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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
AT 7
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
226mm
VIII
Advanced highlighting
Shooter:
AT 7
AT 7
Pays
Royaume-Uni.
Classe
Chasseur de char
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
66 080
Arbre technologique
101 490
2 832 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Alecto
2,5 k
85 k
V
AT 2
7 k
400 k
VI
AT 8
25 k
940 k
VII
AT 7
66 k
1,4 M
VIII
AT 15
92 k
2,7 M
Compare against
Tier VII Chasseurs de char
Tier VII Chasseurs de char
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
1,2 k
V
1,4 k
VI
VII
8,8 k
VII
V
VII
17 k
VII
15 k
VIII
16 k
VIII
92 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII Chasseurs de char
Tier VII Chasseurs de char
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
3119
4 / 23
Shell reload
4.33
3 / 23
Penetration
226
2 / 23
At 250m
219
Distance
m
Dégâts
225
19 / 23
Module damage
120
19 / 23
Caliber
83
21 / 23
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1020
2 / 23
Shell range
720
1 / 23
Shell capacity
50
11 / 23
Aim time
1.90
15 / 23
Dispersion at 100m
Still
0.281
2 / 23
Moving
+
0.186
10 / 23
Hull traversing
+
0.186
12 / 23
Turret traversing
+
0.138
19 / 23
Shooting
+
3.255
11 / 23
Gun damaged
x
2.0
1 / 23
Gun flexibility
Depression
5.0
18 / 23
Elevation
7.5
23 / 23
Azimuth left
7.5
15 / 17
Azimuth right
7.5
16 / 17
Maneuverability
Speed
Forwards
20
22 / 23
Backwards
10
21 / 23
Engine power
550
15 / 23
Weight
44.3
17 / 23
Terrain coefficients
Hard
71
22 / 23
Moyen
62
22 / 23
Soft
48
18 / 23
Raw terrain coefficients
Hard
1.40
22 / 23
Moyen
1.60
22 / 23
Soft
2.10
18 / 23
Power to weight ratio
Hard
8.9
22 / 23
Moyen
7.8
22 / 23
Soft
5.9
21 / 23
Turret traverse speed
31.6
4 / 23
Hull traverse speed
Hard
38.7
19 / 23
Moyen
33.9
18 / 23
Soft
25.8
13 / 23
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
70.3°/s
Survivability
Health
1250
1 / 23
Fire chance
20
10 / 23
View range
264
8 / 23
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
37.75
10 / 23
Moving
18.82
12 / 23
Still
12.76
4 / 23
Moving
6.36
5 / 23
Caught on fire
17.10
9 / 23
Width
1.98
8 / 23
Height
3.24
18 / 23
Length
5.79
9 / 23
Volume
37.26
14 / 23
Crew training
Crew count
5
1 / 23
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
AT 7
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
226mm
VIII
Advanced highlighting
Shooter:
AT 7
AT 7
Pays
Royaume-Uni.
Classe
Chasseur de char
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
66 080
Arbre technologique
101 490
2 832 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Alecto
2,5 k
85 k
V
AT 2
7 k
400 k
VI
AT 8
25 k
940 k
VII
AT 7
66 k
1,4 M
VIII
AT 15
92 k
2,7 M
Compare against
Tier VII Chasseurs de char
Tier VII Chasseurs de char
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
1,2 k
V
1,4 k
VI
VII
8,8 k
VII
V
VII
17 k
VII
15 k
VIII
16 k
VIII
92 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII Chasseurs de char
Tier VII Chasseurs de char
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
3119
4 / 23
Shell reload
4.33
3 / 23
Penetration
226
2 / 23
At 250m
219
Distance
m
Dégâts
225
19 / 23
Module damage
120
19 / 23
Caliber
83
21 / 23
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1020
2 / 23
Shell range
720
1 / 23
Shell capacity
50
11 / 23
Aim time
1.90
15 / 23
Dispersion at 100m
Still
0.281
2 / 23
Moving
+
0.186
10 / 23
Hull traversing
+
0.186
12 / 23
Turret traversing
+
0.138
19 / 23
Shooting
+
3.255
11 / 23
Gun damaged
x
2.0
1 / 23
Gun flexibility
Depression
5.0
18 / 23
Elevation
7.5
23 / 23
Azimuth left
7.5
15 / 17
Azimuth right
7.5
16 / 17
Maneuverability
Speed
Forwards
20
22 / 23
Backwards
10
21 / 23
Engine power
550
15 / 23
Weight
44.3
17 / 23
Terrain coefficients
Hard
71
22 / 23
Moyen
62
22 / 23
Soft
48
18 / 23
Raw terrain coefficients
Hard
1.40
22 / 23
Moyen
1.60
22 / 23
Soft
2.10
18 / 23
Power to weight ratio
Hard
8.9
22 / 23
Moyen
7.8
22 / 23
Soft
5.9
21 / 23
Turret traverse speed
31.6
4 / 23
Hull traverse speed
Hard
38.7
19 / 23
Moyen
33.9
18 / 23
Soft
25.8
13 / 23
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
70.3°/s
Survivability
Health
1250
1 / 23
Fire chance
20
10 / 23
View range
264
8 / 23
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
37.75
10 / 23
Moving
18.82
12 / 23
Still
12.76
4 / 23
Moving
6.36
5 / 23
Caught on fire
17.10
9 / 23
Width
1.98
8 / 23
Height
3.24
18 / 23
Length
5.79
9 / 23
Volume
37.26
14 / 23
Crew training
Crew count
5
1 / 23
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang