BlitzKit
Tankopedia
Compare
Performance
Playlist
Mixer
Guess the tank
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Playlist
Mixer
Guess the tank
Gallery
Session
Tier list
Embed
WZ-111G FT
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
290mm
X
Pays
Chine
Classe
Chasseur de char
Rang
IX
Type
Arbre technologique
Purchase price
3 350 000
Sale price
1 675 000
Research XP
150 000
Arbre technologique
323 310
8 692 200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1,2 k
III
Chi-Ha
700
6 k
IV
M5A1 Stuart
2,5 k
85 k
V
Type T-34
7 k
400 k
VI
WZ-131G FT
24 k
910 k
VII
T-34-2G FT
48 k
1,4 M
VIII
WZ-111-1G FT
91 k
2,5 M
IX
WZ-111G FT
150 k
3,4 M
X
WZ-113G FT
350 k
6,1 M
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
28 k
VIII
IX
23 k
IX
X
X
67 k
X
350 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2479
16 / 17
Dégâts
640
1 / 17
Module damage
203
3 / 17
Penetration
290
1 / 17
Reload
15.49
16 / 16
0.00
0.00
Skip
Caliber
152
3 / 17
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
760
16 / 17
Shell range
720
1 / 17
Shell capacity
30
13 / 17
Aim time
2.26
13 / 17
Dispersion at 100m
Still
0.362
15 / 17
Moving
+
0.149
2 / 17
Hull traversing
+
0.149
2 / 17
Turret traversing
+
0.052
1 / 17
Shooting
+
3.720
4 / 17
Gun damaged
x
2.0
1 / 17
Gun flexibility
Depression
6.0
9 / 17
Elevation
15.0
7 / 17
Azimuth left
12.0
4 / 12
Azimuth right
12.0
4 / 12
Max
15°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
13 / 17
Backwards
16
1 / 17
Engine power
660
14 / 17
Weight
49.7
7 / 17
Terrain coefficients
Hard
91
9 / 17
Moyen
77
3 / 17
Soft
53
7 / 17
Raw terrain coefficients
Hard
1.10
9 / 17
Moyen
1.30
3 / 17
Soft
1.90
7 / 17
Power to weight ratio
Hard
12.1
13 / 17
Moyen
10.2
9 / 17
Soft
7.0
12 / 17
Turret traverse speed
31.6
4 / 17
Hull traverse speed
Hard
35.2
11 / 17
Moyen
29.7
10 / 17
Soft
20.4
10 / 17
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
66.7°/s
Survivability
Health
1500
14 / 17
Fire chance
12
1 / 17
View range
274
3 / 17
274m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.25
6 / 17
Moving
16.12
7 / 17
Still
4.61
14 / 17
Moving
2.31
14 / 17
Caught on fire
12.48
7 / 17
Width
2.61
12 / 17
Height
3.39
10 / 17
Length
7.26
12 / 17
Volume
64.22
13 / 17
Crew training
Crew count
4
7 / 17
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
WZ-111G FT
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
290mm
X
Pays
Chine
Classe
Chasseur de char
Rang
IX
Type
Arbre technologique
Purchase price
3 350 000
Sale price
1 675 000
Research XP
150 000
Arbre technologique
323 310
8 692 200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1,2 k
III
Chi-Ha
700
6 k
IV
M5A1 Stuart
2,5 k
85 k
V
Type T-34
7 k
400 k
VI
WZ-131G FT
24 k
910 k
VII
T-34-2G FT
48 k
1,4 M
VIII
WZ-111-1G FT
91 k
2,5 M
IX
WZ-111G FT
150 k
3,4 M
X
WZ-113G FT
350 k
6,1 M
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
28 k
VIII
IX
23 k
IX
X
X
67 k
X
350 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2479
16 / 17
Dégâts
640
1 / 17
Module damage
203
3 / 17
Penetration
290
1 / 17
Reload
15.49
16 / 16
0.00
0.00
Skip
Caliber
152
3 / 17
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
760
16 / 17
Shell range
720
1 / 17
Shell capacity
30
13 / 17
Aim time
2.26
13 / 17
Dispersion at 100m
Still
0.362
15 / 17
Moving
+
0.149
2 / 17
Hull traversing
+
0.149
2 / 17
Turret traversing
+
0.052
1 / 17
Shooting
+
3.720
4 / 17
Gun damaged
x
2.0
1 / 17
Gun flexibility
Depression
6.0
9 / 17
Elevation
15.0
7 / 17
Azimuth left
12.0
4 / 12
Azimuth right
12.0
4 / 12
Max
15°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
13 / 17
Backwards
16
1 / 17
Engine power
660
14 / 17
Weight
49.7
7 / 17
Terrain coefficients
Hard
91
9 / 17
Moyen
77
3 / 17
Soft
53
7 / 17
Raw terrain coefficients
Hard
1.10
9 / 17
Moyen
1.30
3 / 17
Soft
1.90
7 / 17
Power to weight ratio
Hard
12.1
13 / 17
Moyen
10.2
9 / 17
Soft
7.0
12 / 17
Turret traverse speed
31.6
4 / 17
Hull traverse speed
Hard
35.2
11 / 17
Moyen
29.7
10 / 17
Soft
20.4
10 / 17
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
66.7°/s
Survivability
Health
1500
14 / 17
Fire chance
12
1 / 17
View range
274
3 / 17
274m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.25
6 / 17
Moving
16.12
7 / 17
Still
4.61
14 / 17
Moving
2.31
14 / 17
Caught on fire
12.48
7 / 17
Width
2.61
12 / 17
Height
3.39
10 / 17
Length
7.26
12 / 17
Volume
64.22
13 / 17
Crew training
Crew count
4
7 / 17
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang