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Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
251mm
IX
Advanced highlighting
Shooter:
Progetto C50 mod. 66
Progetto C50 mod. 66
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Compare
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Naród
Nacja Europejska
Klasa
Heavy
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 500 000
Sale price
1 750 000
Research XP
172 900
Tech tree
377 810
8 962 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
P.43 bis
25 tys.
920 tys.
VII
Carro d'assalto P.88
61 tys.
1,5 mln
VIII
Progetto CC55 mod. 54
109 tys.
2,6 mln
IX
Progetto C50 mod. 66
173 tys.
3,5 mln
X
Rinoceronte
275 tys.
6,1 mln
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
28 tys.
IX
35 tys.
IX
IX
28 tys.
IX
VIII
IX
32 tys.
IX
35 tys.
IX
44 tys.
X
275 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Automatyczne przeładowanie
DPM
hp / min
2170
30 / 36
Effective at 60s
hp / min
2045
3 / 3
Shells
2
4 / 36
Most optimal shell
1
Shell reloads
s
Shell 1
11.06
Shell 2
8.58
Intra-clip
s
3.53
3 / 9
Penetration
mm
251
6 / 36
At 250m
246
Distance
m
Uszkodzenia
hp
400
25 / 36
Clipping potential
800
8 / 9
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
16 / 36
Shell range
m/s
720
1 / 36
Shell capacity
64
4 / 36
Aim time
s
2.19
14 / 36
Dispersion at 100m
Still
m
0.324
4 / 36
Moving
+0.167
7 / 36
Hull traversing
+0.167
8 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
8 / 36
Elevation
15.0
26 / 36
Rear depression
3.5
13 / 25
Rear elevation
15.0
18 / 25
Crew training
Crew count
4
7 / 36
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
38
18 / 36
Backwards
15
6 / 36
Engine power
770
24 / 36
Weight
tn
51.6
14 / 36
Terrain coefficients
Hard
%
100
1 / 36
Medium
%
77
12 / 36
Soft
%
59
6 / 36
Raw terrain coefficients
Hard
%
1.00
1 / 36
Medium
%
1.30
12 / 36
Soft
%
1.70
6 / 36
Power to weight ratio
hp/tn
Hard
14.9
10 / 36
Medium
11.5
18 / 36
Soft
8.8
12 / 36
Turret traverse speed
°/s
23.9
21 / 36
Hull traverse speed
°/s
Hard
43.2
2 / 36
Medium
33.2
5 / 36
Soft
25.4
4 / 36
Survivability
Health
hp
2050
24 / 36
Fire chance
%
12
2 / 36
View range
m
289
1 / 36
Camouflage
%
Still
13.64
13 / 36
Moving
6.08
9 / 36
Still
3.07
7 / 36
Moving
1.37
6 / 36
Caught on fire
2.25
18 / 36
Width
m
2
15 / 36
Height
m
3
16 / 36
Length
m
7
20 / 36
Volume
m
42
14 / 36
Game mode abilities
Mad Games
Koordynator bojowy
Efekt kameleona
Odrodzenie
Udawanie martwego
Grawidzenie
Trans bojowy
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
251mm
IX
Advanced highlighting
Shooter:
Progetto C50 mod. 66
Progetto C50 mod. 66
Back
Compare
Swap
Naród
Nacja Europejska
Klasa
Heavy
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 500 000
Sale price
1 750 000
Research XP
172 900
Tech tree
377 810
8 962 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
P.43 bis
25 tys.
920 tys.
VII
Carro d'assalto P.88
61 tys.
1,5 mln
VIII
Progetto CC55 mod. 54
109 tys.
2,6 mln
IX
Progetto C50 mod. 66
173 tys.
3,5 mln
X
Rinoceronte
275 tys.
6,1 mln
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
28 tys.
IX
35 tys.
IX
IX
28 tys.
IX
VIII
IX
32 tys.
IX
35 tys.
IX
44 tys.
X
275 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Automatyczne przeładowanie
DPM
hp / min
2170
30 / 36
Effective at 60s
hp / min
2045
3 / 3
Shells
2
4 / 36
Most optimal shell
1
Shell reloads
s
Shell 1
11.06
Shell 2
8.58
Intra-clip
s
3.53
3 / 9
Penetration
mm
251
6 / 36
At 250m
246
Distance
m
Uszkodzenia
hp
400
25 / 36
Clipping potential
800
8 / 9
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
16 / 36
Shell range
m/s
720
1 / 36
Shell capacity
64
4 / 36
Aim time
s
2.19
14 / 36
Dispersion at 100m
Still
m
0.324
4 / 36
Moving
+0.167
7 / 36
Hull traversing
+0.167
8 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
8 / 36
Elevation
15.0
26 / 36
Rear depression
3.5
13 / 25
Rear elevation
15.0
18 / 25
Crew training
Crew count
4
7 / 36
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
38
18 / 36
Backwards
15
6 / 36
Engine power
770
24 / 36
Weight
tn
51.6
14 / 36
Terrain coefficients
Hard
%
100
1 / 36
Medium
%
77
12 / 36
Soft
%
59
6 / 36
Raw terrain coefficients
Hard
%
1.00
1 / 36
Medium
%
1.30
12 / 36
Soft
%
1.70
6 / 36
Power to weight ratio
hp/tn
Hard
14.9
10 / 36
Medium
11.5
18 / 36
Soft
8.8
12 / 36
Turret traverse speed
°/s
23.9
21 / 36
Hull traverse speed
°/s
Hard
43.2
2 / 36
Medium
33.2
5 / 36
Soft
25.4
4 / 36
Survivability
Health
hp
2050
24 / 36
Fire chance
%
12
2 / 36
View range
m
289
1 / 36
Camouflage
%
Still
13.64
13 / 36
Moving
6.08
9 / 36
Still
3.07
7 / 36
Moving
1.37
6 / 36
Caught on fire
2.25
18 / 36
Width
m
2
15 / 36
Height
m
3
16 / 36
Length
m
7
20 / 36
Volume
m
42
14 / 36
Game mode abilities
Mad Games
Koordynator bojowy
Efekt kameleona
Odrodzenie
Udawanie martwego
Grawidzenie
Trans bojowy
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program