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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Ju-To
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
180mm
VII
Advanced highlighting
Shooter:
Ju-To
Ju-To
Pays
Japon
Classe
Lourd
Rang
VII
Type
Arbre technologique
Purchase price
1 450 300
Sale price
725 150
Research XP
45 000
Arbre technologique
80 410
2 827 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
VIII
Chi-Se
80 k
2,6 M
Compare against
Tier VII lourds
Tier VII lourds
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
19 k
VI
VII
9,5 k
VI
VII
VII
12 k
VII
22 k
VIII
80 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII lourds
Tier VII lourds
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1965
24 / 37
Shell reload
9.46
17 / 36
Penetration
180
10 / 37
At 250m
173
Distance
m
Dégâts
310
14 / 37
Module damage
150
12 / 37
Caliber
105
14 / 37
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
25 / 37
Shell range
720
1 / 37
Shell capacity
65
12 / 37
Aim time
2.35
14 / 37
Dispersion at 100m
Still
0.389
24 / 37
Moving
+
0.186
12 / 37
Hull traversing
+
0.186
12 / 37
Turret traversing
+
0.120
17 / 37
Shooting
+
3.720
6 / 37
Gun damaged
x
2.0
1 / 37
Gun flexibility
Depression
9.0
6 / 37
Elevation
18.0
19 / 37
Rear depression
4.0
7 / 21
Rear elevation
14.0
19 / 21
Maneuverability
Speed
Forwards
35
13 / 37
Backwards
14
10 / 37
Engine power
770
18 / 37
Weight
52.6
15 / 37
Terrain coefficients
Hard
83
29 / 37
Moyen
71
9 / 37
Soft
45
32 / 37
Raw terrain coefficients
Hard
1.20
29 / 37
Moyen
1.40
9 / 37
Soft
2.20
32 / 37
Power to weight ratio
Hard
12.2
28 / 37
Moyen
10.5
21 / 37
Soft
6.7
28 / 37
Turret traverse speed
26.7
30 / 37
Hull traverse speed
Hard
35.3
21 / 37
Moyen
30.2
14 / 37
Soft
19.2
28 / 37
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.0°/s
Hull
Turret
Survivability
Health
1500
12 / 37
Fire chance
20
18 / 37
View range
253
37 / 37
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.52
24 / 37
Moving
5.66
24 / 37
Still
2.97
26 / 37
Moving
1.25
26 / 37
Caught on fire
2.22
24 / 37
Width
1.90
13 / 37
Height
3.35
24 / 37
Length
6.81
21 / 37
Volume
43.45
18 / 37
Crew training
Crew count
5
1 / 37
Commander
113
Gunner
124
Driver
124
Loader
124
Radioman
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
Ju-To
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
180mm
VII
Advanced highlighting
Shooter:
Ju-To
Ju-To
Pays
Japon
Classe
Lourd
Rang
VII
Type
Arbre technologique
Purchase price
1 450 300
Sale price
725 150
Research XP
45 000
Arbre technologique
80 410
2 827 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
VIII
Chi-Se
80 k
2,6 M
Compare against
Tier VII lourds
Tier VII lourds
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
19 k
VI
VII
9,5 k
VI
VII
VII
12 k
VII
22 k
VIII
80 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII lourds
Tier VII lourds
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1965
24 / 37
Shell reload
9.46
17 / 36
Penetration
180
10 / 37
At 250m
173
Distance
m
Dégâts
310
14 / 37
Module damage
150
12 / 37
Caliber
105
14 / 37
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
25 / 37
Shell range
720
1 / 37
Shell capacity
65
12 / 37
Aim time
2.35
14 / 37
Dispersion at 100m
Still
0.389
24 / 37
Moving
+
0.186
12 / 37
Hull traversing
+
0.186
12 / 37
Turret traversing
+
0.120
17 / 37
Shooting
+
3.720
6 / 37
Gun damaged
x
2.0
1 / 37
Gun flexibility
Depression
9.0
6 / 37
Elevation
18.0
19 / 37
Rear depression
4.0
7 / 21
Rear elevation
14.0
19 / 21
Maneuverability
Speed
Forwards
35
13 / 37
Backwards
14
10 / 37
Engine power
770
18 / 37
Weight
52.6
15 / 37
Terrain coefficients
Hard
83
29 / 37
Moyen
71
9 / 37
Soft
45
32 / 37
Raw terrain coefficients
Hard
1.20
29 / 37
Moyen
1.40
9 / 37
Soft
2.20
32 / 37
Power to weight ratio
Hard
12.2
28 / 37
Moyen
10.5
21 / 37
Soft
6.7
28 / 37
Turret traverse speed
26.7
30 / 37
Hull traverse speed
Hard
35.3
21 / 37
Moyen
30.2
14 / 37
Soft
19.2
28 / 37
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.0°/s
Hull
Turret
Survivability
Health
1500
12 / 37
Fire chance
20
18 / 37
View range
253
37 / 37
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.52
24 / 37
Moving
5.66
24 / 37
Still
2.97
26 / 37
Moving
1.25
26 / 37
Caught on fire
2.22
24 / 37
Width
1.90
13 / 37
Height
3.35
24 / 37
Length
6.81
21 / 37
Volume
43.45
18 / 37
Crew training
Crew count
5
1 / 37
Commander
113
Gunner
124
Driver
124
Loader
124
Radioman
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière