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VK 30.01 D
BlitzKit Tankopedia
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Full-name
VK 30.01 (D)
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
910,000
Sale price
455,000
Research XP
30,000
Tech tree
46,850
1,402,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 30.01 D
30K
910K
VII
VK 30.02 D
55K
1.4M
VII
Panther
51K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VII
13K
VIII
16K
V
VI
6.4K
V
VII
12K
VII
55K
VI
4.6K
VII
51K
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1829
20 / 36
Reload
s
5.25
18 / 36
Penetration
mm
150
7 / 36
At 250m
141
Distance
m
Damage
hp
160
12 / 36
Module damage
hp
100
22 / 36
Caliber
mm
75
19 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
925
4 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
79
11 / 36
Aim time
s
2.08
20 / 36
Dispersion at 100m
Still
m
0.317
9 / 36
Moving
+0.140
30 / 36
Hull traversing
+0.140
30 / 36
Turret traversing
+0.069
14 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
20.0
10 / 36
Rear depression
6.0
6 / 16
Rear elevation
20.0
4 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
56
10 / 36
Backwards
20
2 / 36
Engine power
hp
770
4 / 36
Weight
tn
32.7
22 / 36
Terrain coefficients
Hard
%
91
35 / 36
Medium
%
77
34 / 36
Soft
%
61
28 / 36
Raw terrain coefficients
Hard
%
1.10
35 / 36
Medium
%
1.30
34 / 36
Soft
%
1.65
28 / 36
Power to weight ratio
hp/tn
On hard terrain
21.4
13 / 36
On medium terrain
18.1
10 / 36
On soft terrain
14.3
10 / 36
Turret traverse speed
°/s
38.9
27 / 36
Hull traverse speed
°/s
On hard terrain
57.7
21 / 36
On medium terrain
48.9
27 / 36
On soft terrain
38.5
20 / 36
Survivability
Health
hp
1000
3 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
31.61
8 / 36
Moving
19.69
8 / 36
Shooting still
7.40
14 / 36
Shooting moving
4.61
15 / 36
Caught on fire
12.20
8 / 36
Width
m
2
5 / 36
Height
m
3
32 / 36
Length
m
6
18 / 36
Volume
m
28
13 / 36
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
VK 30.01 D
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
VK 30.01 (D)
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
910,000
Sale price
455,000
Research XP
30,000
Tech tree
46,850
1,402,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 30.01 D
30K
910K
VII
VK 30.02 D
55K
1.4M
VII
Panther
51K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VII
13K
VIII
16K
V
VI
6.4K
V
VII
12K
VII
55K
VI
4.6K
VII
51K
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1829
20 / 36
Reload
s
5.25
18 / 36
Penetration
mm
150
7 / 36
At 250m
141
Distance
m
Damage
hp
160
12 / 36
Module damage
hp
100
22 / 36
Caliber
mm
75
19 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
925
4 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
79
11 / 36
Aim time
s
2.08
20 / 36
Dispersion at 100m
Still
m
0.317
9 / 36
Moving
+0.140
30 / 36
Hull traversing
+0.140
30 / 36
Turret traversing
+0.069
14 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
20.0
10 / 36
Rear depression
6.0
6 / 16
Rear elevation
20.0
4 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
56
10 / 36
Backwards
20
2 / 36
Engine power
hp
770
4 / 36
Weight
tn
32.7
22 / 36
Terrain coefficients
Hard
%
91
35 / 36
Medium
%
77
34 / 36
Soft
%
61
28 / 36
Raw terrain coefficients
Hard
%
1.10
35 / 36
Medium
%
1.30
34 / 36
Soft
%
1.65
28 / 36
Power to weight ratio
hp/tn
On hard terrain
21.4
13 / 36
On medium terrain
18.1
10 / 36
On soft terrain
14.3
10 / 36
Turret traverse speed
°/s
38.9
27 / 36
Hull traverse speed
°/s
On hard terrain
57.7
21 / 36
On medium terrain
48.9
27 / 36
On soft terrain
38.5
20 / 36
Survivability
Health
hp
1000
3 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
31.61
8 / 36
Moving
19.69
8 / 36
Shooting still
7.40
14 / 36
Shooting moving
4.61
15 / 36
Caught on fire
12.20
8 / 36
Width
m
2
5 / 36
Height
m
3
32 / 36
Length
m
6
18 / 36
Volume
m
28
13 / 36
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow