:
HWK 12
HWK 12
Naród
Germany
Klasa
Light
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 500 000
Sale price
1 750 000
Research XP
202 500
Tech tree
392 880
8 737 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 tys.
III
Pz. III
700
6 tys.
IV
Pz. IV D
2,5 tys.
85 tys.
V
Leopard
13 tys.
400 tys.
VI
VK 28.01
30 tys.
945 tys.
VII
SP I C
51 tys.
1,4 mln
VIII
Ru 251
93 tys.
2,4 mln
IX
HWK 12
203 tys.
3,5 mln
X
Rhm. Pzw.
331 tys.
6,5 mln
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
56 tys.
IX
IX
37 tys.
IX
IX
IX
48 tys.
IX
60 tys.
X
331 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
3148
1 / 9
Shell reload
4.57
1 / 9
Penetration
225
6 / 9
At 250m
210
Distance
m
Uszkodzenia
240
8 / 9
Module damage
130
8 / 9
Caliber
90
8 / 9
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
7 / 9
Shell range
720
1 / 9
Shell capacity
72
2 / 9
Aim time
1.81
6 / 9
Dispersion at 100m
Still
0.308
1 / 9
Moving
+
0.121
8 / 9
Hull traversing
+
0.102
4 / 9
Turret traversing
+
0.095
4 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
8.0
3 / 9
Elevation
17.0
7 / 9
Maneuverability
Speed
Forwards
63
7 / 9
Backwards
22
2 / 9
Engine power
902
1 / 9
Weight
34.0
7 / 9
Terrain coefficients
Hard
100
6 / 9
Medium
77
9 / 9
Soft
67
4 / 9
Raw terrain coefficients
Hard
1.00
6 / 9
Medium
1.30
9 / 9
Soft
1.50
4 / 9
Power to weight ratio
Hard
26.5
5 / 9
Medium
20.4
9 / 9
Soft
17.7
4 / 9
Turret traverse speed
48.6
5 / 9
Hull traverse speed
Hard
77.1
1 / 9
Medium
59.3
5 / 9
Soft
51.4
1 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
125.7°/s
Hull
Turret
Survivability
Health
1580
5 / 9
Fire chance
14
5 / 9
View range
305
5 / 9
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
35.05
1 / 9
Moving
35.05
1 / 9
Still
7.89
2 / 9
Moving
7.89
2 / 9
Caught on fire
15.00
1 / 9
Width
2.62
8 / 9
Height
2.51
3 / 9
Length
5.01
2 / 9
Volume
32.95
6 / 9
Crew training
Crew count
3
5 / 9
Commander
113
Radioman, 4
119
Gunner
124
Driver
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień