BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
TNH 105/1000
TNH 105/1000
Back
Compare
Swap
Naród
Nacja Europejska
Klasa
Heavy
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 580 000
Sale price
1 290 000
Research XP
108 000
Tech tree
205 710
5 462 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Škoda P-JS
25 tys.
900 tys.
VII
Vz. 44-1
62 tys.
1,5 mln
VIII
TNH 105/1000
108 tys.
2,6 mln
IX
TNH T Vz. 51
162 tys.
3,6 mln
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16 tys.
VIII
VIII
15 tys.
VIII
VIII
VIII
21 tys.
VIII
23 tys.
VIII
29 tys.
IX
162 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
DPM
hp / min
2350
7 / 59
Shell reload
s
7.92
7 / 57
Penetration
mm
218
39 / 59
At 250m
203
Distance
m
Uszkodzenia
hp
310
36 / 59
Module damage
hp
150
29 / 59
Caliber
mm
105
32 / 59
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
900
51 / 59
Shell range
m/s
720
1 / 59
Shell capacity
60
10 / 59
Aim time
s
1.99
10 / 59
Dispersion at 100m
Still
m
0.335
25 / 59
Moving
+0.177
15 / 59
Hull traversing
+0.177
15 / 59
Turret traversing
+0.103
8 / 59
Shooting
+3.720
12 / 59
Gun damaged
x 2.0
1 / 59
Gun flexibility
°
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
4.0
20 / 39
Rear elevation
20.0
3 / 39
Crew training
Crew count
4
20 / 59
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
37
27 / 59
Backwards
13
41 / 59
Engine power
715
47 / 59
Weight
tn
57.9
32 / 59
Terrain coefficients
Hard
%
100
2 / 59
Medium
%
77
14 / 59
Soft
%
56
13 / 59
Raw terrain coefficients
Hard
%
1.00
2 / 59
Medium
%
1.30
14 / 59
Soft
%
1.80
13 / 59
Power to weight ratio
hp/tn
Hard
12.4
41 / 59
Medium
9.5
47 / 59
Soft
6.9
37 / 59
Turret traverse speed
°/s
27.9
27 / 59
Hull traverse speed
°/s
Hard
36.6
18 / 59
Medium
28.2
24 / 59
Soft
20.3
23 / 59
Survivability
Health
hp
1800
17 / 59
Fire chance
%
12
4 / 59
View range
m
280
8 / 59
Camouflage
%
Still
9.30
42 / 59
Moving
3.91
42 / 59
Still
2.09
40 / 59
Moving
0.88
41 / 59
Caught on fire
2.72
16 / 59
Width
m
2
49 / 59
Height
m
4
47 / 59
Length
m
7
9 / 59
Volume
m
52
41 / 59
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
TNH 105/1000
TNH 105/1000
Back
Compare
Swap
Naród
Nacja Europejska
Klasa
Heavy
Poziom
VIII
Rodzaj
Tech tree
Purchase price
2 580 000
Sale price
1 290 000
Research XP
108 000
Tech tree
205 710
5 462 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Škoda P-JS
25 tys.
900 tys.
VII
Vz. 44-1
62 tys.
1,5 mln
VIII
TNH 105/1000
108 tys.
2,6 mln
IX
TNH T Vz. 51
162 tys.
3,6 mln
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16 tys.
VIII
VIII
15 tys.
VIII
VIII
VIII
21 tys.
VIII
23 tys.
VIII
29 tys.
IX
162 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
DPM
hp / min
2350
7 / 59
Shell reload
s
7.92
7 / 57
Penetration
mm
218
39 / 59
At 250m
203
Distance
m
Uszkodzenia
hp
310
36 / 59
Module damage
hp
150
29 / 59
Caliber
mm
105
32 / 59
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
900
51 / 59
Shell range
m/s
720
1 / 59
Shell capacity
60
10 / 59
Aim time
s
1.99
10 / 59
Dispersion at 100m
Still
m
0.335
25 / 59
Moving
+0.177
15 / 59
Hull traversing
+0.177
15 / 59
Turret traversing
+0.103
8 / 59
Shooting
+3.720
12 / 59
Gun damaged
x 2.0
1 / 59
Gun flexibility
°
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
4.0
20 / 39
Rear elevation
20.0
3 / 39
Crew training
Crew count
4
20 / 59
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
37
27 / 59
Backwards
13
41 / 59
Engine power
715
47 / 59
Weight
tn
57.9
32 / 59
Terrain coefficients
Hard
%
100
2 / 59
Medium
%
77
14 / 59
Soft
%
56
13 / 59
Raw terrain coefficients
Hard
%
1.00
2 / 59
Medium
%
1.30
14 / 59
Soft
%
1.80
13 / 59
Power to weight ratio
hp/tn
Hard
12.4
41 / 59
Medium
9.5
47 / 59
Soft
6.9
37 / 59
Turret traverse speed
°/s
27.9
27 / 59
Hull traverse speed
°/s
Hard
36.6
18 / 59
Medium
28.2
24 / 59
Soft
20.3
23 / 59
Survivability
Health
hp
1800
17 / 59
Fire chance
%
12
4 / 59
View range
m
280
8 / 59
Camouflage
%
Still
9.30
42 / 59
Moving
3.91
42 / 59
Still
2.09
40 / 59
Moving
0.88
41 / 59
Caught on fire
2.72
16 / 59
Width
m
2
49 / 59
Height
m
4
47 / 59
Length
m
7
9 / 59
Volume
m
52
41 / 59
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego