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Škoda P-JS
BlitzKit Tankopedia
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Nation
European Nation
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
24,500
Tech tree
35,910
1,392,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Vickers Mk. F
0
0
II
10TP
0
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
Configuration
Modules
Stock
Upgrade
VI
VI
7.4K
VI
VI
6.3K
VI
VI
8.4K
VI
VI
7.6K
VI
9.4K
VII
62K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1860
12 / 28
Reload
s
6.45
9 / 28
Penetration
mm
152
16 / 28
At 250m
145
Distance
m
Damage
hp
200
20 / 28
Module damage
hp
120
12 / 28
Caliber
mm
85
19 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
900
3 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
63
16 / 28
Aim time
s
2.13
16 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.186
4 / 28
Hull traversing
+0.186
4 / 28
Turret traversing
+0.120
12 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
7.0
15 / 28
Elevation
20.0
3 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
41
6 / 28
Backwards
12
4 / 28
Engine power
hp
594
20 / 28
Weight
tn
41.5
6 / 28
Terrain coefficients
Hard
%
100
1 / 28
Medium
%
77
4 / 28
Soft
%
53
11 / 28
Raw terrain coefficients
Hard
%
1.00
1 / 28
Medium
%
1.30
4 / 28
Soft
%
1.90
11 / 28
Power to weight ratio
hp/tn
On hard terrain
14.3
7 / 28
On medium terrain
11.0
7 / 28
On soft terrain
7.5
9 / 28
Turret traverse speed
°/s
27.9
11 / 28
Hull traverse speed
°/s
On hard terrain
38.7
5 / 28
On medium terrain
29.7
8 / 28
On soft terrain
20.3
7 / 28
Survivability
Health
hp
1100
24 / 28
Fire chance
%
13
1 / 28
View range
m
257
20 / 28
Camouflage
%
Still
13.02
18 / 28
Moving
5.46
21 / 28
Shooting still
2.93
19 / 28
Shooting moving
1.23
21 / 28
Caught on fire
4.71
5 / 28
Width
m
2
19 / 28
Height
m
3
8 / 28
Length
m
6
7 / 28
Volume
m
39
12 / 28
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead
Škoda P-JS
BlitzKit Tankopedia
Back
Compare
Swap
Nation
European Nation
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
24,500
Tech tree
35,910
1,392,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Vickers Mk. F
0
0
II
10TP
0
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
Configuration
Modules
Stock
Upgrade
VI
VI
7.4K
VI
VI
6.3K
VI
VI
8.4K
VI
VI
7.6K
VI
9.4K
VII
62K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1860
12 / 28
Reload
s
6.45
9 / 28
Penetration
mm
152
16 / 28
At 250m
145
Distance
m
Damage
hp
200
20 / 28
Module damage
hp
120
12 / 28
Caliber
mm
85
19 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
900
3 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
63
16 / 28
Aim time
s
2.13
16 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.186
4 / 28
Hull traversing
+0.186
4 / 28
Turret traversing
+0.120
12 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
7.0
15 / 28
Elevation
20.0
3 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
41
6 / 28
Backwards
12
4 / 28
Engine power
hp
594
20 / 28
Weight
tn
41.5
6 / 28
Terrain coefficients
Hard
%
100
1 / 28
Medium
%
77
4 / 28
Soft
%
53
11 / 28
Raw terrain coefficients
Hard
%
1.00
1 / 28
Medium
%
1.30
4 / 28
Soft
%
1.90
11 / 28
Power to weight ratio
hp/tn
On hard terrain
14.3
7 / 28
On medium terrain
11.0
7 / 28
On soft terrain
7.5
9 / 28
Turret traverse speed
°/s
27.9
11 / 28
Hull traverse speed
°/s
On hard terrain
38.7
5 / 28
On medium terrain
29.7
8 / 28
On soft terrain
20.3
7 / 28
Survivability
Health
hp
1100
24 / 28
Fire chance
%
13
1 / 28
View range
m
257
20 / 28
Camouflage
%
Still
13.02
18 / 28
Moving
5.46
21 / 28
Shooting still
2.93
19 / 28
Shooting moving
1.23
21 / 28
Caught on fire
4.71
5 / 28
Width
m
2
19 / 28
Height
m
3
8 / 28
Length
m
6
7 / 28
Volume
m
39
12 / 28
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead