BlitzKit
Tankopedia
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Performance
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Hellcat
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Hellcat
Hellcat
Nation
U.S.A.
Class
TD
Tier
VI
Type
Tech tree
Purchase price
950,000
Sale price
475,000
Research XP
25,000
Tech tree
35,410
1,442,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M8A1
2.5K
85K
V
Wolverine
7K
400K
VI
Hellcat
25K
950K
VII
T25/2
50K
1.4M
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1.6K
V
2.3K
V
VI
6K
V
VI
VI
6.8K
VI
5.4K
VII
17K
VII
50K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2426
10 / 19
Shell reload
5.94
7 / 19
Penetration
175
10 / 19
At 250m
163
Distance
m
Damage
240
11 / 19
Module damage
122
11 / 19
Caliber
90
11 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
853
10 / 19
Shell range
720
1 / 19
Shell capacity
36
16 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Dispersion still
0.326
13 / 19
Moving
+
0.167
8 / 19
Hull traversing
+
0.167
8 / 19
Turret traversing
+
0.112
16 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
2 / 19
Elevation
20.0
1 / 19
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Speed forwards
65
1 / 19
Backwards
15
4 / 19
Engine power
479
6 / 19
Weight
19.9
3 / 19
Terrain coefficients
Terrain coefficient hard
100
2 / 19
Medium
83
4 / 19
Soft
65
1 / 19
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 19
Medium
1.20
4 / 19
Soft
1.55
1 / 19
Power to weight ratio
Power to weight ratio hard
24.0
1 / 19
Medium
20.0
1 / 19
Soft
15.5
1 / 19
Turret traverse speed
19.4
16 / 19
Hull traverse speed
Hull traverse hard
43.2
12 / 19
Medium
36.0
13 / 19
Soft
27.9
6 / 19
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.7°/s
Hull
Turret
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
46.25
6 / 19
Moving
23.09
6 / 19
Still
16.19
3 / 19
Moving
8.08
3 / 19
Caught on fire
25.67
6 / 19
Width
2.07
8 / 19
Height
2.86
9 / 19
Length
5.27
3 / 19
Volume
31.23
6 / 19
Crew training
Crew count
5
1 / 19
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance
Hellcat
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Hellcat
Hellcat
Nation
U.S.A.
Class
TD
Tier
VI
Type
Tech tree
Purchase price
950,000
Sale price
475,000
Research XP
25,000
Tech tree
35,410
1,442,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M8A1
2.5K
85K
V
Wolverine
7K
400K
VI
Hellcat
25K
950K
VII
T25/2
50K
1.4M
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1.6K
V
2.3K
V
VI
6K
V
VI
VI
6.8K
VI
5.4K
VII
17K
VII
50K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2426
10 / 19
Shell reload
5.94
7 / 19
Penetration
175
10 / 19
At 250m
163
Distance
m
Damage
240
11 / 19
Module damage
122
11 / 19
Caliber
90
11 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
853
10 / 19
Shell range
720
1 / 19
Shell capacity
36
16 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Dispersion still
0.326
13 / 19
Moving
+
0.167
8 / 19
Hull traversing
+
0.167
8 / 19
Turret traversing
+
0.112
16 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
2 / 19
Elevation
20.0
1 / 19
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Speed forwards
65
1 / 19
Backwards
15
4 / 19
Engine power
479
6 / 19
Weight
19.9
3 / 19
Terrain coefficients
Terrain coefficient hard
100
2 / 19
Medium
83
4 / 19
Soft
65
1 / 19
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 19
Medium
1.20
4 / 19
Soft
1.55
1 / 19
Power to weight ratio
Power to weight ratio hard
24.0
1 / 19
Medium
20.0
1 / 19
Soft
15.5
1 / 19
Turret traverse speed
19.4
16 / 19
Hull traverse speed
Hull traverse hard
43.2
12 / 19
Medium
36.0
13 / 19
Soft
27.9
6 / 19
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.7°/s
Hull
Turret
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
46.25
6 / 19
Moving
23.09
6 / 19
Still
16.19
3 / 19
Moving
8.08
3 / 19
Caught on fire
25.67
6 / 19
Width
2.07
8 / 19
Height
2.86
9 / 19
Length
5.27
3 / 19
Volume
31.23
6 / 19
Crew training
Crew count
5
1 / 19
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance