BlitzKit
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Progetto 65
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
240mm
Pays
Nation européenne
Classe
Moyen
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
250 200
Arbre technologique
589 030
14 822 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
P.43 bis
25 k
920 k
VII
P.43 ter
53 k
1,4 M
VIII
P.44 Pantera
87 k
2,4 M
IX
Standard B
162 k
3,5 M
X
Progetto 65
250 k
6,1 M
Compare against
Tier X moyens
Tier X moyens
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier X moyens
Tier X moyens
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Rechargement auto
DPM
2846
19 / 21
Dégâts
350
7 / 21
Clipping potential
1050
2 / 5
Module damage
150
3 / 21
Penetration
240
19 / 21
Effective at 60s
2533
3 / 3
Shells
3
2 / 21
Most optimal shell
3
Reloads
Shell 1
7.88
Shell 2
6.13
Shell 3
4.38
Intra-clip
3.00
3 / 5
0.00
0.00
Skip
Caliber
105
4 / 21
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 21
Shell range
720
1 / 21
Shell capacity
60
5 / 21
Aim time
1.60
5 / 21
Dispersion at 100m
Still
0.315
12 / 21
Moving
+
0.140
19 / 21
Hull traversing
+
0.140
19 / 21
Turret traversing
+
0.069
8 / 21
Shooting
+
3.720
9 / 21
Gun damaged
x
2.0
1 / 21
Gun flexibility
Depression
8.0
7 / 21
Elevation
20.0
1 / 21
Rear depression
1.0
12 / 20
Rear elevation
20.0
1 / 20
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
56
11 / 21
Backwards
23
2 / 21
Engine power
858
11 / 21
Weight
39.3
10 / 21
Terrain coefficients
Hard
143
12 / 21
Moyen
127
12 / 21
Soft
63
20 / 21
Raw terrain coefficients
Hard
0.70
12 / 21
Moyen
0.79
12 / 21
Soft
1.58
20 / 21
Power to weight ratio
Hard
31.2
12 / 21
Moyen
27.7
10 / 21
Soft
13.9
21 / 21
Turret traverse speed
45.2
14 / 21
Hull traverse speed
Hard
73.7
8 / 21
Moyen
65.5
6 / 21
Soft
32.7
19 / 21
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
118.9°/s
Hull
Turret
Survivability
Health
1800
14 / 21
Fire chance
10
1 / 21
View range
306
2 / 21
306m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
33.21
6 / 21
Moving
20.71
5 / 21
Still
7.47
3 / 21
Moving
4.66
2 / 21
Caught on fire
13.45
5 / 21
Width
2.29
19 / 21
Height
3.12
10 / 21
Length
7.16
21 / 21
Volume
51.22
20 / 21
Crew training
Crew count
4
2 / 21
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos
Progetto 65
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
240mm
Pays
Nation européenne
Classe
Moyen
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
250 200
Arbre technologique
589 030
14 822 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
P.43 bis
25 k
920 k
VII
P.43 ter
53 k
1,4 M
VIII
P.44 Pantera
87 k
2,4 M
IX
Standard B
162 k
3,5 M
X
Progetto 65
250 k
6,1 M
Compare against
Tier X moyens
Tier X moyens
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier X moyens
Tier X moyens
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Rechargement auto
DPM
2846
19 / 21
Dégâts
350
7 / 21
Clipping potential
1050
2 / 5
Module damage
150
3 / 21
Penetration
240
19 / 21
Effective at 60s
2533
3 / 3
Shells
3
2 / 21
Most optimal shell
3
Reloads
Shell 1
7.88
Shell 2
6.13
Shell 3
4.38
Intra-clip
3.00
3 / 5
0.00
0.00
Skip
Caliber
105
4 / 21
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 21
Shell range
720
1 / 21
Shell capacity
60
5 / 21
Aim time
1.60
5 / 21
Dispersion at 100m
Still
0.315
12 / 21
Moving
+
0.140
19 / 21
Hull traversing
+
0.140
19 / 21
Turret traversing
+
0.069
8 / 21
Shooting
+
3.720
9 / 21
Gun damaged
x
2.0
1 / 21
Gun flexibility
Depression
8.0
7 / 21
Elevation
20.0
1 / 21
Rear depression
1.0
12 / 20
Rear elevation
20.0
1 / 20
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
56
11 / 21
Backwards
23
2 / 21
Engine power
858
11 / 21
Weight
39.3
10 / 21
Terrain coefficients
Hard
143
12 / 21
Moyen
127
12 / 21
Soft
63
20 / 21
Raw terrain coefficients
Hard
0.70
12 / 21
Moyen
0.79
12 / 21
Soft
1.58
20 / 21
Power to weight ratio
Hard
31.2
12 / 21
Moyen
27.7
10 / 21
Soft
13.9
21 / 21
Turret traverse speed
45.2
14 / 21
Hull traverse speed
Hard
73.7
8 / 21
Moyen
65.5
6 / 21
Soft
32.7
19 / 21
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
118.9°/s
Hull
Turret
Survivability
Health
1800
14 / 21
Fire chance
10
1 / 21
View range
306
2 / 21
306m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
33.21
6 / 21
Moving
20.71
5 / 21
Still
7.47
3 / 21
Moving
4.66
2 / 21
Caught on fire
13.45
5 / 21
Width
2.29
19 / 21
Height
3.12
10 / 21
Length
7.16
21 / 21
Volume
51.22
20 / 21
Crew training
Crew count
4
2 / 21
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos