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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Leopard
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
80mm
V
Advanced highlighting
Shooter:
Leopard
Leopard
Pays
Allemagne
Classe
Léger
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
13 150
Arbre technologique
16 850
492 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Pz. IV D
2,5 k
85 k
V
Leopard
13 k
400 k
VI
VK 28.01
30 k
945 k
VI
VK 30.01 D
30 k
910 k
Compare against
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,8 k
V
4,2 k
VI
30 k
V
VI
9,1 k
V
V
V
5 k
VI
30 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1525
1 / 4
Shells
12
1 / 4
Shell reload
10.23
4 / 4
Intra-clip
0.14
1 / 3
Penetration
80
4 / 4
At 250m
74
Distance
m
Dégâts
25
4 / 4
Clipping potential
300
1 / 3
Module damage
2
4 / 4
Caliber
30
4 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
940
2 / 4
Shell range
395
4 / 4
Shell capacity
360
1 / 4
Aim time
1.68
2 / 4
Dispersion at 100m
Still
0.374
4 / 4
Moving
+
0.112
2 / 4
Hull traversing
+
0.112
1 / 4
Turret traversing
+
0.086
4 / 4
Shooting
+
1.209
1 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
10.0
3 / 4
Elevation
20.0
1 / 4
Frontal depression
4.0
3 / 3
Frontal elevation
20.0
1 / 3
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
60
2 / 4
Backwards
22
2 / 4
Engine power
592
1 / 4
Weight
22.7
4 / 4
Terrain coefficients
Hard
125
1 / 4
Moyen
100
1 / 4
Soft
83
1 / 4
Raw terrain coefficients
Hard
0.80
1 / 4
Moyen
1.00
1 / 4
Soft
1.20
1 / 4
Power to weight ratio
Hard
32.6
2 / 4
Moyen
26.1
2 / 4
Soft
21.7
2 / 4
Turret traverse speed
44.1
4 / 4
Hull traverse speed
Hard
79.0
1 / 4
Moyen
63.2
1 / 4
Soft
52.7
1 / 4
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
123.2°/s
Hull
Turret
Survivability
Health
610
3 / 4
Fire chance
20
1 / 4
View range
291
1 / 4
291m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
35.79
4 / 4
Moving
35.79
4 / 4
Still
7.52
4 / 4
Moving
7.52
4 / 4
Caught on fire
15.64
4 / 4
Width
2.33
4 / 4
Height
3.14
4 / 4
Length
5.15
2 / 4
Volume
37.62
4 / 4
Crew training
Crew count
4
1 / 4
Commander
111
Gunner
117
Radioman
122
Driver
122
Loader
122
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Leopard
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
80mm
V
Advanced highlighting
Shooter:
Leopard
Leopard
Pays
Allemagne
Classe
Léger
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
13 150
Arbre technologique
16 850
492 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Pz. IV D
2,5 k
85 k
V
Leopard
13 k
400 k
VI
VK 28.01
30 k
945 k
VI
VK 30.01 D
30 k
910 k
Compare against
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,8 k
V
4,2 k
VI
30 k
V
VI
9,1 k
V
V
V
5 k
VI
30 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1525
1 / 4
Shells
12
1 / 4
Shell reload
10.23
4 / 4
Intra-clip
0.14
1 / 3
Penetration
80
4 / 4
At 250m
74
Distance
m
Dégâts
25
4 / 4
Clipping potential
300
1 / 3
Module damage
2
4 / 4
Caliber
30
4 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
940
2 / 4
Shell range
395
4 / 4
Shell capacity
360
1 / 4
Aim time
1.68
2 / 4
Dispersion at 100m
Still
0.374
4 / 4
Moving
+
0.112
2 / 4
Hull traversing
+
0.112
1 / 4
Turret traversing
+
0.086
4 / 4
Shooting
+
1.209
1 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
10.0
3 / 4
Elevation
20.0
1 / 4
Frontal depression
4.0
3 / 3
Frontal elevation
20.0
1 / 3
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
60
2 / 4
Backwards
22
2 / 4
Engine power
592
1 / 4
Weight
22.7
4 / 4
Terrain coefficients
Hard
125
1 / 4
Moyen
100
1 / 4
Soft
83
1 / 4
Raw terrain coefficients
Hard
0.80
1 / 4
Moyen
1.00
1 / 4
Soft
1.20
1 / 4
Power to weight ratio
Hard
32.6
2 / 4
Moyen
26.1
2 / 4
Soft
21.7
2 / 4
Turret traverse speed
44.1
4 / 4
Hull traverse speed
Hard
79.0
1 / 4
Moyen
63.2
1 / 4
Soft
52.7
1 / 4
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
123.2°/s
Hull
Turret
Survivability
Health
610
3 / 4
Fire chance
20
1 / 4
View range
291
1 / 4
291m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
35.79
4 / 4
Moving
35.79
4 / 4
Still
7.52
4 / 4
Moving
7.52
4 / 4
Caught on fire
15.64
4 / 4
Width
2.33
4 / 4
Height
3.14
4 / 4
Length
5.15
2 / 4
Volume
37.62
4 / 4
Crew training
Crew count
4
1 / 4
Commander
111
Gunner
117
Radioman
122
Driver
122
Loader
122
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre