BlitzKit
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T32
242mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Naród
U.S.A.
Klasa
Heavy
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 610 000
Sale price
1 305 000
Research XP
100 000
Tech tree
193 910
5 437 500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 tys.
III
M5 Stuart
700
6 tys.
IV
M7
2,5 tys.
85 tys.
V
T1 Heavy
11 tys.
400 tys.
VI
M6
25 tys.
885 tys.
VII
T29
55 tys.
1,5 mln
VIII
T32
100 tys.
2,6 mln
IX
M103
169 tys.
3,6 mln
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12 tys.
VIII
24 tys.
VII
VIII
15 tys.
VII
IX
21 tys.
IX
169 tys.
VIII
VIII
18 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
DPM
2240
13 / 59
Uszkodzenia
310
36 / 59
Module damage
150
29 / 59
Penetration
218
39 / 59
Shell reload
8.30
10 / 57
At 250m
207
Distance
m
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Forwards
35
32 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Hard
91
31 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Hard
1.10
31 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Hard
14.0
26 / 59
Medium
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hard
34.2
30 / 59
Medium
25.1
46 / 59
Soft
16.3
48 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Broń obosieczna
Tarcza uranowa
Odrodzenie
Wir pyłowy
Grawidzenie
Wir pyłowy
T32
242mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Naród
U.S.A.
Klasa
Heavy
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 610 000
Sale price
1 305 000
Research XP
100 000
Tech tree
193 910
5 437 500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 tys.
III
M5 Stuart
700
6 tys.
IV
M7
2,5 tys.
85 tys.
V
T1 Heavy
11 tys.
400 tys.
VI
M6
25 tys.
885 tys.
VII
T29
55 tys.
1,5 mln
VIII
T32
100 tys.
2,6 mln
IX
M103
169 tys.
3,6 mln
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12 tys.
VIII
24 tys.
VII
VIII
15 tys.
VII
IX
21 tys.
IX
169 tys.
VIII
VIII
18 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
DPM
2240
13 / 59
Uszkodzenia
310
36 / 59
Module damage
150
29 / 59
Penetration
218
39 / 59
Shell reload
8.30
10 / 57
At 250m
207
Distance
m
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Forwards
35
32 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Hard
91
31 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Hard
1.10
31 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Hard
14.0
26 / 59
Medium
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hard
34.2
30 / 59
Medium
25.1
46 / 59
Soft
16.3
48 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Broń obosieczna
Tarcza uranowa
Odrodzenie
Wir pyłowy
Grawidzenie
Wir pyłowy