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Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
AC Taygete
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
219mm
VIII
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
110,000
Tech tree
110,000
2,600,000
x1
x2
x3
x4
x5
x10
VIII
AC Taygete
110K
2.6M
IX
AC Celeno
165K
3.6M
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
17K
VIII
VIII
15K
VIII
VIII
VIII
22K
VIII
30K
IX
165K
VIII
27K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1841
59 / 60
Damage
110
59 / 60
Clipping potential
660
13 / 16
Module damage
70
58 / 60
Penetration
219
36 / 60
Shells
6
1 / 60
Reload
17.52
48 / 58
Intra-clip
3.00
6 / 16
0.00
0.00
Skip
Caliber
130
2 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
48 / 60
Shell range
720
1 / 60
Shell capacity
150
2 / 60
Aim time
2.23
33 / 60
Dispersion at 100m
Dispersion still
0.368
44 / 60
Moving
+
0.186
20 / 60
Hull traversing
+
0.205
30 / 60
Turret traversing
+
0.129
31 / 60
Shooting
+
1.860
1 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
8.0
22 / 60
Elevation
10.0
57 / 60
Rear depression
1.0
36 / 41
Rear elevation
10.0
37 / 41
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
34
48 / 60
Backwards
14
31 / 60
Engine power
935
20 / 60
Weight
73.1
51 / 60
Terrain coefficients
Terrain coefficient hard
114
2 / 60
Medium
76
42 / 60
Soft
57
29 / 60
Raw terrain coefficients
Raw terrain coefficient hard
0.88
2 / 60
Medium
1.31
42 / 60
Soft
1.75
29 / 60
Power to weight ratio
Power to weight ratio hard
14.6
36 / 60
Medium
9.7
53 / 60
Soft
7.3
49 / 60
Turret traverse speed
18.8
59 / 60
Hull traverse speed
Hull traverse hard
40.7
20 / 60
Medium
27.1
49 / 60
Soft
20.3
38 / 60
Hard
Hard
Medium
Medium
Soft
Soft
Effective
59.5°/s
Hull
Turret
Survivability
Health
1700
52 / 60
Fire chance
16
33 / 60
View range
289
2 / 60
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.92
37 / 60
Moving
4.12
37 / 60
Still
2.23
37 / 60
Moving
0.93
38 / 60
Caught on fire
2.91
12 / 60
Width
1.92
23 / 60
Height
3.49
47 / 60
Length
6.95
29 / 60
Volume
46.65
29 / 60
Crew training
Crew count
4
19 / 60
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
AC Taygete
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
219mm
VIII
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
110,000
Tech tree
110,000
2,600,000
x1
x2
x3
x4
x5
x10
VIII
AC Taygete
110K
2.6M
IX
AC Celeno
165K
3.6M
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
17K
VIII
VIII
15K
VIII
VIII
VIII
22K
VIII
30K
IX
165K
VIII
27K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1841
59 / 60
Damage
110
59 / 60
Clipping potential
660
13 / 16
Module damage
70
58 / 60
Penetration
219
36 / 60
Shells
6
1 / 60
Reload
17.52
48 / 58
Intra-clip
3.00
6 / 16
0.00
0.00
Skip
Caliber
130
2 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
48 / 60
Shell range
720
1 / 60
Shell capacity
150
2 / 60
Aim time
2.23
33 / 60
Dispersion at 100m
Dispersion still
0.368
44 / 60
Moving
+
0.186
20 / 60
Hull traversing
+
0.205
30 / 60
Turret traversing
+
0.129
31 / 60
Shooting
+
1.860
1 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
8.0
22 / 60
Elevation
10.0
57 / 60
Rear depression
1.0
36 / 41
Rear elevation
10.0
37 / 41
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
34
48 / 60
Backwards
14
31 / 60
Engine power
935
20 / 60
Weight
73.1
51 / 60
Terrain coefficients
Terrain coefficient hard
114
2 / 60
Medium
76
42 / 60
Soft
57
29 / 60
Raw terrain coefficients
Raw terrain coefficient hard
0.88
2 / 60
Medium
1.31
42 / 60
Soft
1.75
29 / 60
Power to weight ratio
Power to weight ratio hard
14.6
36 / 60
Medium
9.7
53 / 60
Soft
7.3
49 / 60
Turret traverse speed
18.8
59 / 60
Hull traverse speed
Hull traverse hard
40.7
20 / 60
Medium
27.1
49 / 60
Soft
20.3
38 / 60
Hard
Hard
Medium
Medium
Soft
Soft
Effective
59.5°/s
Hull
Turret
Survivability
Health
1700
52 / 60
Fire chance
16
33 / 60
View range
289
2 / 60
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.92
37 / 60
Moving
4.12
37 / 60
Still
2.23
37 / 60
Moving
0.93
38 / 60
Caught on fire
2.91
12 / 60
Width
1.92
23 / 60
Height
3.49
47 / 60
Length
6.95
29 / 60
Volume
46.65
29 / 60
Crew training
Crew count
4
19 / 60
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead
Review videos