10TP

61mmPrimary0mm
41mmSpaced0mm
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10TP

Nation
europeanEuropean Nation
Class
Light
TierII
TypeTech tree
Purchase price
1,200CREDITS
Sale price
600CREDITS
Research XP
210xp

Tech tree

XP210
Silver1,200
x1
x2
x3
x4
x5
x10
Compare

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare

Firepower

Gun type
Regular
DPM
724
2 / 14
Shell reload
4.56
1 / 14
Penetration
56
2 / 14
At 250m
51
Distance
m
Damage
55
2 / 14
Module damage
64
1 / 14
Caliber
47
1 / 14
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
782
9 / 14
Shell range
720
1 / 14
Shell capacity
100
8 / 14
Aim time
1.05
2 / 14
Dispersion at 100m
Dispersion still
0.384
5 / 14
Moving
+0.130
1 / 14
Hull traversing
+0.167
3 / 14
Turret traversing
+0.086
5 / 14
Shooting
+3.255
7 / 14
Gun damaged
x 2.0
8 / 14
Gun flexibility
Depression
12.0
3 / 14
Elevation
20.0
7 / 14

Maneuverability

Speed
Speed forwards
45
5 / 14
Backwards
20
1 / 14
Engine power
320
3 / 14
Weight
12.2
12 / 14
Terrain coefficients
Terrain coefficient hard
100
1 / 14
Medium
87
3 / 14
Soft
65
5 / 14
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 14
Medium
1.15
3 / 14
Soft
1.53
5 / 14
Power to weight ratio
Power to weight ratio hard
26.3
2 / 14
Medium
22.9
3 / 14
Soft
17.2
3 / 14
Turret traverse speed
37.5
10 / 14
Hull traverse speed
Hull traverse hard
55.2
1 / 14
Medium
48.0
2 / 14
Soft
36.1
4 / 14
Effective92.7°/s
Hull
Turret

Survivability

Health
410
3 / 14
Fire chance
20
1 / 14
View range
255
2 / 14
255m
Camo
0%
Camouflage
Camouflage still
34.44
2 / 14
Moving
34.44
2 / 14
Still
9.51
3 / 14
Moving
9.51
3 / 14
Caught on fire
14.88
2 / 14
Width
2.01
14 / 14
Height
1.75
7 / 14
Length
5.35
12 / 14
Volume
18.83
13 / 14

Crew training

Crew count
4
2 / 14
Commander
100
Loader
105
Gunner
110
Driver
110
Radioman
110

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