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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Vickers Mk. F
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
51mm
II
Advanced highlighting
Shooter:
Vickers Mk. F
Vickers Mk. F
Nation
European Nation
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
I
I
I
II
45
II
45
II
210
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Regular
DPM
445
8 / 13
Shell reload
5.39
7 / 13
Penetration
51
1 / 13
At 250m
45
Distance
m
Damage
40
3 / 13
Module damage
2
4 / 13
Caliber
45
1 / 13
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
800
8 / 13
Shell range
720
1 / 13
Shell capacity
70
10 / 13
Aim time
1.44
3 / 13
Dispersion at 100m
Dispersion still
0.326
1 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.069
1 / 13
Shooting
+
3.720
8 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
10.0
4 / 13
Elevation
20.0
7 / 13
Maneuverability
Speed
Speed forwards
36
4 / 13
Backwards
15
2 / 13
Engine power
130
6 / 13
Weight
8.9
9 / 13
Terrain coefficients
Terrain coefficient hard
100
2 / 13
Medium
91
2 / 13
Soft
71
2 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 13
Medium
1.10
2 / 13
Soft
1.40
2 / 13
Power to weight ratio
Power to weight ratio hard
14.7
7 / 13
Medium
13.3
5 / 13
Soft
10.5
5 / 13
Turret traverse speed
48.0
3 / 13
Hull traverse speed
Hull traverse hard
53.6
3 / 13
Medium
48.7
2 / 13
Soft
38.3
3 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
101.5°/s
Hull
Turret
Survivability
Health
310
3 / 13
Fire chance
20
3 / 13
View range
244
5 / 13
244m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
6 / 13
Moving
30.14
6 / 13
Still
6.78
10 / 13
Moving
6.78
10 / 13
Caught on fire
11.09
7 / 13
Width
2.22
10 / 13
Height
1.79
7 / 13
Length
4.26
9 / 13
Volume
16.90
10 / 13
Crew training
Crew count
3
3 / 13
Commander
100
Radioman
105
Driver
110
Gunner
110
Loader
105
Vickers Mk. F
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
51mm
II
Advanced highlighting
Shooter:
Vickers Mk. F
Vickers Mk. F
Nation
European Nation
Class
Light
Tier
I
Type
Tech tree
Purchase price
0
Sale price
0
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
I
I
I
II
45
II
45
II
210
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier I lights
Tier I lights
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Regular
DPM
445
8 / 13
Shell reload
5.39
7 / 13
Penetration
51
1 / 13
At 250m
45
Distance
m
Damage
40
3 / 13
Module damage
2
4 / 13
Caliber
45
1 / 13
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
800
8 / 13
Shell range
720
1 / 13
Shell capacity
70
10 / 13
Aim time
1.44
3 / 13
Dispersion at 100m
Dispersion still
0.326
1 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.069
1 / 13
Shooting
+
3.720
8 / 13
Gun damaged
x
2.0
4 / 13
Gun flexibility
Depression
10.0
4 / 13
Elevation
20.0
7 / 13
Maneuverability
Speed
Speed forwards
36
4 / 13
Backwards
15
2 / 13
Engine power
130
6 / 13
Weight
8.9
9 / 13
Terrain coefficients
Terrain coefficient hard
100
2 / 13
Medium
91
2 / 13
Soft
71
2 / 13
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 13
Medium
1.10
2 / 13
Soft
1.40
2 / 13
Power to weight ratio
Power to weight ratio hard
14.7
7 / 13
Medium
13.3
5 / 13
Soft
10.5
5 / 13
Turret traverse speed
48.0
3 / 13
Hull traverse speed
Hull traverse hard
53.6
3 / 13
Medium
48.7
2 / 13
Soft
38.3
3 / 13
Hard
Hard
Medium
Medium
Soft
Soft
Effective
101.5°/s
Hull
Turret
Survivability
Health
310
3 / 13
Fire chance
20
3 / 13
View range
244
5 / 13
244m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
6 / 13
Moving
30.14
6 / 13
Still
6.78
10 / 13
Moving
6.78
10 / 13
Caught on fire
11.09
7 / 13
Width
2.22
10 / 13
Height
1.79
7 / 13
Length
4.26
9 / 13
Volume
16.90
10 / 13
Crew training
Crew count
3
3 / 13
Commander
100
Radioman
105
Driver
110
Gunner
110
Loader
105