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Progetto CC55 mod. 54
BlitzKit Tankopedia
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Full name
Progetto CC55 mod. 54
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
108,500
Tech tree
204,910
5,462,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
Carro d'assalto P.88
61K
1.5M
VIII
Progetto CC55 mod. 54
109K
2.6M
IX
Progetto C50 mod. 66
173K
3.5M
Configuration
Modules
Stock
Upgrade
VIII
VIII
23K
VIII
VIII
22K
VIII
VIII
VIII
27K
VIII
30K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
hp / min
2187
17 / 56
Effective at 60s
hp / min
1772
2 / 2
Shells
2
10 / 56
Most optimal shell
1
Shell reloads
s
Shell 1
8.23
Shell 2
5.08
Intra-clip
s
4.00
10 / 12
Penetration
mm
226
13 / 56
At 250m
222
Distance
m
Damage
hp
300
51 / 56
Clipping potential
600
12 / 12
Module damage
hp
150
27 / 56
Caliber
mm
105
30 / 56
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
930
45 / 56
Shell range
m/s
720
1 / 56
Shell capacity
62
9 / 56
Aim time
s
2.18
25 / 56
Dispersion at 100m
Still
m
0.324
15 / 56
Moving
+0.177
14 / 56
Hull traversing
+0.177
14 / 56
Turret traversing
+0.103
8 / 56
Shooting
+3.720
12 / 56
Gun damaged
x 2.0
1 / 56
Gun flexibility
°
Depression
9.0
19 / 56
Elevation
15.0
40 / 56
Rear depression
4.2
17 / 36
Rear elevation
15.0
24 / 36
Crew training
Crew count
4
19 / 56
Commander
%
121
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
38
21 / 56
Backwards
17
11 / 56
Engine power
737
42 / 56
Weight
tn
49.6
16 / 56
Terrain coefficients
Hard
%
100
2 / 56
Medium
%
77
14 / 56
Soft
%
50
29 / 56
Raw terrain coefficients
Hard
%
1.00
2 / 56
Medium
%
1.30
14 / 56
Soft
%
2.00
29 / 56
Power to weight ratio
hp/tn
Hard
14.8
11 / 56
Medium
11.4
14 / 56
Soft
7.4
26 / 56
Turret traverse speed
°/s
32.7
9 / 56
Hull traverse speed
°/s
Hard
41.0
5 / 56
Medium
31.5
7 / 56
Soft
20.5
19 / 56
Survivability
Health
hp
1750
38 / 56
Fire chance
%
12
4 / 56
View range
m
283
6 / 56
Camouflage
%
Still
12.28
24 / 56
Moving
5.25
23 / 56
Still
2.76
23 / 56
Moving
1.18
21 / 56
Caught on fire
3.15
10 / 56
Width
m
2
11 / 56
Height
m
2
1 / 56
Length
m
6
5 / 56
Volume
m
25
3 / 56
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Progetto CC55 mod. 54
BlitzKit Tankopedia
Back
Compare
Swap
Full name
Progetto CC55 mod. 54
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,600,000
Sale price
1,300,000
Research XP
108,500
Tech tree
204,910
5,462,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
Carro d'assalto P.88
61K
1.5M
VIII
Progetto CC55 mod. 54
109K
2.6M
IX
Progetto C50 mod. 66
173K
3.5M
Configuration
Modules
Stock
Upgrade
VIII
VIII
23K
VIII
VIII
22K
VIII
VIII
VIII
27K
VIII
30K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
hp / min
2187
17 / 56
Effective at 60s
hp / min
1772
2 / 2
Shells
2
10 / 56
Most optimal shell
1
Shell reloads
s
Shell 1
8.23
Shell 2
5.08
Intra-clip
s
4.00
10 / 12
Penetration
mm
226
13 / 56
At 250m
222
Distance
m
Damage
hp
300
51 / 56
Clipping potential
600
12 / 12
Module damage
hp
150
27 / 56
Caliber
mm
105
30 / 56
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
930
45 / 56
Shell range
m/s
720
1 / 56
Shell capacity
62
9 / 56
Aim time
s
2.18
25 / 56
Dispersion at 100m
Still
m
0.324
15 / 56
Moving
+0.177
14 / 56
Hull traversing
+0.177
14 / 56
Turret traversing
+0.103
8 / 56
Shooting
+3.720
12 / 56
Gun damaged
x 2.0
1 / 56
Gun flexibility
°
Depression
9.0
19 / 56
Elevation
15.0
40 / 56
Rear depression
4.2
17 / 36
Rear elevation
15.0
24 / 36
Crew training
Crew count
4
19 / 56
Commander
%
121
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
38
21 / 56
Backwards
17
11 / 56
Engine power
737
42 / 56
Weight
tn
49.6
16 / 56
Terrain coefficients
Hard
%
100
2 / 56
Medium
%
77
14 / 56
Soft
%
50
29 / 56
Raw terrain coefficients
Hard
%
1.00
2 / 56
Medium
%
1.30
14 / 56
Soft
%
2.00
29 / 56
Power to weight ratio
hp/tn
Hard
14.8
11 / 56
Medium
11.4
14 / 56
Soft
7.4
26 / 56
Turret traverse speed
°/s
32.7
9 / 56
Hull traverse speed
°/s
Hard
41.0
5 / 56
Medium
31.5
7 / 56
Soft
20.5
19 / 56
Survivability
Health
hp
1750
38 / 56
Fire chance
%
12
4 / 56
View range
m
283
6 / 56
Camouflage
%
Still
12.28
24 / 56
Moving
5.25
23 / 56
Still
2.76
23 / 56
Moving
1.18
21 / 56
Caught on fire
3.15
10 / 56
Width
m
2
11 / 56
Height
m
2
1 / 56
Length
m
6
5 / 56
Volume
m
25
3 / 56
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program