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Performance
Gallery
Session
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AMX 12 t
BlitzKit Tankopedia
Back
Compare
Swap
Nation
France
Class
Light
Tier
VI
Type
Tech tree
Purchase price
875,000
Sale price
437,500
Research XP
25,000
Tech tree
38,910
1,367,200
x
1
x
2
x
3
x
4
x
5
x
10
I
R35
550
0
II
AMX 38
0
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
AMX ELC bis
11K
400K
VI
AMX 12 t
25K
875K
VII
AMX 13 75
67K
1.3M
VII
AMX 13 M24
66K
1.4M
Configuration
Modules
Stock
Upgrade
III
V
1.3K
V
VI
5.1K
IV
V
VI
5.8K
VII
67K
VII
66K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1423
14 / 15
Shells
3
2 / 15
Reload
s
15.23
13 / 15
Intra-clip
s
2.50
3 / 4
Penetration
mm
144
3 / 15
At 250m
136
Distance
m
Damage
hp
160
2 / 15
Clipping potential
480
1 / 4
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
48
12 / 15
Aim time
s
1.66
4 / 15
Dispersion at 100m
Still
m
0.333
5 / 15
Moving
+0.112
7 / 15
Hull traversing
+0.112
7 / 15
Turret traversing
+0.172
14 / 15
After shooting
+3.720
3 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
4.0
15 / 15
Elevation
12.0
13 / 15
Rear depression
6.0
2 / 8
Rear elevation
4.0
7 / 8
Crew training
Crew count
3
14 / 15
Commander
%
121
Radioman, 4
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
23
1 / 15
Engine power
hp
303
15 / 15
Weight
tn
11.8
1 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
100
9 / 15
Soft
%
83
3 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
1.00
9 / 15
Soft
%
1.20
3 / 15
Power to weight ratio
hp/tn
On hard terrain
31.9
8 / 15
On medium terrain
25.5
12 / 15
On soft terrain
21.3
4 / 15
Turret traverse speed
°/s
55.3
2 / 15
Hull traverse speed
°/s
On hard terrain
67.4
3 / 15
On medium terrain
53.9
9 / 15
On soft terrain
44.9
2 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
302
1 / 15
Camouflage
%
Still
38.74
4 / 15
Moving
38.74
4 / 15
Shooting still
9.07
4 / 15
Shooting moving
9.07
4 / 15
Caught on fire
18.33
3 / 15
Width
m
1
1 / 15
Height
m
2
1 / 15
Length
m
4
1 / 15
Volume
m
8
1 / 15
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
AMX 12 t
BlitzKit Tankopedia
Back
Compare
Swap
Nation
France
Class
Light
Tier
VI
Type
Tech tree
Purchase price
875,000
Sale price
437,500
Research XP
25,000
Tech tree
38,910
1,367,200
x
1
x
2
x
3
x
4
x
5
x
10
I
R35
550
0
II
AMX 38
0
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
AMX ELC bis
11K
400K
VI
AMX 12 t
25K
875K
VII
AMX 13 75
67K
1.3M
VII
AMX 13 M24
66K
1.4M
Configuration
Modules
Stock
Upgrade
III
V
1.3K
V
VI
5.1K
IV
V
VI
5.8K
VII
67K
VII
66K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1423
14 / 15
Shells
3
2 / 15
Reload
s
15.23
13 / 15
Intra-clip
s
2.50
3 / 4
Penetration
mm
144
3 / 15
At 250m
136
Distance
m
Damage
hp
160
2 / 15
Clipping potential
480
1 / 4
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
48
12 / 15
Aim time
s
1.66
4 / 15
Dispersion at 100m
Still
m
0.333
5 / 15
Moving
+0.112
7 / 15
Hull traversing
+0.112
7 / 15
Turret traversing
+0.172
14 / 15
After shooting
+3.720
3 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
4.0
15 / 15
Elevation
12.0
13 / 15
Rear depression
6.0
2 / 8
Rear elevation
4.0
7 / 8
Crew training
Crew count
3
14 / 15
Commander
%
121
Radioman, 4
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
23
1 / 15
Engine power
hp
303
15 / 15
Weight
tn
11.8
1 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
100
9 / 15
Soft
%
83
3 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
1.00
9 / 15
Soft
%
1.20
3 / 15
Power to weight ratio
hp/tn
On hard terrain
31.9
8 / 15
On medium terrain
25.5
12 / 15
On soft terrain
21.3
4 / 15
Turret traverse speed
°/s
55.3
2 / 15
Hull traverse speed
°/s
On hard terrain
67.4
3 / 15
On medium terrain
53.9
9 / 15
On soft terrain
44.9
2 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
302
1 / 15
Camouflage
%
Still
38.74
4 / 15
Moving
38.74
4 / 15
Shooting still
9.07
4 / 15
Shooting moving
9.07
4 / 15
Caught on fire
18.33
3 / 15
Width
m
1
1 / 15
Height
m
2
1 / 15
Length
m
4
1 / 15
Volume
m
8
1 / 15
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow