BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
Advanced highlighting
Shooter:
Panther/M10
Panther/M10
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Nation
Germany
Class
Medium
Tier
VII
Type
Collector
Restoration price
5,000
Sale price
2,500
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VIII
VII
VII
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
20s
55s
10s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2536
9 / 30
Shell reload
s
3.79
4 / 29
Penetration
mm
160
3 / 30
At 250m
151
Distance
m
Damage
hp
160
24 / 30
Module damage
hp
100
26 / 30
Caliber
mm
75
26 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
925
14 / 30
Shell range
m/s
720
1 / 30
Shell capacity
82
6 / 30
Aim time
s
1.72
5 / 30
Dispersion at 100m
Still
m
0.290
1 / 30
Moving
+0.121
10 / 30
Hull traversing
+0.121
10 / 30
Turret traversing
+0.052
1 / 30
Shooting
+3.720
7 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
8.0
10 / 30
Elevation
20.0
7 / 30
Rear depression
5.0
4 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
55
4 / 30
Backwards
20
3 / 30
Engine power
880
5 / 30
Weight
tn
45.6
29 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
83
18 / 30
Soft
%
56
29 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.20
18 / 30
Soft
%
1.77
29 / 30
Power to weight ratio
hp/tn
Hard
19.3
21 / 30
Medium
16.1
22 / 30
Soft
10.9
29 / 30
Turret traverse speed
°/s
46.2
21 / 30
Hull traverse speed
°/s
Hard
59.8
16 / 30
Medium
49.8
20 / 30
Soft
33.8
27 / 30
Survivability
Health
hp
1300
1 / 30
Fire chance
%
20
15 / 30
View range
m
285
10 / 30
Camouflage
%
Still
19.93
28 / 30
Moving
12.34
28 / 30
Still
4.92
28 / 30
Moving
3.05
28 / 30
Caught on fire
4.84
28 / 30
Width
m
1
5 / 30
Height
m
3
24 / 30
Length
m
7
27 / 30
Volume
m
31
17 / 30
Game mode abilities
Mad Games
Rammer Rig
High-Octane Fuel
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
Advanced highlighting
Shooter:
Panther/M10
Panther/M10
Back
Compare
Swap
Nation
Germany
Class
Medium
Tier
VII
Type
Collector
Restoration price
5,000
Sale price
2,500
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VIII
VII
VII
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
20s
55s
10s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2536
9 / 30
Shell reload
s
3.79
4 / 29
Penetration
mm
160
3 / 30
At 250m
151
Distance
m
Damage
hp
160
24 / 30
Module damage
hp
100
26 / 30
Caliber
mm
75
26 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
925
14 / 30
Shell range
m/s
720
1 / 30
Shell capacity
82
6 / 30
Aim time
s
1.72
5 / 30
Dispersion at 100m
Still
m
0.290
1 / 30
Moving
+0.121
10 / 30
Hull traversing
+0.121
10 / 30
Turret traversing
+0.052
1 / 30
Shooting
+3.720
7 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
8.0
10 / 30
Elevation
20.0
7 / 30
Rear depression
5.0
4 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
55
4 / 30
Backwards
20
3 / 30
Engine power
880
5 / 30
Weight
tn
45.6
29 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
83
18 / 30
Soft
%
56
29 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.20
18 / 30
Soft
%
1.77
29 / 30
Power to weight ratio
hp/tn
Hard
19.3
21 / 30
Medium
16.1
22 / 30
Soft
10.9
29 / 30
Turret traverse speed
°/s
46.2
21 / 30
Hull traverse speed
°/s
Hard
59.8
16 / 30
Medium
49.8
20 / 30
Soft
33.8
27 / 30
Survivability
Health
hp
1300
1 / 30
Fire chance
%
20
15 / 30
View range
m
285
10 / 30
Camouflage
%
Still
19.93
28 / 30
Moving
12.34
28 / 30
Still
4.92
28 / 30
Moving
3.05
28 / 30
Caught on fire
4.84
28 / 30
Width
m
1
5 / 30
Height
m
3
24 / 30
Length
m
7
27 / 30
Volume
m
31
17 / 30
Game mode abilities
Mad Games
Rammer Rig
High-Octane Fuel
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump