BlitzKit
Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Object 84
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
219mm
IX
Advanced highlighting
Shooter:
Object 84
Object 84
Naród
ZSRR
Klasa
Light
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 450 000
Sale price
1 725 000
Research XP
192 200
Tech tree
393 060
8 612 200
x1
x2
x3
x4
x5
x10
I
T-26
0
0
II
BT-2
210
1,2 tys.
III
BT-7
700
6 tys.
IV
A-20
2,5 tys.
85 tys.
V
T-34
11 tys.
400 tys.
VI
MT-25
31 tys.
880 tys.
VII
LTTB
59 tys.
1,4 mln
VIII
T-54 ltwt.
96 tys.
2,4 mln
IX
Object 84
192 tys.
3,5 mln
X
T-100 LT
280 tys.
6,1 mln
Route 1 of 2
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
20 tys.
X
25 tys.
VIII
IX
30 tys.
IX
VII
IX
59 tys.
X
280 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
2736
4 / 9
Shell reload
6.80
3 / 9
Penetration
219
8 / 9
At 250m
207
Distance
m
Uszkodzenia
310
4 / 9
Module damage
135
5 / 9
Caliber
100
5 / 9
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1015
4 / 9
Shell range
720
1 / 9
Shell capacity
50
4 / 9
Aim time
1.94
8 / 9
Dispersion at 100m
Still
0.315
2 / 9
Moving
+
0.093
2 / 9
Hull traversing
+
0.093
1 / 9
Turret traversing
+
0.069
1 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
5.0
8 / 9
Elevation
20.0
1 / 9
Frontal depression
8.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
8.0
1 / 4
Rear elevation
20.0
1 / 4
Maneuverability
Speed
Forwards
65
1 / 9
Backwards
25
1 / 9
Engine power
550
9 / 9
Weight
23.1
2 / 9
Terrain coefficients
Hard
111
3 / 9
Medium
100
1 / 9
Soft
71
1 / 9
Raw terrain coefficients
Hard
0.90
3 / 9
Medium
1.00
1 / 9
Soft
1.40
1 / 9
Power to weight ratio
Hard
26.4
7 / 9
Medium
23.8
4 / 9
Soft
17.0
7 / 9
Turret traverse speed
52.3
2 / 9
Hull traverse speed
Hard
67.5
4 / 9
Medium
60.7
2 / 9
Soft
43.4
5 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
119.7°/s
Hull
Turret
Survivability
Health
1600
2 / 9
Fire chance
12
1 / 9
View range
305
5 / 9
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
27.06
8 / 9
Moving
27.06
8 / 9
Still
6.09
6 / 9
Moving
6.09
6 / 9
Caught on fire
11.37
6 / 9
Width
1.65
3 / 9
Height
3.12
5 / 9
Length
5.70
7 / 9
Volume
29.34
5 / 9
Crew training
Crew count
3
5 / 9
Commander
113
Radioman, 2
119
Driver
124
Loader
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień
Object 84
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
219mm
IX
Advanced highlighting
Shooter:
Object 84
Object 84
Naród
ZSRR
Klasa
Light
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 450 000
Sale price
1 725 000
Research XP
192 200
Tech tree
393 060
8 612 200
x1
x2
x3
x4
x5
x10
I
T-26
0
0
II
BT-2
210
1,2 tys.
III
BT-7
700
6 tys.
IV
A-20
2,5 tys.
85 tys.
V
T-34
11 tys.
400 tys.
VI
MT-25
31 tys.
880 tys.
VII
LTTB
59 tys.
1,4 mln
VIII
T-54 ltwt.
96 tys.
2,4 mln
IX
Object 84
192 tys.
3,5 mln
X
T-100 LT
280 tys.
6,1 mln
Route 1 of 2
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
20 tys.
X
25 tys.
VIII
IX
30 tys.
IX
VII
IX
59 tys.
X
280 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
2736
4 / 9
Shell reload
6.80
3 / 9
Penetration
219
8 / 9
At 250m
207
Distance
m
Uszkodzenia
310
4 / 9
Module damage
135
5 / 9
Caliber
100
5 / 9
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1015
4 / 9
Shell range
720
1 / 9
Shell capacity
50
4 / 9
Aim time
1.94
8 / 9
Dispersion at 100m
Still
0.315
2 / 9
Moving
+
0.093
2 / 9
Hull traversing
+
0.093
1 / 9
Turret traversing
+
0.069
1 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
5.0
8 / 9
Elevation
20.0
1 / 9
Frontal depression
8.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
8.0
1 / 4
Rear elevation
20.0
1 / 4
Maneuverability
Speed
Forwards
65
1 / 9
Backwards
25
1 / 9
Engine power
550
9 / 9
Weight
23.1
2 / 9
Terrain coefficients
Hard
111
3 / 9
Medium
100
1 / 9
Soft
71
1 / 9
Raw terrain coefficients
Hard
0.90
3 / 9
Medium
1.00
1 / 9
Soft
1.40
1 / 9
Power to weight ratio
Hard
26.4
7 / 9
Medium
23.8
4 / 9
Soft
17.0
7 / 9
Turret traverse speed
52.3
2 / 9
Hull traverse speed
Hard
67.5
4 / 9
Medium
60.7
2 / 9
Soft
43.4
5 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
119.7°/s
Hull
Turret
Survivability
Health
1600
2 / 9
Fire chance
12
1 / 9
View range
305
5 / 9
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
27.06
8 / 9
Moving
27.06
8 / 9
Still
6.09
6 / 9
Moving
6.09
6 / 9
Caught on fire
11.37
6 / 9
Width
1.65
3 / 9
Height
3.12
5 / 9
Length
5.70
7 / 9
Volume
29.34
5 / 9
Crew training
Crew count
3
5 / 9
Commander
113
Radioman, 2
119
Driver
124
Loader
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień