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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
AC Highlander
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Nation
Hybrid Nation
Class
Heavy
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
10,000
Tech tree
10,000
400,000
x1
x2
x3
x4
x5
x10
V
AC Highlander
10K
400K
VI
AC Ocelote
25K
900K
Compare
V heavies
V heavies
All tier V
All tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
V
6.5K
V
V
5.5K
V
V
V
7K
V
10K
VI
25K
V
9K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
V heavies
V heavies
All tier V
All tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1482
7 / 13
Damage
40
13 / 13
Clipping potential
240
2 / 2
Module damage
45
13 / 13
Penetration
130
4 / 13
Shells
6
1 / 13
Reload
5.72
1 / 13
Intra-clip
3.00
2 / 2
0.00
0.00
Skip
Caliber
85
3 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
4 / 13
Shell range
720
1 / 13
Shell capacity
300
1 / 13
Aim time
1.48
1 / 13
Dispersion at 100m
Dispersion still
0.362
2 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.086
3 / 13
Shooting
+
1.860
1 / 13
Gun damaged
x
2.0
1 / 13
Gun flexibility
Depression
8.0
6 / 13
Elevation
20.0
5 / 13
Rear depression
6.0
3 / 6
Rear elevation
20.0
3 / 6
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
2 / 13
Backwards
14
1 / 13
Engine power
597
5 / 13
Weight
41.1
7 / 13
Terrain coefficients
Terrain coefficient hard
109
1 / 13
Medium
73
13 / 13
Soft
55
9 / 13
Raw terrain coefficients
Raw terrain coefficient hard
0.91
1 / 13
Medium
1.37
13 / 13
Soft
1.83
9 / 13
Power to weight ratio
Power to weight ratio hard
15.9
3 / 13
Medium
10.6
5 / 13
Soft
8.0
5 / 13
Turret traverse speed
33.8
1 / 13
Hull traverse speed
Hull traverse hard
55.7
1 / 13
Medium
37.1
2 / 13
Soft
27.9
2 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
89.5°/s
Hull
Turret
Survivability
Health
800
4 / 13
Fire chance
20
5 / 13
View range
266
1 / 13
266m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
17.36
7 / 13
Moving
7.21
7 / 13
Still
3.91
11 / 13
Moving
1.62
11 / 13
Caught on fire
5.09
3 / 13
Width
2.37
12 / 13
Height
3.14
10 / 13
Length
5.17
2 / 13
Volume
38.51
10 / 13
Crew training
Crew count
5
1 / 13
Commander
111
Gunner
122
Driver
122
Radioman
122
Loader
122
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Time Jump
Review videos
AC Highlander
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Nation
Hybrid Nation
Class
Heavy
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
10,000
Tech tree
10,000
400,000
x1
x2
x3
x4
x5
x10
V
AC Highlander
10K
400K
VI
AC Ocelote
25K
900K
Compare
V heavies
V heavies
All tier V
All tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
V
6.5K
V
V
5.5K
V
V
V
7K
V
10K
VI
25K
V
9K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
V heavies
V heavies
All tier V
All tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1482
7 / 13
Damage
40
13 / 13
Clipping potential
240
2 / 2
Module damage
45
13 / 13
Penetration
130
4 / 13
Shells
6
1 / 13
Reload
5.72
1 / 13
Intra-clip
3.00
2 / 2
0.00
0.00
Skip
Caliber
85
3 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
4 / 13
Shell range
720
1 / 13
Shell capacity
300
1 / 13
Aim time
1.48
1 / 13
Dispersion at 100m
Dispersion still
0.362
2 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.086
3 / 13
Shooting
+
1.860
1 / 13
Gun damaged
x
2.0
1 / 13
Gun flexibility
Depression
8.0
6 / 13
Elevation
20.0
5 / 13
Rear depression
6.0
3 / 6
Rear elevation
20.0
3 / 6
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
2 / 13
Backwards
14
1 / 13
Engine power
597
5 / 13
Weight
41.1
7 / 13
Terrain coefficients
Terrain coefficient hard
109
1 / 13
Medium
73
13 / 13
Soft
55
9 / 13
Raw terrain coefficients
Raw terrain coefficient hard
0.91
1 / 13
Medium
1.37
13 / 13
Soft
1.83
9 / 13
Power to weight ratio
Power to weight ratio hard
15.9
3 / 13
Medium
10.6
5 / 13
Soft
8.0
5 / 13
Turret traverse speed
33.8
1 / 13
Hull traverse speed
Hull traverse hard
55.7
1 / 13
Medium
37.1
2 / 13
Soft
27.9
2 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
89.5°/s
Hull
Turret
Survivability
Health
800
4 / 13
Fire chance
20
5 / 13
View range
266
1 / 13
266m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
17.36
7 / 13
Moving
7.21
7 / 13
Still
3.91
11 / 13
Moving
1.62
11 / 13
Caught on fire
5.09
3 / 13
Width
2.37
12 / 13
Height
3.14
10 / 13
Length
5.17
2 / 13
Volume
38.51
10 / 13
Crew training
Crew count
5
1 / 13
Commander
111
Gunner
122
Driver
122
Radioman
122
Loader
122
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Time Jump
Review videos