BlitzKit
Tankopedia
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Type 68
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
Type 68
Type 68
Naród
Japan
Klasa
Heavy
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 640 000
Sale price
1 820 000
Research XP
154 000
Tech tree
314 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 tys.
III
Chi-Ha
700
6 tys.
IV
Chi-He
2,5 tys.
85 tys.
V
Mitsu 108
7 tys.
400 tys.
VI
Ju-Nu
25 tys.
885 tys.
VII
Ju-To
45 tys.
1,5 mln
VIII
Chi-Se
80 tys.
2,6 mln
IX
Type 68
154 tys.
3,6 mln
X
Type 71
240 tys.
6,1 mln
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
27 tys.
VIII
IX
32 tys.
VIII
IX
IX
31 tys.
X
60 tys.
X
240 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
hp / min
2615
5 / 36
Shell reload
s
9.64
6 / 33
Penetration
mm
250
7 / 36
At 250m
240
Distance
m
Uszkodzenia
hp
420
19 / 36
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
850
31 / 36
Shell range
m/s
720
1 / 36
Shell capacity
48
17 / 36
Aim time
s
2.45
24 / 36
Dispersion at 100m
Still
m
0.344
17 / 36
Moving
+0.167
7 / 36
Hull traversing
+0.167
8 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
9.0
4 / 36
Elevation
18.0
17 / 36
Rear depression
2.0
20 / 25
Rear elevation
14.0
22 / 25
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
37
24 / 36
Backwards
15
6 / 36
Engine power
913
13 / 36
Weight
tn
77.0
31 / 36
Terrain coefficients
Hard
%
91
18 / 36
Medium
%
83
2 / 36
Soft
%
59
6 / 36
Raw terrain coefficients
Hard
%
1.10
18 / 36
Medium
%
1.20
2 / 36
Soft
%
1.70
6 / 36
Power to weight ratio
hp/tn
Hard
10.8
31 / 36
Medium
9.9
29 / 36
Soft
7.0
30 / 36
Turret traverse speed
°/s
19.4
30 / 36
Hull traverse speed
°/s
Hard
27.6
32 / 36
Medium
25.3
31 / 36
Soft
17.8
31 / 36
Survivability
Health
hp
2250
5 / 36
Fire chance
%
12
2 / 36
View range
m
264
36 / 36
Camouflage
%
Still
8.93
30 / 36
Moving
3.71
30 / 36
Still
1.61
32 / 36
Moving
0.67
32 / 36
Caught on fire
0.96
31 / 36
Width
m
2
22 / 36
Height
m
3
19 / 36
Length
m
8
33 / 36
Volume
m
51
28 / 36
Game mode abilities
Mad Games
Koordynator bojowy
Efekt kameleona
Odrodzenie
Wir pyłowy
Grawidzenie
Wir pyłowy
Type 68
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
Type 68
Type 68
Naród
Japan
Klasa
Heavy
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 640 000
Sale price
1 820 000
Research XP
154 000
Tech tree
314 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 tys.
III
Chi-Ha
700
6 tys.
IV
Chi-He
2,5 tys.
85 tys.
V
Mitsu 108
7 tys.
400 tys.
VI
Ju-Nu
25 tys.
885 tys.
VII
Ju-To
45 tys.
1,5 mln
VIII
Chi-Se
80 tys.
2,6 mln
IX
Type 68
154 tys.
3,6 mln
X
Type 71
240 tys.
6,1 mln
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
27 tys.
VIII
IX
32 tys.
VIII
IX
IX
31 tys.
X
60 tys.
X
240 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
DPM
hp / min
2615
5 / 36
Shell reload
s
9.64
6 / 33
Penetration
mm
250
7 / 36
At 250m
240
Distance
m
Uszkodzenia
hp
420
19 / 36
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
850
31 / 36
Shell range
m/s
720
1 / 36
Shell capacity
48
17 / 36
Aim time
s
2.45
24 / 36
Dispersion at 100m
Still
m
0.344
17 / 36
Moving
+0.167
7 / 36
Hull traversing
+0.167
8 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
9.0
4 / 36
Elevation
18.0
17 / 36
Rear depression
2.0
20 / 25
Rear elevation
14.0
22 / 25
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
37
24 / 36
Backwards
15
6 / 36
Engine power
913
13 / 36
Weight
tn
77.0
31 / 36
Terrain coefficients
Hard
%
91
18 / 36
Medium
%
83
2 / 36
Soft
%
59
6 / 36
Raw terrain coefficients
Hard
%
1.10
18 / 36
Medium
%
1.20
2 / 36
Soft
%
1.70
6 / 36
Power to weight ratio
hp/tn
Hard
10.8
31 / 36
Medium
9.9
29 / 36
Soft
7.0
30 / 36
Turret traverse speed
°/s
19.4
30 / 36
Hull traverse speed
°/s
Hard
27.6
32 / 36
Medium
25.3
31 / 36
Soft
17.8
31 / 36
Survivability
Health
hp
2250
5 / 36
Fire chance
%
12
2 / 36
View range
m
264
36 / 36
Camouflage
%
Still
8.93
30 / 36
Moving
3.71
30 / 36
Still
1.61
32 / 36
Moving
0.67
32 / 36
Caught on fire
0.96
31 / 36
Width
m
2
22 / 36
Height
m
3
19 / 36
Length
m
8
33 / 36
Volume
m
51
28 / 36
Game mode abilities
Mad Games
Koordynator bojowy
Efekt kameleona
Odrodzenie
Wir pyłowy
Grawidzenie
Wir pyłowy