BlitzKit
Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
MT-25
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
MT-25
MT-25
Nation
U.S.S.R.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
880,000
Sale price
440,000
Research XP
31,000
Tech tree
45,410
1,372,200
x1
x2
x3
x4
x5
x10
I
T-26
0
0
II
BT-2
210
1.2K
III
BT-7
700
6K
IV
A-20
2.5K
85K
V
T-34
11K
400K
VI
MT-25
31K
880K
VII
LTG
59K
1.4M
VII
LTTB
59K
1.4M
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.2K
VII
13K
VII
59K
V
VI
5.8K
V
V
VI
4.6K
V
5.1K
VII
59K
V
7K
V
7.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1789
8 / 15
Shells
4
1 / 15
Shell reload
10.07
12 / 15
Intra-clip
0.67
1 / 4
Penetration
130
12 / 15
At 250m
115
Distance
m
Damage
90
15 / 15
Clipping potential
360
4 / 4
Module damage
76
15 / 15
Caliber
57
15 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
917
11 / 15
Shell range
400
15 / 15
Shell capacity
120
1 / 15
Aim time
2.01
14 / 15
Dispersion at 100m
Dispersion still
0.307
1 / 15
Moving
+
0.149
15 / 15
Hull traversing
+
0.149
15 / 15
Turret traversing
+
0.043
1 / 15
Shooting
+
2.139
1 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
6.0
10 / 15
Elevation
25.0
1 / 15
Maneuverability
Speed
Speed forwards
72
1 / 15
Backwards
23
1 / 15
Engine power
660
5 / 15
Weight
25.1
15 / 15
Terrain coefficients
Terrain coefficient hard
143
1 / 15
Medium
125
1 / 15
Soft
62
10 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.70
1 / 15
Medium
0.80
1 / 15
Soft
1.60
10 / 15
Power to weight ratio
Power to weight ratio hard
37.6
3 / 15
Medium
32.9
3 / 15
Soft
16.5
8 / 15
Turret traverse speed
60.3
1 / 15
Hull traverse speed
Hull traverse hard
64.3
5 / 15
Medium
56.3
5 / 15
Soft
28.1
15 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
124.6°/s
Hull
Turret
Survivability
Health
870
14 / 15
Fire chance
15
3 / 15
View range
290
13 / 15
290m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
34.69
7 / 15
Moving
34.69
7 / 15
Still
8.57
7 / 15
Moving
8.57
7 / 15
Caught on fire
14.67
6 / 15
Width
2.33
15 / 15
Height
2.79
9 / 15
Length
5.28
8 / 15
Volume
34.38
13 / 15
Crew training
Crew count
5
1 / 15
Commander
121
Gunner
133
Radioman
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
MT-25
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
MT-25
MT-25
Nation
U.S.S.R.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
880,000
Sale price
440,000
Research XP
31,000
Tech tree
45,410
1,372,200
x1
x2
x3
x4
x5
x10
I
T-26
0
0
II
BT-2
210
1.2K
III
BT-7
700
6K
IV
A-20
2.5K
85K
V
T-34
11K
400K
VI
MT-25
31K
880K
VII
LTG
59K
1.4M
VII
LTTB
59K
1.4M
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.2K
VII
13K
VII
59K
V
VI
5.8K
V
V
VI
4.6K
V
5.1K
VII
59K
V
7K
V
7.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1789
8 / 15
Shells
4
1 / 15
Shell reload
10.07
12 / 15
Intra-clip
0.67
1 / 4
Penetration
130
12 / 15
At 250m
115
Distance
m
Damage
90
15 / 15
Clipping potential
360
4 / 4
Module damage
76
15 / 15
Caliber
57
15 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
917
11 / 15
Shell range
400
15 / 15
Shell capacity
120
1 / 15
Aim time
2.01
14 / 15
Dispersion at 100m
Dispersion still
0.307
1 / 15
Moving
+
0.149
15 / 15
Hull traversing
+
0.149
15 / 15
Turret traversing
+
0.043
1 / 15
Shooting
+
2.139
1 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
6.0
10 / 15
Elevation
25.0
1 / 15
Maneuverability
Speed
Speed forwards
72
1 / 15
Backwards
23
1 / 15
Engine power
660
5 / 15
Weight
25.1
15 / 15
Terrain coefficients
Terrain coefficient hard
143
1 / 15
Medium
125
1 / 15
Soft
62
10 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.70
1 / 15
Medium
0.80
1 / 15
Soft
1.60
10 / 15
Power to weight ratio
Power to weight ratio hard
37.6
3 / 15
Medium
32.9
3 / 15
Soft
16.5
8 / 15
Turret traverse speed
60.3
1 / 15
Hull traverse speed
Hull traverse hard
64.3
5 / 15
Medium
56.3
5 / 15
Soft
28.1
15 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
124.6°/s
Hull
Turret
Survivability
Health
870
14 / 15
Fire chance
15
3 / 15
View range
290
13 / 15
290m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
34.69
7 / 15
Moving
34.69
7 / 15
Still
8.57
7 / 15
Moving
8.57
7 / 15
Caught on fire
14.67
6 / 15
Width
2.33
15 / 15
Height
2.79
9 / 15
Length
5.28
8 / 15
Volume
34.38
13 / 15
Crew training
Crew count
5
1 / 15
Commander
121
Gunner
133
Radioman
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow