BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
BZ-166
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
215mm
Advanced highlighting
Shooter:
BZ-166
BZ-166
Nation
China
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
120,000
Tech tree
219,410
5,462,200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
Type 58
25K
920K
VII
BZ-58
64K
1.5M
VIII
BZ-166
120K
2.6M
IX
BZ-68
190K
3.5M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16K
VIII
VIII
15K
VIII
VIII
25K
IX
190K
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2097
29 / 59
Shell reload
11.44
22 / 57
Penetration
215
50 / 59
At 250m
199
Distance
m
Damage
400
10 / 59
Module damage
165
5 / 59
Caliber
122
7 / 59
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1100
9 / 59
Shell range
720
1 / 59
Shell capacity
40
40 / 59
Aim time
1.90
7 / 59
Dispersion at 100m
Dispersion still
0.362
37 / 59
Moving
+
0.186
19 / 59
Hull traversing
+
0.186
19 / 59
Turret traversing
+
0.138
34 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
1.0
35 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
40
7 / 59
Backwards
15
17 / 59
Engine power
671
49 / 59
Weight
49.0
16 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
71
31 / 59
Soft
56
13 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.40
31 / 59
Soft
1.80
13 / 59
Power to weight ratio
Power to weight ratio hard
13.7
27 / 59
Medium
9.8
44 / 59
Soft
7.6
27 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hull traverse hard
38.3
15 / 59
Medium
27.3
32 / 59
Soft
21.3
15 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.6°/s
Hull
Turret
Survivability
Health
1800
17 / 59
Fire chance
12
4 / 59
View range
269
33 / 59
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
15.13
8 / 59
Moving
6.28
8 / 59
Still
3.40
5 / 59
Moving
1.41
8 / 59
Caught on fire
2.77
12 / 59
Width
1.85
17 / 59
Height
3.35
36 / 59
Length
8.10
55 / 59
Volume
50.29
38 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead
BZ-166
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
215mm
Advanced highlighting
Shooter:
BZ-166
BZ-166
Nation
China
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
120,000
Tech tree
219,410
5,462,200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
Type 58
25K
920K
VII
BZ-58
64K
1.5M
VIII
BZ-166
120K
2.6M
IX
BZ-68
190K
3.5M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16K
VIII
VIII
15K
VIII
VIII
25K
IX
190K
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2097
29 / 59
Shell reload
11.44
22 / 57
Penetration
215
50 / 59
At 250m
199
Distance
m
Damage
400
10 / 59
Module damage
165
5 / 59
Caliber
122
7 / 59
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1100
9 / 59
Shell range
720
1 / 59
Shell capacity
40
40 / 59
Aim time
1.90
7 / 59
Dispersion at 100m
Dispersion still
0.362
37 / 59
Moving
+
0.186
19 / 59
Hull traversing
+
0.186
19 / 59
Turret traversing
+
0.138
34 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
1.0
35 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
40
7 / 59
Backwards
15
17 / 59
Engine power
671
49 / 59
Weight
49.0
16 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
71
31 / 59
Soft
56
13 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.40
31 / 59
Soft
1.80
13 / 59
Power to weight ratio
Power to weight ratio hard
13.7
27 / 59
Medium
9.8
44 / 59
Soft
7.6
27 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hull traverse hard
38.3
15 / 59
Medium
27.3
32 / 59
Soft
21.3
15 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.6°/s
Hull
Turret
Survivability
Health
1800
17 / 59
Fire chance
12
4 / 59
View range
269
33 / 59
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
15.13
8 / 59
Moving
6.28
8 / 59
Still
3.40
5 / 59
Moving
1.41
8 / 59
Caught on fire
2.77
12 / 59
Width
1.85
17 / 59
Height
3.35
36 / 59
Length
8.10
55 / 59
Volume
50.29
38 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead