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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
T1
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
43mm
I
Nation
U.S.A.
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Deprecated tanks may display undefined behavior.
Compare
I lights
I lights
All tier I
All tier I
All tanks
All tanks
Modules
Stock
Upgrade
II
II
I
II
150
I
550
I
330
II
150
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
I lights
I lights
All tier I
All tier I
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
682
4 / 13
Damage
10
13 / 13
Clipping potential
120
3 / 5
Module damage
1
7 / 13
Penetration
43
11 / 13
Shells
12
1 / 13
Reload
9.46
13 / 13
Intra-clip
0.10
1 / 5
0.00
0.00
Skip
Caliber
20
11 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
825
5 / 13
Shell range
360
12 / 13
Shell capacity
360
2 / 13
Aim time
1.80
9 / 13
Dispersion at 100m
Dispersion still
0.473
10 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.103
9 / 13
Shooting
+
2.604
3 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
7.0
10 / 13
Elevation
20.0
7 / 13
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
41
1 / 13
Backwards
10
8 / 13
Engine power
132
5 / 13
Weight
7.3
5 / 13
Terrain coefficients
Terrain coefficient hard
98
8 / 13
Medium
90
5 / 13
Soft
77
2 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.02
8 / 13
Medium
1.11
5 / 13
Soft
1.30
2 / 13
Power to weight ratio
Power to weight ratio hard
17.7
3 / 13
Medium
16.2
3 / 13
Soft
13.9
3 / 13
Turret traverse speed
37.0
10 / 13
Hull traverse speed
Hull traverse hard
46.1
12 / 13
Medium
42.2
7 / 13
Soft
36.2
7 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
83.1°/s
Hull
Turret
Survivability
Health
270
8 / 13
Fire chance
20
3 / 13
View range
241
9 / 13
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.67
10 / 13
Moving
27.67
10 / 13
Still
6.20
12 / 13
Moving
6.20
12 / 13
Caught on fire
9.35
11 / 13
Width
1.29
2 / 13
Height
1.71
5 / 13
Length
3.32
1 / 13
Volume
7.31
2 / 13
Crew training
Crew count
2
9 / 13
Commander
108
Radioman, 2, 4
113
Driver
119
GuidesBlitz
Last updated on 22 April, 2025.
Read the full guide
Review videos
T1
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
43mm
I
Nation
U.S.A.
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Deprecated tanks may display undefined behavior.
Compare
I lights
I lights
All tier I
All tier I
All tanks
All tanks
Modules
Stock
Upgrade
II
II
I
II
150
I
550
I
330
II
150
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
I lights
I lights
All tier I
All tier I
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
682
4 / 13
Damage
10
13 / 13
Clipping potential
120
3 / 5
Module damage
1
7 / 13
Penetration
43
11 / 13
Shells
12
1 / 13
Reload
9.46
13 / 13
Intra-clip
0.10
1 / 5
0.00
0.00
Skip
Caliber
20
11 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
825
5 / 13
Shell range
360
12 / 13
Shell capacity
360
2 / 13
Aim time
1.80
9 / 13
Dispersion at 100m
Dispersion still
0.473
10 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.103
9 / 13
Shooting
+
2.604
3 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
7.0
10 / 13
Elevation
20.0
7 / 13
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
41
1 / 13
Backwards
10
8 / 13
Engine power
132
5 / 13
Weight
7.3
5 / 13
Terrain coefficients
Terrain coefficient hard
98
8 / 13
Medium
90
5 / 13
Soft
77
2 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.02
8 / 13
Medium
1.11
5 / 13
Soft
1.30
2 / 13
Power to weight ratio
Power to weight ratio hard
17.7
3 / 13
Medium
16.2
3 / 13
Soft
13.9
3 / 13
Turret traverse speed
37.0
10 / 13
Hull traverse speed
Hull traverse hard
46.1
12 / 13
Medium
42.2
7 / 13
Soft
36.2
7 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
83.1°/s
Hull
Turret
Survivability
Health
270
8 / 13
Fire chance
20
3 / 13
View range
241
9 / 13
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.67
10 / 13
Moving
27.67
10 / 13
Still
6.20
12 / 13
Moving
6.20
12 / 13
Caught on fire
9.35
11 / 13
Width
1.29
2 / 13
Height
1.71
5 / 13
Length
3.32
1 / 13
Volume
7.31
2 / 13
Crew training
Crew count
2
9 / 13
Commander
108
Radioman, 2, 4
113
Driver
119
GuidesBlitz
Last updated on 22 April, 2025.
Read the full guide
Review videos