BlitzKit
Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Type 68
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
Type 68
Type 68
Pays
Japon
Classe
Lourd
Rang
IX
Type
Arbre technologique
Purchase price
3 640 000
Sale price
1 820 000
Research XP
154 000
Arbre technologique
314 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
VIII
Chi-Se
80 k
2,6 M
IX
Type 68
154 k
3,6 M
X
Type 71
240 k
6,1 M
Compare against
Tier IX lourds
Tier IX lourds
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
27 k
VIII
IX
32 k
VIII
IX
IX
31 k
X
60 k
X
240 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX lourds
Tier IX lourds
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2615
6 / 36
Shell reload
9.64
7 / 33
Penetration
250
7 / 36
At 250m
240
Distance
m
Dégâts
420
18 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
31 / 36
Shell range
720
1 / 36
Shell capacity
48
17 / 36
Aim time
2.45
24 / 36
Dispersion at 100m
Still
0.344
17 / 36
Moving
+
0.167
7 / 36
Hull traversing
+
0.167
8 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
9.0
4 / 36
Elevation
18.0
17 / 36
Rear depression
2.0
21 / 26
Rear elevation
14.0
23 / 26
Maneuverability
Speed
Forwards
37
24 / 36
Backwards
15
6 / 36
Engine power
913
13 / 36
Weight
77.0
31 / 36
Terrain coefficients
Hard
91
18 / 36
Moyen
83
2 / 36
Soft
59
6 / 36
Raw terrain coefficients
Hard
1.10
18 / 36
Moyen
1.20
2 / 36
Soft
1.70
6 / 36
Power to weight ratio
Hard
10.8
31 / 36
Moyen
9.9
29 / 36
Soft
7.0
30 / 36
Turret traverse speed
19.4
30 / 36
Hull traverse speed
Hard
27.6
32 / 36
Moyen
25.3
31 / 36
Soft
17.8
31 / 36
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
47.0°/s
Hull
Turret
Survivability
Health
2250
5 / 36
Fire chance
12
2 / 36
View range
264
36 / 36
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
8.93
30 / 36
Moving
3.71
30 / 36
Still
1.61
32 / 36
Moving
0.67
32 / 36
Caught on fire
0.96
31 / 36
Width
1.95
22 / 36
Height
3.33
19 / 36
Length
7.78
33 / 36
Volume
50.68
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
Type 68
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
Type 68
Type 68
Pays
Japon
Classe
Lourd
Rang
IX
Type
Arbre technologique
Purchase price
3 640 000
Sale price
1 820 000
Research XP
154 000
Arbre technologique
314 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
VIII
Chi-Se
80 k
2,6 M
IX
Type 68
154 k
3,6 M
X
Type 71
240 k
6,1 M
Compare against
Tier IX lourds
Tier IX lourds
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
27 k
VIII
IX
32 k
VIII
IX
IX
31 k
X
60 k
X
240 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX lourds
Tier IX lourds
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2615
6 / 36
Shell reload
9.64
7 / 33
Penetration
250
7 / 36
At 250m
240
Distance
m
Dégâts
420
18 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
31 / 36
Shell range
720
1 / 36
Shell capacity
48
17 / 36
Aim time
2.45
24 / 36
Dispersion at 100m
Still
0.344
17 / 36
Moving
+
0.167
7 / 36
Hull traversing
+
0.167
8 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
9.0
4 / 36
Elevation
18.0
17 / 36
Rear depression
2.0
21 / 26
Rear elevation
14.0
23 / 26
Maneuverability
Speed
Forwards
37
24 / 36
Backwards
15
6 / 36
Engine power
913
13 / 36
Weight
77.0
31 / 36
Terrain coefficients
Hard
91
18 / 36
Moyen
83
2 / 36
Soft
59
6 / 36
Raw terrain coefficients
Hard
1.10
18 / 36
Moyen
1.20
2 / 36
Soft
1.70
6 / 36
Power to weight ratio
Hard
10.8
31 / 36
Moyen
9.9
29 / 36
Soft
7.0
30 / 36
Turret traverse speed
19.4
30 / 36
Hull traverse speed
Hard
27.6
32 / 36
Moyen
25.3
31 / 36
Soft
17.8
31 / 36
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
47.0°/s
Hull
Turret
Survivability
Health
2250
5 / 36
Fire chance
12
2 / 36
View range
264
36 / 36
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
8.93
30 / 36
Moving
3.71
30 / 36
Still
1.61
32 / 36
Moving
0.67
32 / 36
Caught on fire
0.96
31 / 36
Width
1.95
22 / 36
Height
3.33
19 / 36
Length
7.78
33 / 36
Volume
50.68
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière