Ju-Nu

173mmPrimary0mm
115mmSpaced0mm
External
Edit
145mm
Advanced highlighting
Shooter:

Ju-Nu

Naród
japanJapan
Klasa
Heavy
PoziomVI
RodzajTech tree
Purchase price
885 000CREDITS
Sale price
442 500CREDITS
Research XP
25 000xp

Tech tree

XP35 410
Silver1 377 200
x1
x2
x3
x4
x5
x10
Compare

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare

Firepower

Gun type
DPM hp / min
1743
22 / 28
Shell reload s
7.57
18 / 28
Penetration mm
145
26 / 28
At 250m
138
Distance
m
Uszkodzenia hp
220
13 / 28
Module damage hp
119
14 / 28
Caliber mm
88
12 / 28
Normalization °
5
Ricochet °
70
Shell velocity m/s
773
20 / 28
Shell range m/s
720
1 / 28
Shell capacity
72
12 / 28
Aim time s
2.04
3 / 28
Dispersion at 100m
Still m
0.353
19 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.138
15 / 28
Shooting
+3.720
3 / 28
Gun damaged
x 2.0
1 / 28
Gun flexibility °
Depression
6.0
20 / 28
Elevation
14.0
23 / 28

Crew training

Crew count
5
1 / 28
Commander %
113
Gunner %
124
Driver %
124
Radioman %
124
Loader %
124

Maneuverability

Speed kph
Forwards
40
9 / 28
Backwards
12
4 / 28
Engine power
715
11 / 28
Weight tn
54.8
18 / 28
Terrain coefficients
Hard %
83
18 / 28
Medium %
71
14 / 28
Soft %
45
22 / 28
Raw terrain coefficients
Hard %
1.20
18 / 28
Medium %
1.40
14 / 28
Soft %
2.20
22 / 28
Power to weight ratio hp/tn
Hard
10.9
17 / 28
Medium
9.3
16 / 28
Soft
5.9
20 / 28
Turret traverse speed °/s
29.1
7 / 28
Hull traverse speed °/s
Hard
33.2
15 / 28
Medium
28.5
11 / 28
Soft
18.1
15 / 28

Survivability

Health hp
1200
3 / 28
Fire chance %
20
12 / 28
View range m
269
1 / 28
Camouflage %
Still
16.24
7 / 28
Moving
6.69
10 / 28
Still
3.87
6 / 28
Moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width m
2
9 / 28
Height m
3
21 / 28
Length m
7
18 / 28
Volume m
43
15 / 28

Game mode abilities

Mad Games
Koordynator bojowyKoordynator bojowy
Efekt kameleonaEfekt kameleona
Odrodzenie
Wir pyłowyWir pyłowy
Grawidzenie
Wir pyłowyWir pyłowy