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Chi-Ri
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Full-name
Type 5 Chi-Ri
Nation
Japan
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,440,000
Sale price
720,000
Research XP
62,130
Tech tree
97,540
2,872,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Ha-Go
560
0
II
Chi-Ni
0
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Chi-Nu
7K
400K
VI
Chi-To
25K
940K
VII
Chi-Ri
62K
1.4M
VIII
STA-1
111K
2.6M
Configuration
Modules
Stock
Upgrade
VII
VII
11K
VI
VII
8.8K
VI
V
VI
6.4K
VII
10K
VI
5.8K
VIII
111K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2677
5 / 30
Shells
3
1 / 30
Reload
s
8.76
27 / 29
Intra-clip
s
1.00
1 / 3
Penetration
mm
155
14 / 30
At 250m
148
Distance
m
Damage
hp
160
24 / 30
Clipping potential
480
1 / 3
Module damage
hp
100
26 / 30
Caliber
mm
75
26 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
821
23 / 30
Shell range
m/s
720
1 / 30
Shell capacity
m/s
105
1 / 30
Aim time
s
1.84
12 / 30
Dispersion at 100m
Still
m
0.315
4 / 30
Moving
+0.121
10 / 30
Hull traversing
+0.121
10 / 30
Turret traversing
+0.103
23 / 30
After shooting
+2.790
1 / 30
Gun damaged
scalar
x 2.0
1 / 30
Gun flexibility
°
Depression
10.0
2 / 30
Elevation
20.0
7 / 30
Rear depression
2.0
12 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
121
Gunner
%
133
Driver
%
133
Radioman
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
48
25 / 30
Backwards
18
26 / 30
Engine power
hp
693
17 / 30
Weight
tn
41.4
27 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
91
5 / 30
Soft
%
74
7 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.10
5 / 30
Soft
%
1.35
7 / 30
Power to weight ratio
hp/tn
On hard terrain
16.7
29 / 30
On medium terrain
15.2
25 / 30
On soft terrain
12.4
25 / 30
Turret traverse speed
°/s
45.2
26 / 30
Hull traverse speed
°/s
On hard terrain
57.0
25 / 30
On medium terrain
51.9
15 / 30
On soft terrain
42.3
9 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
294
9 / 30
Camouflage
%
Still
25.58
25 / 30
Moving
15.91
25 / 30
Shooting still
6.32
21 / 30
Shooting moving
3.93
22 / 30
Caught on fire
7.98
25 / 30
Width
m
2
20 / 30
Height
m
3
16 / 30
Length
m
7
30 / 30
Volume
m
39
23 / 30
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Chi-Ri
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
Type 5 Chi-Ri
Nation
Japan
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,440,000
Sale price
720,000
Research XP
62,130
Tech tree
97,540
2,872,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Ha-Go
560
0
II
Chi-Ni
0
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Chi-Nu
7K
400K
VI
Chi-To
25K
940K
VII
Chi-Ri
62K
1.4M
VIII
STA-1
111K
2.6M
Configuration
Modules
Stock
Upgrade
VII
VII
11K
VI
VII
8.8K
VI
V
VI
6.4K
VII
10K
VI
5.8K
VIII
111K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2677
5 / 30
Shells
3
1 / 30
Reload
s
8.76
27 / 29
Intra-clip
s
1.00
1 / 3
Penetration
mm
155
14 / 30
At 250m
148
Distance
m
Damage
hp
160
24 / 30
Clipping potential
480
1 / 3
Module damage
hp
100
26 / 30
Caliber
mm
75
26 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
821
23 / 30
Shell range
m/s
720
1 / 30
Shell capacity
m/s
105
1 / 30
Aim time
s
1.84
12 / 30
Dispersion at 100m
Still
m
0.315
4 / 30
Moving
+0.121
10 / 30
Hull traversing
+0.121
10 / 30
Turret traversing
+0.103
23 / 30
After shooting
+2.790
1 / 30
Gun damaged
scalar
x 2.0
1 / 30
Gun flexibility
°
Depression
10.0
2 / 30
Elevation
20.0
7 / 30
Rear depression
2.0
12 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
121
Gunner
%
133
Driver
%
133
Radioman
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
48
25 / 30
Backwards
18
26 / 30
Engine power
hp
693
17 / 30
Weight
tn
41.4
27 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
91
5 / 30
Soft
%
74
7 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.10
5 / 30
Soft
%
1.35
7 / 30
Power to weight ratio
hp/tn
On hard terrain
16.7
29 / 30
On medium terrain
15.2
25 / 30
On soft terrain
12.4
25 / 30
Turret traverse speed
°/s
45.2
26 / 30
Hull traverse speed
°/s
On hard terrain
57.0
25 / 30
On medium terrain
51.9
15 / 30
On soft terrain
42.3
9 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
294
9 / 30
Camouflage
%
Still
25.58
25 / 30
Moving
15.91
25 / 30
Shooting still
6.32
21 / 30
Shooting moving
3.93
22 / 30
Caught on fire
7.98
25 / 30
Width
m
2
20 / 30
Height
m
3
16 / 30
Length
m
7
30 / 30
Volume
m
39
23 / 30
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program