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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
ARL 44
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
165mm
VIII
Advanced highlighting
Shooter:
ARL 44
ARL 44
Nation
France
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
925,000
Sale price
462,500
Research XP
25,000
Tech tree
38,910
1,417,200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
BDR G1 B
11K
400K
VI
ARL 44
25K
925K
VII
AMX M4 45
48K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
19K
V
VI
4.9K
V
VII
VI
6.1K
VII
15K
VII
16K
VIII
19K
VII
48K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2210
2 / 29
Shell reload
6.11
7 / 29
Penetration
165
7 / 29
At 250m
158
Distance
m
Damage
225
8 / 29
Module damage
122
7 / 29
Caliber
90
7 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
1 / 29
Shell range
720
1 / 29
Shell capacity
50
23 / 29
Aim time
2.45
24 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.103
4 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
10.0
1 / 29
Elevation
15.0
14 / 29
Maneuverability
Speed
Speed forwards
40
9 / 29
Backwards
10
25 / 29
Engine power
825
4 / 29
Weight
46.9
14 / 29
Terrain coefficients
Terrain coefficient hard
100
1 / 29
Medium
71
14 / 29
Soft
48
14 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 29
Medium
1.40
14 / 29
Soft
2.10
14 / 29
Power to weight ratio
Power to weight ratio hard
17.6
1 / 29
Medium
12.6
3 / 29
Soft
8.4
3 / 29
Turret traverse speed
23.1
27 / 29
Hull traverse speed
Hull traverse hard
28.3
26 / 29
Medium
20.2
29 / 29
Soft
13.5
29 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
51.4°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
257
21 / 29
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
4.71
29 / 29
Moving
1.96
29 / 29
Still
1.06
29 / 29
Moving
0.44
29 / 29
Caught on fire
0.27
29 / 29
Width
2.11
16 / 29
Height
3.31
25 / 29
Length
6.85
22 / 29
Volume
47.98
23 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
ARL 44
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
165mm
VIII
Advanced highlighting
Shooter:
ARL 44
ARL 44
Nation
France
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
925,000
Sale price
462,500
Research XP
25,000
Tech tree
38,910
1,417,200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
BDR G1 B
11K
400K
VI
ARL 44
25K
925K
VII
AMX M4 45
48K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
19K
V
VI
4.9K
V
VII
VI
6.1K
VII
15K
VII
16K
VIII
19K
VII
48K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2210
2 / 29
Shell reload
6.11
7 / 29
Penetration
165
7 / 29
At 250m
158
Distance
m
Damage
225
8 / 29
Module damage
122
7 / 29
Caliber
90
7 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
1 / 29
Shell range
720
1 / 29
Shell capacity
50
23 / 29
Aim time
2.45
24 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.103
4 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
10.0
1 / 29
Elevation
15.0
14 / 29
Maneuverability
Speed
Speed forwards
40
9 / 29
Backwards
10
25 / 29
Engine power
825
4 / 29
Weight
46.9
14 / 29
Terrain coefficients
Terrain coefficient hard
100
1 / 29
Medium
71
14 / 29
Soft
48
14 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 29
Medium
1.40
14 / 29
Soft
2.10
14 / 29
Power to weight ratio
Power to weight ratio hard
17.6
1 / 29
Medium
12.6
3 / 29
Soft
8.4
3 / 29
Turret traverse speed
23.1
27 / 29
Hull traverse speed
Hull traverse hard
28.3
26 / 29
Medium
20.2
29 / 29
Soft
13.5
29 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
51.4°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
257
21 / 29
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
4.71
29 / 29
Moving
1.96
29 / 29
Still
1.06
29 / 29
Moving
0.44
29 / 29
Caught on fire
0.27
29 / 29
Width
2.11
16 / 29
Height
3.31
25 / 29
Length
6.85
22 / 29
Volume
47.98
23 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead