BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T20
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
T20
T20
Naród
U.S.A.
Klasa
Medium
Poziom
VII
Rodzaj
Tech tree
Purchase price
1 340 000
Sale price
670 000
Research XP
65 490
Tech tree
107 900
2 762 700
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 tys.
III
M5 Stuart
700
6 tys.
IV
M7
2,5 tys.
85 tys.
V
M4 Sherman
11 tys.
400 tys.
VI
M4A3E8
29 tys.
931 tys.
VII
T20
65 tys.
1,3 mln
VIII
Pershing
98 tys.
2,4 mln
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
14 tys.
VIII
98 tys.
VI
VII
8 tys.
VI
VI
VII
8,1 tys.
VII
17 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
DPM
2307
16 / 30
Shell reload
5.85
13 / 29
Penetration
160
3 / 30
At 250m
148
Distance
m
Uszkodzenia
225
10 / 30
Module damage
122
8 / 30
Caliber
90
9 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
18 / 30
Shell range
720
1 / 30
Shell capacity
48
23 / 30
Aim time
1.81
9 / 30
Dispersion at 100m
Still
0.335
14 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.086
19 / 30
Shooting
+
3.255
3 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
10.0
2 / 30
Elevation
25.0
2 / 30
Rear depression
5.0
4 / 17
Rear elevation
25.0
2 / 17
Maneuverability
Speed
Forwards
52
13 / 30
Backwards
20
3 / 30
Engine power
682
18 / 30
Weight
30.4
6 / 30
Terrain coefficients
Hard
100
8 / 30
Medium
91
5 / 30
Soft
65
22 / 30
Raw terrain coefficients
Hard
1.00
8 / 30
Medium
1.10
5 / 30
Soft
1.55
22 / 30
Power to weight ratio
Hard
22.4
12 / 30
Medium
20.4
6 / 30
Soft
14.5
14 / 30
Turret traverse speed
51.0
11 / 30
Hull traverse speed
Hard
62.6
9 / 30
Medium
56.9
3 / 30
Soft
40.4
13 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
113.6°/s
Hull
Turret
Survivability
Health
1250
4 / 30
Fire chance
20
15 / 30
View range
296
3 / 30
296m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.59
9 / 30
Moving
20.30
9 / 30
Still
7.76
6 / 30
Moving
4.83
6 / 30
Caught on fire
12.97
9 / 30
Width
1.41
3 / 30
Height
2.35
10 / 30
Length
5.46
5 / 30
Volume
18.10
4 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Skok w czasie
Siła grawitacji
Dopalacz
Grawidzenie
Skok w czasie
T20
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
T20
T20
Naród
U.S.A.
Klasa
Medium
Poziom
VII
Rodzaj
Tech tree
Purchase price
1 340 000
Sale price
670 000
Research XP
65 490
Tech tree
107 900
2 762 700
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 tys.
III
M5 Stuart
700
6 tys.
IV
M7
2,5 tys.
85 tys.
V
M4 Sherman
11 tys.
400 tys.
VI
M4A3E8
29 tys.
931 tys.
VII
T20
65 tys.
1,3 mln
VIII
Pershing
98 tys.
2,4 mln
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
14 tys.
VIII
98 tys.
VI
VII
8 tys.
VI
VI
VII
8,1 tys.
VII
17 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
DPM
2307
16 / 30
Shell reload
5.85
13 / 29
Penetration
160
3 / 30
At 250m
148
Distance
m
Uszkodzenia
225
10 / 30
Module damage
122
8 / 30
Caliber
90
9 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
18 / 30
Shell range
720
1 / 30
Shell capacity
48
23 / 30
Aim time
1.81
9 / 30
Dispersion at 100m
Still
0.335
14 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.086
19 / 30
Shooting
+
3.255
3 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
10.0
2 / 30
Elevation
25.0
2 / 30
Rear depression
5.0
4 / 17
Rear elevation
25.0
2 / 17
Maneuverability
Speed
Forwards
52
13 / 30
Backwards
20
3 / 30
Engine power
682
18 / 30
Weight
30.4
6 / 30
Terrain coefficients
Hard
100
8 / 30
Medium
91
5 / 30
Soft
65
22 / 30
Raw terrain coefficients
Hard
1.00
8 / 30
Medium
1.10
5 / 30
Soft
1.55
22 / 30
Power to weight ratio
Hard
22.4
12 / 30
Medium
20.4
6 / 30
Soft
14.5
14 / 30
Turret traverse speed
51.0
11 / 30
Hull traverse speed
Hard
62.6
9 / 30
Medium
56.9
3 / 30
Soft
40.4
13 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
113.6°/s
Hull
Turret
Survivability
Health
1250
4 / 30
Fire chance
20
15 / 30
View range
296
3 / 30
296m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.59
9 / 30
Moving
20.30
9 / 30
Still
7.76
6 / 30
Moving
4.83
6 / 30
Caught on fire
12.97
9 / 30
Width
1.41
3 / 30
Height
2.35
10 / 30
Length
5.46
5 / 30
Volume
18.10
4 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Skok w czasie
Siła grawitacji
Dopalacz
Grawidzenie
Skok w czasie