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Tier list
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Carro d'assalto P.88
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
195mm
VII
Advanced highlighting
Shooter:
Carro d'assalto P.88
Carro d'assalto P.88
Nation
European Nation
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,450,000
Sale price
725,000
Research XP
60,500
Tech tree
96,410
2,862,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
Carro d'assalto P.88
61K
1.5M
VIII
Progetto CC55 mod. 54
109K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20K
VII
VII
19K
VII
VII
VII
19K
VII
22K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2377
8 / 36
Shell reload
5.68
7 / 35
Penetration
195
8 / 36
At 250m
190
Distance
m
Damage
225
27 / 36
Module damage
120
24 / 36
Caliber
90
25 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
10 / 36
Shell range
720
1 / 36
Shell capacity
60
13 / 36
Aim time
2.40
15 / 36
Dispersion at 100m
Dispersion still
0.317
7 / 36
Moving
+
0.158
6 / 36
Hull traversing
+
0.158
6 / 36
Turret traversing
+
0.103
7 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
8.0
7 / 36
Elevation
15.0
24 / 36
Maneuverability
Speed
Speed forwards
40
3 / 36
Backwards
15
2 / 36
Engine power
737
23 / 36
Weight
46.6
9 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
77
5 / 36
Soft
50
24 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.30
5 / 36
Soft
2.00
24 / 36
Power to weight ratio
Power to weight ratio hard
15.8
4 / 36
Medium
12.2
7 / 36
Soft
7.9
17 / 36
Turret traverse speed
31.6
12 / 36
Hull traverse speed
Hull traverse hard
43.7
3 / 36
Medium
33.6
5 / 36
Soft
21.9
15 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
75.3°/s
Hull
Turret
Survivability
Health
1450
23 / 36
Fire chance
15
7 / 36
View range
269
13 / 36
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.26
21 / 36
Moving
6.69
18 / 36
Still
3.21
22 / 36
Moving
1.51
14 / 36
Caught on fire
2.07
27 / 36
Width
2.33
34 / 36
Height
2.88
9 / 36
Length
6.58
14 / 36
Volume
44.18
18 / 36
Crew training
Crew count
4
24 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Battle Trance
Carro d'assalto P.88
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
195mm
VII
Advanced highlighting
Shooter:
Carro d'assalto P.88
Carro d'assalto P.88
Nation
European Nation
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,450,000
Sale price
725,000
Research XP
60,500
Tech tree
96,410
2,862,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
Carro d'assalto P.88
61K
1.5M
VIII
Progetto CC55 mod. 54
109K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20K
VII
VII
19K
VII
VII
VII
19K
VII
22K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2377
8 / 36
Shell reload
5.68
7 / 35
Penetration
195
8 / 36
At 250m
190
Distance
m
Damage
225
27 / 36
Module damage
120
24 / 36
Caliber
90
25 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
10 / 36
Shell range
720
1 / 36
Shell capacity
60
13 / 36
Aim time
2.40
15 / 36
Dispersion at 100m
Dispersion still
0.317
7 / 36
Moving
+
0.158
6 / 36
Hull traversing
+
0.158
6 / 36
Turret traversing
+
0.103
7 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
8.0
7 / 36
Elevation
15.0
24 / 36
Maneuverability
Speed
Speed forwards
40
3 / 36
Backwards
15
2 / 36
Engine power
737
23 / 36
Weight
46.6
9 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
77
5 / 36
Soft
50
24 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.30
5 / 36
Soft
2.00
24 / 36
Power to weight ratio
Power to weight ratio hard
15.8
4 / 36
Medium
12.2
7 / 36
Soft
7.9
17 / 36
Turret traverse speed
31.6
12 / 36
Hull traverse speed
Hull traverse hard
43.7
3 / 36
Medium
33.6
5 / 36
Soft
21.9
15 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
75.3°/s
Hull
Turret
Survivability
Health
1450
23 / 36
Fire chance
15
7 / 36
View range
269
13 / 36
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.26
21 / 36
Moving
6.69
18 / 36
Still
3.21
22 / 36
Moving
1.51
14 / 36
Caught on fire
2.07
27 / 36
Width
2.33
34 / 36
Height
2.88
9 / 36
Length
6.58
14 / 36
Volume
44.18
18 / 36
Crew training
Crew count
4
24 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Battle Trance