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Performance
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Session
Tier list
Embed
JPanther II
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
246mm
X
Advanced highlighting
Shooter:
JPanther II
JPanther II
Pays
Allemagne
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
77 500
Arbre technologique
183 700
5 317 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
VIII
JPanther II
78 k
2,6 M
IX
Jagdtiger
160 k
3,5 M
Route 1 of 2
Compare against
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
16 k
VII
VIII
16 k
VIII
VIII
VIII
17 k
X
63 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2954
11 / 35
Shell reload
9.34
22 / 34
Penetration
246
14 / 35
At 250m
244
Distance
m
Dégâts
460
3 / 35
Module damage
180
3 / 35
Caliber
128
6 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
19 / 35
Shell range
720
1 / 35
Shell capacity
30
28 / 35
Aim time
1.72
8 / 35
Dispersion at 100m
Still
0.317
15 / 35
Moving
+
0.167
6 / 35
Hull traversing
+
0.167
8 / 35
Turret traversing
+
0.069
1 / 35
Shooting
+
2.790
2 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
6.5
21 / 35
Elevation
15.0
15 / 35
Azimuth left
10.0
18 / 28
Azimuth right
10.0
19 / 28
Maneuverability
Speed
Forwards
50
3 / 35
Backwards
12
22 / 35
Engine power
935
2 / 35
Weight
52.7
22 / 35
Terrain coefficients
Hard
125
2 / 35
Moyen
100
1 / 35
Soft
61
11 / 35
Raw terrain coefficients
Hard
0.80
2 / 35
Moyen
1.00
1 / 35
Soft
1.65
11 / 35
Power to weight ratio
Hard
22.2
5 / 35
Moyen
17.8
6 / 35
Soft
10.8
9 / 35
Turret traverse speed
31.6
4 / 35
Hull traverse speed
Hard
63.0
1 / 35
Moyen
50.4
1 / 35
Soft
30.6
4 / 35
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
94.6°/s
Survivability
Health
1150
23 / 35
Fire chance
20
17 / 35
View range
274
5 / 35
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
22.38
35 / 35
Moving
11.13
35 / 35
Still
5.91
26 / 35
Moving
2.94
29 / 35
Caught on fire
6.02
35 / 35
Width
3.03
31 / 35
Height
3.37
26 / 35
Length
6.65
19 / 35
Volume
67.94
32 / 35
Crew training
Crew count
5
1 / 35
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
Review videos
BlitzKit does not endorse any review videos.
JPanther II
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
246mm
X
Advanced highlighting
Shooter:
JPanther II
JPanther II
Pays
Allemagne
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
77 500
Arbre technologique
183 700
5 317 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
VIII
JPanther II
78 k
2,6 M
IX
Jagdtiger
160 k
3,5 M
Route 1 of 2
Compare against
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
16 k
VII
VIII
16 k
VIII
VIII
VIII
17 k
X
63 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2954
11 / 35
Shell reload
9.34
22 / 34
Penetration
246
14 / 35
At 250m
244
Distance
m
Dégâts
460
3 / 35
Module damage
180
3 / 35
Caliber
128
6 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
19 / 35
Shell range
720
1 / 35
Shell capacity
30
28 / 35
Aim time
1.72
8 / 35
Dispersion at 100m
Still
0.317
15 / 35
Moving
+
0.167
6 / 35
Hull traversing
+
0.167
8 / 35
Turret traversing
+
0.069
1 / 35
Shooting
+
2.790
2 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
6.5
21 / 35
Elevation
15.0
15 / 35
Azimuth left
10.0
18 / 28
Azimuth right
10.0
19 / 28
Maneuverability
Speed
Forwards
50
3 / 35
Backwards
12
22 / 35
Engine power
935
2 / 35
Weight
52.7
22 / 35
Terrain coefficients
Hard
125
2 / 35
Moyen
100
1 / 35
Soft
61
11 / 35
Raw terrain coefficients
Hard
0.80
2 / 35
Moyen
1.00
1 / 35
Soft
1.65
11 / 35
Power to weight ratio
Hard
22.2
5 / 35
Moyen
17.8
6 / 35
Soft
10.8
9 / 35
Turret traverse speed
31.6
4 / 35
Hull traverse speed
Hard
63.0
1 / 35
Moyen
50.4
1 / 35
Soft
30.6
4 / 35
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
94.6°/s
Survivability
Health
1150
23 / 35
Fire chance
20
17 / 35
View range
274
5 / 35
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
22.38
35 / 35
Moving
11.13
35 / 35
Still
5.91
26 / 35
Moving
2.94
29 / 35
Caught on fire
6.02
35 / 35
Width
3.03
31 / 35
Height
3.37
26 / 35
Length
6.65
19 / 35
Volume
67.94
32 / 35
Crew training
Crew count
5
1 / 35
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
Review videos
BlitzKit does not endorse any review videos.