Rhm. Pzw.

289mmPrimary0mm
193mmSpaced0mm
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230mm
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Shooter:

Rhm. Pzw.

Naród
germanyGermany
Klasa
Light
PoziomX
RodzajTech tree
Purchase price
6 500 000CREDITS
Sale price
3 250 000CREDITS
Research XP
330 700xp

Tech tree

XP723 580
Silver15 237 200
x1
x2
x3
x4
x5
x10
Compare

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare

Firepower

Gun type
DPM hp / min
3083
4 / 7
Shell reload s
6.42
4 / 7
Penetration mm
230
6 / 7
At 250m
224
Distance
m
Uszkodzenia hp
330
5 / 7
Module damage hp
150
3 / 7
Caliber mm
105
3 / 7
Normalization °
2
Ricochet °
70
Shell velocity m/s
1200
4 / 7
Shell range m/s
720
1 / 7
Shell capacity
60
1 / 7
Aim time s
1.36
3 / 7
Dispersion at 100m
Still m
0.317
4 / 7
Moving
+0.121
5 / 7
Hull traversing
+0.121
5 / 7
Turret traversing
+0.095
3 / 7
Shooting
+3.720
2 / 7
Gun damaged
x 2.0
1 / 7
Gun flexibility °
Depression
10.0
1 / 7
Elevation
17.0
5 / 7
Rear depression
6.0
1 / 6
Rear elevation
17.0
4 / 6

Crew training

Crew count
3
5 / 7
Commander %
113
Radioman
%
119
Gunner %
124
Loader
%
119
Driver %
124

Maneuverability

Speed kph
Forwards
69
1 / 7
Backwards
24
2 / 7
Engine power
1073
1 / 7
Weight tn
30.8
5 / 7
Terrain coefficients
Hard %
100
5 / 7
Medium %
77
6 / 7
Soft %
67
5 / 7
Raw terrain coefficients
Hard %
1.00
5 / 7
Medium %
1.30
6 / 7
Soft %
1.50
5 / 7
Power to weight ratio hp/tn
Hard
34.8
4 / 7
Medium
26.7
6 / 7
Soft
23.2
5 / 7
Turret traverse speed °/s
46.2
3 / 7
Hull traverse speed °/s
Hard
70.2
3 / 7
Medium
54.0
7 / 7
Soft
46.8
6 / 7

Survivability

Health hp
1700
5 / 7
Fire chance %
12
3 / 7
View range m
305
4 / 7
Camouflage %
Still
36.90
5 / 7
Moving
36.90
5 / 7
Still
8.30
4 / 7
Moving
8.30
4 / 7
Caught on fire
18.45
5 / 7
Width m
2
5 / 7
Height m
3
6 / 7
Length m
7
5 / 7
Volume m
46
5 / 7

Game mode abilities

Mad Games
Regeneracja pancerzaRegeneracja pancerza
IrradiatorIrradiator
Odrodzenie
CieńCień
Siła grawitacji
DopalaczDopalacz
Grawidzenie
CieńCień

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