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Performance
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Session
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ARL 44
BlitzKit Tankopedia
Back
Compare
Swap
Nation
France
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
925,000
Sale price
462,500
Research XP
25,000
Tech tree
38,910
1,417,200
x
1
x
2
x
3
x
4
x
5
x
10
I
R35
550
0
II
AMX 38
0
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
BDR G1 B
11K
400K
VI
ARL 44
25K
925K
VII
AMX M4 45
48K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VIII
19K
V
VI
4.9K
V
VII
VI
6.1K
VII
15K
VII
16K
VIII
19K
VII
48K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2210
2 / 28
Reload
s
6.11
7 / 28
Penetration
mm
165
7 / 28
At 250m
158
Distance
m
Damage
hp
225
8 / 28
Module damage
hp
122
7 / 28
Caliber
mm
90
7 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
1 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
50
22 / 28
Aim time
s
2.45
23 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.103
4 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
10.0
1 / 28
Elevation
15.0
14 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
40
9 / 28
Backwards
10
24 / 28
Engine power
hp
825
4 / 28
Weight
tn
46.9
14 / 28
Terrain coefficients
Hard
%
100
1 / 28
Medium
%
71
14 / 28
Soft
%
48
14 / 28
Raw terrain coefficients
Hard
%
1.00
1 / 28
Medium
%
1.40
14 / 28
Soft
%
2.10
14 / 28
Power to weight ratio
hp/tn
On hard terrain
17.6
1 / 28
On medium terrain
12.6
3 / 28
On soft terrain
8.4
3 / 28
Turret traverse speed
°/s
23.1
27 / 28
Hull traverse speed
°/s
On hard terrain
28.3
25 / 28
On medium terrain
20.2
28 / 28
On soft terrain
13.5
28 / 28
Survivability
Health
hp
1200
3 / 28
Fire chance
%
20
12 / 28
View range
m
257
20 / 28
Camouflage
%
Still
4.71
28 / 28
Moving
1.96
28 / 28
Shooting still
1.06
28 / 28
Shooting moving
0.44
28 / 28
Caught on fire
0.27
28 / 28
Width
m
2
16 / 28
Height
m
3
24 / 28
Length
m
7
21 / 28
Volume
m
48
22 / 28
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
ARL 44
BlitzKit Tankopedia
Back
Compare
Swap
Nation
France
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
925,000
Sale price
462,500
Research XP
25,000
Tech tree
38,910
1,417,200
x
1
x
2
x
3
x
4
x
5
x
10
I
R35
550
0
II
AMX 38
0
1.2K
III
D2
700
6K
IV
B1
2.5K
85K
V
BDR G1 B
11K
400K
VI
ARL 44
25K
925K
VII
AMX M4 45
48K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VIII
19K
V
VI
4.9K
V
VII
VI
6.1K
VII
15K
VII
16K
VIII
19K
VII
48K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2210
2 / 28
Reload
s
6.11
7 / 28
Penetration
mm
165
7 / 28
At 250m
158
Distance
m
Damage
hp
225
8 / 28
Module damage
hp
122
7 / 28
Caliber
mm
90
7 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
1 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
50
22 / 28
Aim time
s
2.45
23 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.103
4 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
10.0
1 / 28
Elevation
15.0
14 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
40
9 / 28
Backwards
10
24 / 28
Engine power
hp
825
4 / 28
Weight
tn
46.9
14 / 28
Terrain coefficients
Hard
%
100
1 / 28
Medium
%
71
14 / 28
Soft
%
48
14 / 28
Raw terrain coefficients
Hard
%
1.00
1 / 28
Medium
%
1.40
14 / 28
Soft
%
2.10
14 / 28
Power to weight ratio
hp/tn
On hard terrain
17.6
1 / 28
On medium terrain
12.6
3 / 28
On soft terrain
8.4
3 / 28
Turret traverse speed
°/s
23.1
27 / 28
Hull traverse speed
°/s
On hard terrain
28.3
25 / 28
On medium terrain
20.2
28 / 28
On soft terrain
13.5
28 / 28
Survivability
Health
hp
1200
3 / 28
Fire chance
%
20
12 / 28
View range
m
257
20 / 28
Camouflage
%
Still
4.71
28 / 28
Moving
1.96
28 / 28
Shooting still
1.06
28 / 28
Shooting moving
0.44
28 / 28
Caught on fire
0.27
28 / 28
Width
m
2
16 / 28
Height
m
3
24 / 28
Length
m
7
21 / 28
Volume
m
48
22 / 28
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead