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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
VK 36.01 H
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
VK 36.01 H
VK 36.01 H
Nation
Germany
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
935,000
Sale price
467,500
Research XP
25,000
Tech tree
36,550
1,427,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 36.01 H
25K
935K
VII
Tiger I
45K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6.2K
V
VI
4.9K
V
VI
4.4K
VII
11K
VII
45K
VI
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1810
17 / 29
Shell reload
7.29
15 / 29
Penetration
155
11 / 29
At 250m
148
Distance
m
Damage
220
13 / 29
Module damage
119
14 / 29
Caliber
88
12 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 29
Shell range
720
1 / 29
Shell capacity
64
15 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
8.0
9 / 29
Elevation
15.0
14 / 29
Maneuverability
Speed
Speed forwards
45
1 / 29
Backwards
12
4 / 29
Engine power
550
22 / 29
Weight
41.6
8 / 29
Terrain coefficients
Terrain coefficient hard
83
18 / 29
Medium
71
14 / 29
Soft
45
22 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.20
18 / 29
Medium
1.40
14 / 29
Soft
2.20
22 / 29
Power to weight ratio
Power to weight ratio hard
11.0
16 / 29
Medium
9.4
15 / 29
Soft
6.0
18 / 29
Turret traverse speed
29.1
7 / 29
Hull traverse speed
Hull traverse hard
41.3
1 / 29
Medium
35.4
1 / 29
Soft
22.6
2 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.5°/s
Hull
Turret
Survivability
Health
1150
14 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
3.87
6 / 29
Moving
1.59
12 / 29
Caught on fire
3.20
12 / 29
Width
2.29
25 / 29
Height
2.75
7 / 29
Length
5.82
2 / 29
Volume
36.63
11 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
VK 36.01 H
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
VK 36.01 H
VK 36.01 H
Nation
Germany
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
935,000
Sale price
467,500
Research XP
25,000
Tech tree
36,550
1,427,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 36.01 H
25K
935K
VII
Tiger I
45K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6.2K
V
VI
4.9K
V
VI
4.4K
VII
11K
VII
45K
VI
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1810
17 / 29
Shell reload
7.29
15 / 29
Penetration
155
11 / 29
At 250m
148
Distance
m
Damage
220
13 / 29
Module damage
119
14 / 29
Caliber
88
12 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 29
Shell range
720
1 / 29
Shell capacity
64
15 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
8.0
9 / 29
Elevation
15.0
14 / 29
Maneuverability
Speed
Speed forwards
45
1 / 29
Backwards
12
4 / 29
Engine power
550
22 / 29
Weight
41.6
8 / 29
Terrain coefficients
Terrain coefficient hard
83
18 / 29
Medium
71
14 / 29
Soft
45
22 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.20
18 / 29
Medium
1.40
14 / 29
Soft
2.20
22 / 29
Power to weight ratio
Power to weight ratio hard
11.0
16 / 29
Medium
9.4
15 / 29
Soft
6.0
18 / 29
Turret traverse speed
29.1
7 / 29
Hull traverse speed
Hull traverse hard
41.3
1 / 29
Medium
35.4
1 / 29
Soft
22.6
2 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.5°/s
Hull
Turret
Survivability
Health
1150
14 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
3.87
6 / 29
Moving
1.59
12 / 29
Caught on fire
3.20
12 / 29
Width
2.29
25 / 29
Height
2.75
7 / 29
Length
5.82
2 / 29
Volume
36.63
11 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead