Škoda P-JS

BlitzKit Tankopedia
Nation
europeanEuropean Nation
Class
Heavy
TierVI
TypeTech tree
Purchase price
900,000CREDITS
Sale price
450,000CREDITS
Research XP
24,500xp

Tech tree

XP35,910
Silver1,392,200
x1
x2
x3
x4
x5
x10

Configuration

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Characteristics

Compare against

Firepower

Gun type
Regular
DPM hp / min
1860
12 / 28
Reload s
6.45
9 / 28
Penetration mm
152
16 / 28
At 250m
145
Distance
m
Damage hp
200
20 / 28
Module damage hp
120
12 / 28
Caliber mm
85
19 / 28
Normalization °
5
Ricochet °
70
Shell velocity m/s
900
3 / 28
Shell range m/s
720
1 / 28
Shell capacity m/s
63
16 / 28
Aim time s
2.13
16 / 28
Dispersion at 100m
Still m
0.344
6 / 28
Moving
+0.186
4 / 28
Hull traversing
+0.186
4 / 28
Turret traversing
+0.120
12 / 28
After shooting
+3.720
3 / 28
Gun damaged scalar
x 2.0
1 / 28
Gun flexibility °
Depression
7.0
15 / 28
Elevation
20.0
3 / 28

Crew training

Crew count
5
1 / 28
Commander %
113
Gunner %
124
Driver %
124
Radioman %
124
Loader %
124

Maneuverability

Speed kph
Forwards
41
6 / 28
Backwards
12
4 / 28
Engine power hp
594
20 / 28
Weight tn
41.5
6 / 28
Terrain coefficients
Hard %
100
1 / 28
Medium %
77
4 / 28
Soft %
53
11 / 28
Raw terrain coefficients
Hard %
1.00
1 / 28
Medium %
1.30
4 / 28
Soft %
1.90
11 / 28
Power to weight ratio hp/tn
On hard terrain
14.3
7 / 28
On medium terrain
11.0
7 / 28
On soft terrain
7.5
9 / 28
Turret traverse speed °/s
27.9
11 / 28
Hull traverse speed °/s
On hard terrain
38.7
5 / 28
On medium terrain
29.7
8 / 28
On soft terrain
20.3
7 / 28

Survivability

Health hp
1100
24 / 28
Fire chance %
13
1 / 28
View range m
257
20 / 28
Camouflage %
Still
13.02
18 / 28
Moving
5.46
21 / 28
Shooting still
2.93
19 / 28
Shooting moving
1.23
21 / 28
Caught on fire
4.71
5 / 28
Width m
2
19 / 28
Height m
3
8 / 28
Length m
6
7 / 28
Volume m
39
12 / 28

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
IrradiatorIrradiator
Uprising
Play DeadPlay Dead
Gravitizing
Play DeadPlay Dead