Object 84

276mmPrimary0mm
184mmSpaced0mm
External
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219mm
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Object 84

Naród
ussrZSRR
Klasa
Light
PoziomIX
RodzajTech tree
Purchase price
3 450 000CREDITS
Sale price
1 725 000CREDITS
Research XP
192 200xp

Tech tree

XP393 060
Silver8 612 200
x1
x2
x3
x4
x5
x10
Route 1 of 2
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare against

Firepower

Gun type
DPM
2736
4 / 9
Shell reload
6.80
3 / 9
Penetration
219
8 / 9
At 250m
207
Distance
m
Uszkodzenia
310
4 / 9
Module damage
135
5 / 9
Caliber
100
5 / 9
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1015
4 / 9
Shell range
720
1 / 9
Shell capacity
50
4 / 9
Aim time
1.94
8 / 9
Dispersion at 100m
Still
0.315
2 / 9
Moving
+0.093
2 / 9
Hull traversing
+0.093
1 / 9
Turret traversing
+0.069
1 / 9
Shooting
+3.720
3 / 9
Gun damaged
x 2.0
1 / 9
Gun flexibility
Depression
5.0
8 / 9
Elevation
20.0
1 / 9
Frontal depression
8.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
8.0
1 / 4
Rear elevation
20.0
1 / 4

Maneuverability

Speed
Forwards
65
1 / 9
Backwards
25
1 / 9
Engine power
550
9 / 9
Weight
23.1
2 / 9
Terrain coefficients
Hard
111
3 / 9
Medium
100
1 / 9
Soft
71
1 / 9
Raw terrain coefficients
Hard
0.90
3 / 9
Medium
1.00
1 / 9
Soft
1.40
1 / 9
Power to weight ratio
Hard
26.4
7 / 9
Medium
23.8
4 / 9
Soft
17.0
7 / 9
Turret traverse speed
52.3
2 / 9
Hull traverse speed
Hard
67.5
4 / 9
Medium
60.7
2 / 9
Soft
43.4
5 / 9
Effective119.7°/s
Hull
Turret

Survivability

Health
1600
2 / 9
Fire chance
12
1 / 9
View range
305
5 / 9
305m
Camo
0%
Camouflage
Still
27.06
8 / 9
Moving
27.06
8 / 9
Still
6.09
6 / 9
Moving
6.09
6 / 9
Caught on fire
11.37
6 / 9
Width
1.65
3 / 9
Height
3.12
5 / 9
Length
5.70
7 / 9
Volume
29.34
5 / 9

Crew training

Crew count
3
5 / 9
Commander
113
Radioman, 2
119
Driver
124
Loader
124

Game mode abilities

Mad Games
Regeneracja pancerzaRegeneracja pancerza
IrradiatorIrradiator
Odrodzenie
CieńCień
Siła grawitacji
DopalaczDopalacz
Grawidzenie
CieńCień