BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
M2 Light
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
48mm
II
Advanced highlighting
Shooter:
M2 Light
M2 Light
Nation
U.S.A.
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Research XP
550
Tech tree
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
II
I
II
45
II
45
II
210
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Regular
DPM
390
11 / 13
Shell reload
5.39
6 / 13
Penetration
48
6 / 13
At 250m
42
Distance
m
Damage
35
6 / 13
Module damage
1
7 / 13
Caliber
37
6 / 13
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
850
3 / 13
Shell range
720
1 / 13
Shell capacity
103
6 / 13
Aim time
1.39
2 / 13
Dispersion at 100m
Dispersion still
0.370
2 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.086
4 / 13
Shooting
+
3.255
6 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
6.0
11 / 13
Elevation
19.0
13 / 13
Maneuverability
Speed
Speed forwards
36
4 / 13
Backwards
15
2 / 13
Engine power
140
3 / 13
Weight
9.0
10 / 13
Terrain coefficients
Terrain coefficient hard
97
7 / 13
Medium
73
12 / 13
Soft
59
11 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.03
7 / 13
Medium
1.37
12 / 13
Soft
1.70
11 / 13
Power to weight ratio
Power to weight ratio hard
15.1
6 / 13
Medium
11.3
8 / 13
Soft
9.1
8 / 13
Turret traverse speed
50.8
1 / 13
Hull traverse speed
Hull traverse hard
50.9
7 / 13
Medium
38.2
10 / 13
Soft
30.8
11 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
101.7°/s
Hull
Turret
Survivability
Health
320
1 / 13
Fire chance
20
3 / 13
View range
264
1 / 13
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.23
4 / 13
Moving
32.23
4 / 13
Still
8.22
3 / 13
Moving
8.22
3 / 13
Caught on fire
12.66
5 / 13
Width
2.27
12 / 13
Height
2.24
12 / 13
Length
3.84
2 / 13
Volume
19.55
12 / 13
Crew training
Crew count
4
2 / 13
Commander
108
Gunner
119
Loader
113
Driver
119
Radioman
119
M2 Light
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
48mm
II
Advanced highlighting
Shooter:
M2 Light
M2 Light
Nation
U.S.A.
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Research XP
550
Tech tree
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
II
I
II
45
II
45
II
210
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Regular
DPM
390
11 / 13
Shell reload
5.39
6 / 13
Penetration
48
6 / 13
At 250m
42
Distance
m
Damage
35
6 / 13
Module damage
1
7 / 13
Caliber
37
6 / 13
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
850
3 / 13
Shell range
720
1 / 13
Shell capacity
103
6 / 13
Aim time
1.39
2 / 13
Dispersion at 100m
Dispersion still
0.370
2 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.086
4 / 13
Shooting
+
3.255
6 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
6.0
11 / 13
Elevation
19.0
13 / 13
Maneuverability
Speed
Speed forwards
36
4 / 13
Backwards
15
2 / 13
Engine power
140
3 / 13
Weight
9.0
10 / 13
Terrain coefficients
Terrain coefficient hard
97
7 / 13
Medium
73
12 / 13
Soft
59
11 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.03
7 / 13
Medium
1.37
12 / 13
Soft
1.70
11 / 13
Power to weight ratio
Power to weight ratio hard
15.1
6 / 13
Medium
11.3
8 / 13
Soft
9.1
8 / 13
Turret traverse speed
50.8
1 / 13
Hull traverse speed
Hull traverse hard
50.9
7 / 13
Medium
38.2
10 / 13
Soft
30.8
11 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
101.7°/s
Hull
Turret
Survivability
Health
320
1 / 13
Fire chance
20
3 / 13
View range
264
1 / 13
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.23
4 / 13
Moving
32.23
4 / 13
Still
8.22
3 / 13
Moving
8.22
3 / 13
Caught on fire
12.66
5 / 13
Width
2.27
12 / 13
Height
2.24
12 / 13
Length
3.84
2 / 13
Volume
19.55
12 / 13
Crew training
Crew count
4
2 / 13
Commander
108
Gunner
119
Loader
113
Driver
119
Radioman
119