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Tankopedia
Compare
Performance
Playlist
Mixer
Guess the tank
Gallery
Session
Tier list
Embed
AT 8
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
171mm
VII
Pays
Royaume-Uni.
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
940 000
Sale price
470 000
Research XP
25 000
Arbre technologique
35 410
1 432 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Alecto
2,5 k
85 k
V
AT 2
7 k
400 k
VI
AT 8
25 k
940 k
VII
AT 7
66 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
III
IV
530
V
1,2 k
VI
VI
5,9 k
VII
V
VII
17 k
VII
15 k
VII
66 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2491
6 / 20
Dégâts
200
19 / 20
Module damage
115
19 / 20
Penetration
171
19 / 20
Reload
4.82
3 / 20
0.00
0.00
Skip
Caliber
76
19 / 20
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
14 / 20
Shell range
720
1 / 20
Shell capacity
60
4 / 20
Aim time
1.99
16 / 20
Dispersion at 100m
Still
0.308
6 / 20
Moving
+
0.186
10 / 20
Hull traversing
+
0.186
10 / 20
Turret traversing
+
0.103
10 / 20
Shooting
+
3.255
5 / 20
Gun damaged
x
2.0
1 / 20
Gun flexibility
Depression
5.0
14 / 20
Elevation
7.5
20 / 20
Azimuth left
7.5
11 / 16
Azimuth right
7.5
11 / 16
Max
7°
Min
-5°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
20
20 / 20
Backwards
10
20 / 20
Engine power
440
14 / 20
Weight
41.1
18 / 20
Terrain coefficients
Hard
71
20 / 20
Moyen
62
20 / 20
Soft
45
20 / 20
Raw terrain coefficients
Hard
1.40
20 / 20
Moyen
1.60
20 / 20
Soft
2.20
20 / 20
Power to weight ratio
Hard
7.7
20 / 20
Moyen
6.7
20 / 20
Soft
4.9
20 / 20
Turret traverse speed
31.6
9 / 20
Hull traverse speed
Hard
32.7
19 / 20
Moyen
28.6
19 / 20
Soft
20.8
19 / 20
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
64.3°/s
Survivability
Health
1000
2 / 20
Fire chance
20
9 / 20
View range
253
17 / 20
253m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
39.50
9 / 20
Moving
19.66
11 / 20
Still
13.35
4 / 20
Moving
6.64
4 / 20
Caught on fire
18.72
8 / 20
Width
1.87
4 / 20
Height
3.29
18 / 20
Length
5.89
13 / 20
Volume
36.31
10 / 20
Crew training
Crew count
5
1 / 20
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
Review videos
AT 8
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
171mm
VII
Pays
Royaume-Uni.
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
940 000
Sale price
470 000
Research XP
25 000
Arbre technologique
35 410
1 432 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Alecto
2,5 k
85 k
V
AT 2
7 k
400 k
VI
AT 8
25 k
940 k
VII
AT 7
66 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
III
IV
530
V
1,2 k
VI
VI
5,9 k
VII
V
VII
17 k
VII
15 k
VII
66 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2491
6 / 20
Dégâts
200
19 / 20
Module damage
115
19 / 20
Penetration
171
19 / 20
Reload
4.82
3 / 20
0.00
0.00
Skip
Caliber
76
19 / 20
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
14 / 20
Shell range
720
1 / 20
Shell capacity
60
4 / 20
Aim time
1.99
16 / 20
Dispersion at 100m
Still
0.308
6 / 20
Moving
+
0.186
10 / 20
Hull traversing
+
0.186
10 / 20
Turret traversing
+
0.103
10 / 20
Shooting
+
3.255
5 / 20
Gun damaged
x
2.0
1 / 20
Gun flexibility
Depression
5.0
14 / 20
Elevation
7.5
20 / 20
Azimuth left
7.5
11 / 16
Azimuth right
7.5
11 / 16
Max
7°
Min
-5°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
20
20 / 20
Backwards
10
20 / 20
Engine power
440
14 / 20
Weight
41.1
18 / 20
Terrain coefficients
Hard
71
20 / 20
Moyen
62
20 / 20
Soft
45
20 / 20
Raw terrain coefficients
Hard
1.40
20 / 20
Moyen
1.60
20 / 20
Soft
2.20
20 / 20
Power to weight ratio
Hard
7.7
20 / 20
Moyen
6.7
20 / 20
Soft
4.9
20 / 20
Turret traverse speed
31.6
9 / 20
Hull traverse speed
Hard
32.7
19 / 20
Moyen
28.6
19 / 20
Soft
20.8
19 / 20
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
64.3°/s
Survivability
Health
1000
2 / 20
Fire chance
20
9 / 20
View range
253
17 / 20
253m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
39.50
9 / 20
Moving
19.66
11 / 20
Still
13.35
4 / 20
Moving
6.64
4 / 20
Caught on fire
18.72
8 / 20
Width
1.87
4 / 20
Height
3.29
18 / 20
Length
5.89
13 / 20
Volume
36.31
10 / 20
Crew training
Crew count
5
1 / 20
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
Review videos