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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
SP I C
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
SP I C
SP I C
Naród
Germany
Klasa
Light
Poziom
VII
Rodzaj
Tech tree
Purchase price
1 360 000
Sale price
680 000
Research XP
50 830
Tech tree
97 680
2 797 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 tys.
III
Pz. III
700
6 tys.
IV
Pz. IV D
2,5 tys.
85 tys.
V
Leopard
13 tys.
400 tys.
VI
VK 28.01
30 tys.
945 tys.
VII
SP I C
51 tys.
1,4 mln
VIII
Indien-Pz.
106 tys.
2,4 mln
VIII
Ru 251
93 tys.
2,4 mln
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
5,4 tys.
VII
10 tys.
VI
VII
8,2 tys.
VI
VII
8 tys.
VII
11 tys.
VII
13 tys.
VIII
106 tys.
VIII
93 tys.
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2185
13 / 15
Shells
2
5 / 15
Shell reload
s
9.86
12 / 15
Intra-clip
s
2.50
5 / 5
Penetration
mm
160
2 / 15
At 250m
151
Distance
m
Uszkodzenia
hp
225
2 / 15
Clipping potential
450
5 / 5
Module damage
hp
122
2 / 15
Caliber
mm
90
2 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
630
14 / 15
Shell range
m/s
720
1 / 15
Shell capacity
40
14 / 15
Aim time
s
1.75
6 / 15
Dispersion at 100m
Still
m
0.324
10 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.103
15 / 15
Shooting
+2.790
3 / 15
Gun damaged
x 2.0
2 / 15
Gun flexibility
°
Depression
10.0
1 / 15
Elevation
15.0
10 / 15
Crew training
Crew count
3
12 / 15
Commander
%
121
Radioman, 4
%
127
Driver
%
133
Gunner
%
133
Loader
%
127
Maneuverability
Speed
kph
Forwards
58
15 / 15
Backwards
22
11 / 15
Engine power
237
15 / 15
Weight
tn
9.2
1 / 15
Terrain coefficients
Hard
%
167
2 / 15
Medium
%
143
2 / 15
Soft
%
71
6 / 15
Raw terrain coefficients
Hard
%
0.60
2 / 15
Medium
%
0.70
2 / 15
Soft
%
1.40
6 / 15
Power to weight ratio
hp/tn
Hard
42.8
5 / 15
Medium
36.7
5 / 15
Soft
18.4
10 / 15
Turret traverse speed
°/s
55.3
10 / 15
Hull traverse speed
°/s
Hard
77.1
3 / 15
Medium
66.1
3 / 15
Soft
33.0
12 / 15
Survivability
Health
hp
1000
11 / 15
Fire chance
%
20
13 / 15
View range
m
315
1 / 15
Camouflage
%
Still
37.88
3 / 15
Moving
37.88
3 / 15
Still
9.02
3 / 15
Moving
9.02
3 / 15
Caught on fire
17.50
3 / 15
Width
m
2
5 / 15
Height
m
2
8 / 15
Length
m
4
3 / 15
Volume
m
17
3 / 15
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień
SP I C
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
SP I C
SP I C
Naród
Germany
Klasa
Light
Poziom
VII
Rodzaj
Tech tree
Purchase price
1 360 000
Sale price
680 000
Research XP
50 830
Tech tree
97 680
2 797 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 tys.
III
Pz. III
700
6 tys.
IV
Pz. IV D
2,5 tys.
85 tys.
V
Leopard
13 tys.
400 tys.
VI
VK 28.01
30 tys.
945 tys.
VII
SP I C
51 tys.
1,4 mln
VIII
Indien-Pz.
106 tys.
2,4 mln
VIII
Ru 251
93 tys.
2,4 mln
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
5,4 tys.
VII
10 tys.
VI
VII
8,2 tys.
VI
VII
8 tys.
VII
11 tys.
VII
13 tys.
VIII
106 tys.
VIII
93 tys.
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2185
13 / 15
Shells
2
5 / 15
Shell reload
s
9.86
12 / 15
Intra-clip
s
2.50
5 / 5
Penetration
mm
160
2 / 15
At 250m
151
Distance
m
Uszkodzenia
hp
225
2 / 15
Clipping potential
450
5 / 5
Module damage
hp
122
2 / 15
Caliber
mm
90
2 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
630
14 / 15
Shell range
m/s
720
1 / 15
Shell capacity
40
14 / 15
Aim time
s
1.75
6 / 15
Dispersion at 100m
Still
m
0.324
10 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.103
15 / 15
Shooting
+2.790
3 / 15
Gun damaged
x 2.0
2 / 15
Gun flexibility
°
Depression
10.0
1 / 15
Elevation
15.0
10 / 15
Crew training
Crew count
3
12 / 15
Commander
%
121
Radioman, 4
%
127
Driver
%
133
Gunner
%
133
Loader
%
127
Maneuverability
Speed
kph
Forwards
58
15 / 15
Backwards
22
11 / 15
Engine power
237
15 / 15
Weight
tn
9.2
1 / 15
Terrain coefficients
Hard
%
167
2 / 15
Medium
%
143
2 / 15
Soft
%
71
6 / 15
Raw terrain coefficients
Hard
%
0.60
2 / 15
Medium
%
0.70
2 / 15
Soft
%
1.40
6 / 15
Power to weight ratio
hp/tn
Hard
42.8
5 / 15
Medium
36.7
5 / 15
Soft
18.4
10 / 15
Turret traverse speed
°/s
55.3
10 / 15
Hull traverse speed
°/s
Hard
77.1
3 / 15
Medium
66.1
3 / 15
Soft
33.0
12 / 15
Survivability
Health
hp
1000
11 / 15
Fire chance
%
20
13 / 15
View range
m
315
1 / 15
Camouflage
%
Still
37.88
3 / 15
Moving
37.88
3 / 15
Still
9.02
3 / 15
Moving
9.02
3 / 15
Caught on fire
17.50
3 / 15
Width
m
2
5 / 15
Height
m
2
8 / 15
Length
m
4
3 / 15
Volume
m
17
3 / 15
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień