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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
WZ-131
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
WZ-131
WZ-131
Nation
China
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
62,200
Tech tree
97,310
2,832,200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
59-16
25K
920K
VII
WZ-131
62K
1.4M
VIII
WZ-132
122K
2.4M
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
22K
VII
VII
14K
VII
VII
VII
15K
VII
18K
VIII
122K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2288
10 / 15
Shell reload
5.51
8 / 15
Penetration
155
9 / 15
At 250m
148
Distance
m
Damage
210
4 / 15
Module damage
115
4 / 15
Caliber
85
4 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
8 / 15
Shell range
720
1 / 15
Shell capacity
54
9 / 15
Aim time
1.42
2 / 15
Dispersion at 100m
Dispersion still
0.344
15 / 15
Moving
+
0.130
11 / 15
Hull traversing
+
0.130
11 / 15
Turret traversing
+
0.069
10 / 15
Shooting
+
3.720
5 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
5.0
13 / 15
Elevation
18.0
8 / 15
Rear depression
3.0
3 / 8
Rear elevation
18.0
5 / 8
Maneuverability
Speed
Speed forwards
64
7 / 15
Backwards
20
13 / 15
Engine power
781
3 / 15
Weight
29.0
14 / 15
Terrain coefficients
Terrain coefficient hard
100
11 / 15
Medium
83
12 / 15
Soft
56
13 / 15
Raw terrain coefficients
Raw terrain coefficient hard
1.00
11 / 15
Medium
1.20
12 / 15
Soft
1.80
13 / 15
Power to weight ratio
Power to weight ratio hard
26.9
14 / 15
Medium
22.4
14 / 15
Soft
14.9
13 / 15
Turret traverse speed
57.1
8 / 15
Hull traverse speed
Hull traverse hard
69.7
9 / 15
Medium
58.1
8 / 15
Soft
38.7
5 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
126.8°/s
Hull
Turret
Survivability
Health
1100
4 / 15
Fire chance
12
2 / 15
View range
293
8 / 15
293m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
37.52
4 / 15
Moving
37.52
4 / 15
Still
8.44
7 / 15
Moving
8.44
7 / 15
Caught on fire
17.18
4 / 15
Width
2.14
11 / 15
Height
2.20
7 / 15
Length
5.58
10 / 15
Volume
26.21
9 / 15
Crew training
Crew count
4
2 / 15
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark
WZ-131
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
WZ-131
WZ-131
Nation
China
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
62,200
Tech tree
97,310
2,832,200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
59-16
25K
920K
VII
WZ-131
62K
1.4M
VIII
WZ-132
122K
2.4M
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
22K
VII
VII
14K
VII
VII
VII
15K
VII
18K
VIII
122K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2288
10 / 15
Shell reload
5.51
8 / 15
Penetration
155
9 / 15
At 250m
148
Distance
m
Damage
210
4 / 15
Module damage
115
4 / 15
Caliber
85
4 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
8 / 15
Shell range
720
1 / 15
Shell capacity
54
9 / 15
Aim time
1.42
2 / 15
Dispersion at 100m
Dispersion still
0.344
15 / 15
Moving
+
0.130
11 / 15
Hull traversing
+
0.130
11 / 15
Turret traversing
+
0.069
10 / 15
Shooting
+
3.720
5 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
5.0
13 / 15
Elevation
18.0
8 / 15
Rear depression
3.0
3 / 8
Rear elevation
18.0
5 / 8
Maneuverability
Speed
Speed forwards
64
7 / 15
Backwards
20
13 / 15
Engine power
781
3 / 15
Weight
29.0
14 / 15
Terrain coefficients
Terrain coefficient hard
100
11 / 15
Medium
83
12 / 15
Soft
56
13 / 15
Raw terrain coefficients
Raw terrain coefficient hard
1.00
11 / 15
Medium
1.20
12 / 15
Soft
1.80
13 / 15
Power to weight ratio
Power to weight ratio hard
26.9
14 / 15
Medium
22.4
14 / 15
Soft
14.9
13 / 15
Turret traverse speed
57.1
8 / 15
Hull traverse speed
Hull traverse hard
69.7
9 / 15
Medium
58.1
8 / 15
Soft
38.7
5 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
126.8°/s
Hull
Turret
Survivability
Health
1100
4 / 15
Fire chance
12
2 / 15
View range
293
8 / 15
293m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
37.52
4 / 15
Moving
37.52
4 / 15
Still
8.44
7 / 15
Moving
8.44
7 / 15
Caught on fire
17.18
4 / 15
Width
2.14
11 / 15
Height
2.20
7 / 15
Length
5.58
10 / 15
Volume
26.21
9 / 15
Crew training
Crew count
4
2 / 15
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark