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Performance
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Session
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T71
BlitzKit Tankopedia
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Nation
U.S.A.
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,400,000
Sale price
700,000
Research XP
54,500
Tech tree
99,910
2,802,200
x
1
x
2
x
3
x
4
x
5
x
10
I
M2 Light
550
0
II
M3 Stuart
0
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
Configuration
Modules
Stock
Upgrade
V
VII
10K
VI
VII
8.3K
VII
VI
VI
6.5K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2240
12 / 15
Shells
3
3 / 15
Reload
s
9.86
12 / 15
Intra-clip
s
1.50
4 / 5
Penetration
mm
160
2 / 15
At 250m
151
Distance
m
Damage
hp
160
9 / 15
Clipping potential
480
3 / 5
Module damage
hp
105
8 / 15
Caliber
mm
76
9 / 15
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1219
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
60
6 / 15
Aim time
s
1.84
7 / 15
Dispersion at 100m
Still
m
0.298
2 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.052
3 / 15
After shooting
+3.255
4 / 15
Gun damaged
scalar
x 2.0
2 / 15
Gun flexibility
°
Depression
7.0
7 / 15
Elevation
20.0
1 / 15
Rear depression
5.0
2 / 8
Rear elevation
20.0
1 / 8
Crew training
Crew count
3
12 / 15
Commander
%
121
Radioman, 4
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
64
6 / 15
Backwards
23
6 / 15
Engine power
hp
512
10 / 15
Weight
tn
16.6
5 / 15
Terrain coefficients
Hard
%
143
6 / 15
Medium
%
125
5 / 15
Soft
%
71
6 / 15
Raw terrain coefficients
Hard
%
0.70
6 / 15
Medium
%
0.80
5 / 15
Soft
%
1.40
6 / 15
Power to weight ratio
hp/tn
On hard terrain
44.1
4 / 15
On medium terrain
38.6
4 / 15
On soft terrain
22.1
5 / 15
Turret traverse speed
°/s
52.8
13 / 15
Hull traverse speed
°/s
On hard terrain
74.3
6 / 15
On medium terrain
65.0
4 / 15
On soft terrain
37.2
6 / 15
Survivability
Health
hp
1100
4 / 15
Fire chance
%
15
8 / 15
View range
m
302
4 / 15
Camouflage
%
Still
30.38
14 / 15
Moving
30.38
14 / 15
Shooting still
7.11
12 / 15
Shooting moving
7.11
12 / 15
Caught on fire
11.27
13 / 15
Width
m
1
2 / 15
Height
m
2
10 / 15
Length
m
5
5 / 15
Volume
m
12
2 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
T71
BlitzKit Tankopedia
Back
Compare
Swap
Nation
U.S.A.
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,400,000
Sale price
700,000
Research XP
54,500
Tech tree
99,910
2,802,200
x
1
x
2
x
3
x
4
x
5
x
10
I
M2 Light
550
0
II
M3 Stuart
0
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
Configuration
Modules
Stock
Upgrade
V
VII
10K
VI
VII
8.3K
VII
VI
VI
6.5K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2240
12 / 15
Shells
3
3 / 15
Reload
s
9.86
12 / 15
Intra-clip
s
1.50
4 / 5
Penetration
mm
160
2 / 15
At 250m
151
Distance
m
Damage
hp
160
9 / 15
Clipping potential
480
3 / 5
Module damage
hp
105
8 / 15
Caliber
mm
76
9 / 15
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1219
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
60
6 / 15
Aim time
s
1.84
7 / 15
Dispersion at 100m
Still
m
0.298
2 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.052
3 / 15
After shooting
+3.255
4 / 15
Gun damaged
scalar
x 2.0
2 / 15
Gun flexibility
°
Depression
7.0
7 / 15
Elevation
20.0
1 / 15
Rear depression
5.0
2 / 8
Rear elevation
20.0
1 / 8
Crew training
Crew count
3
12 / 15
Commander
%
121
Radioman, 4
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
64
6 / 15
Backwards
23
6 / 15
Engine power
hp
512
10 / 15
Weight
tn
16.6
5 / 15
Terrain coefficients
Hard
%
143
6 / 15
Medium
%
125
5 / 15
Soft
%
71
6 / 15
Raw terrain coefficients
Hard
%
0.70
6 / 15
Medium
%
0.80
5 / 15
Soft
%
1.40
6 / 15
Power to weight ratio
hp/tn
On hard terrain
44.1
4 / 15
On medium terrain
38.6
4 / 15
On soft terrain
22.1
5 / 15
Turret traverse speed
°/s
52.8
13 / 15
Hull traverse speed
°/s
On hard terrain
74.3
6 / 15
On medium terrain
65.0
4 / 15
On soft terrain
37.2
6 / 15
Survivability
Health
hp
1100
4 / 15
Fire chance
%
15
8 / 15
View range
m
302
4 / 15
Camouflage
%
Still
30.38
14 / 15
Moving
30.38
14 / 15
Shooting still
7.11
12 / 15
Shooting moving
7.11
12 / 15
Caught on fire
11.27
13 / 15
Width
m
1
2 / 15
Height
m
2
10 / 15
Length
m
5
5 / 15
Volume
m
12
2 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program