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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Cruiser III
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
49mm
IV
Advanced highlighting
Shooter:
Cruiser III
Cruiser III
Nation
U.K.
Class
Medium
Tier
II
Type
Tech tree
Purchase price
1,200
Sale price
600
Research XP
210
Tech tree
210
1,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
Compare
Tier II mediums
Tier II mediums
All of tier II
All of tier II
All tanks
All tanks
Modules
Stock
Upgrade
III
II
II
II
III
655
IV
45
III
700
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II mediums
Tier II mediums
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
714
1 / 5
Shells
2
1 / 5
Shell reload
7.40
5 / 5
Intra-clip
1.00
1 / 1
Penetration
49
4 / 5
At 250m
44
Distance
m
Damage
50
4 / 5
Clipping potential
100
1 / 1
Module damage
2
2 / 5
Caliber
40
3 / 5
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
732
4 / 5
Shell range
395
5 / 5
Shell capacity
60
4 / 5
Aim time
1.11
1 / 5
Dispersion at 100m
Dispersion still
0.370
1 / 5
Moving
+
0.167
3 / 5
Hull traversing
+
0.167
1 / 5
Turret traversing
+
0.086
2 / 5
Shooting
+
1.209
1 / 5
Gun damaged
x
1.3
1 / 5
Gun flexibility
Depression
15.0
1 / 5
Elevation
20.0
1 / 5
Rear depression
11.0
1 / 2
Rear elevation
20.0
1 / 2
Maneuverability
Speed
Speed forwards
42
1 / 5
Backwards
20
1 / 5
Engine power
315
1 / 5
Weight
14.4
5 / 5
Terrain coefficients
Terrain coefficient hard
100
2 / 5
Medium
91
2 / 5
Soft
67
4 / 5
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 5
Medium
1.10
2 / 5
Soft
1.50
4 / 5
Power to weight ratio
Power to weight ratio hard
21.8
2 / 5
Medium
19.8
2 / 5
Soft
14.6
2 / 5
Turret traverse speed
45.4
1 / 5
Hull traverse speed
Hull traverse hard
50.9
1 / 5
Medium
46.2
1 / 5
Soft
33.9
4 / 5
Hard
Hard
Medium
Medium
Soft
Soft
Effective
96.3°/s
Hull
Turret
Survivability
Health
430
1 / 5
Fire chance
20
3 / 5
View range
257
1 / 5
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.60
3 / 5
Moving
15.30
3 / 5
Still
5.53
3 / 5
Moving
3.44
3 / 5
Caught on fire
12.30
3 / 5
Width
1.50
3 / 5
Height
2.09
3 / 5
Length
5.55
5 / 5
Volume
17.41
4 / 5
Crew training
Crew count
4
2 / 5
Commander
108
Radioman
113
Gunner
119
Driver
119
Loader
119
Cruiser III
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
49mm
IV
Advanced highlighting
Shooter:
Cruiser III
Cruiser III
Nation
U.K.
Class
Medium
Tier
II
Type
Tech tree
Purchase price
1,200
Sale price
600
Research XP
210
Tech tree
210
1,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
Compare
Tier II mediums
Tier II mediums
All of tier II
All of tier II
All tanks
All tanks
Modules
Stock
Upgrade
III
II
II
II
III
655
IV
45
III
700
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II mediums
Tier II mediums
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
714
1 / 5
Shells
2
1 / 5
Shell reload
7.40
5 / 5
Intra-clip
1.00
1 / 1
Penetration
49
4 / 5
At 250m
44
Distance
m
Damage
50
4 / 5
Clipping potential
100
1 / 1
Module damage
2
2 / 5
Caliber
40
3 / 5
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
732
4 / 5
Shell range
395
5 / 5
Shell capacity
60
4 / 5
Aim time
1.11
1 / 5
Dispersion at 100m
Dispersion still
0.370
1 / 5
Moving
+
0.167
3 / 5
Hull traversing
+
0.167
1 / 5
Turret traversing
+
0.086
2 / 5
Shooting
+
1.209
1 / 5
Gun damaged
x
1.3
1 / 5
Gun flexibility
Depression
15.0
1 / 5
Elevation
20.0
1 / 5
Rear depression
11.0
1 / 2
Rear elevation
20.0
1 / 2
Maneuverability
Speed
Speed forwards
42
1 / 5
Backwards
20
1 / 5
Engine power
315
1 / 5
Weight
14.4
5 / 5
Terrain coefficients
Terrain coefficient hard
100
2 / 5
Medium
91
2 / 5
Soft
67
4 / 5
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 5
Medium
1.10
2 / 5
Soft
1.50
4 / 5
Power to weight ratio
Power to weight ratio hard
21.8
2 / 5
Medium
19.8
2 / 5
Soft
14.6
2 / 5
Turret traverse speed
45.4
1 / 5
Hull traverse speed
Hull traverse hard
50.9
1 / 5
Medium
46.2
1 / 5
Soft
33.9
4 / 5
Hard
Hard
Medium
Medium
Soft
Soft
Effective
96.3°/s
Hull
Turret
Survivability
Health
430
1 / 5
Fire chance
20
3 / 5
View range
257
1 / 5
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.60
3 / 5
Moving
15.30
3 / 5
Still
5.53
3 / 5
Moving
3.44
3 / 5
Caught on fire
12.30
3 / 5
Width
1.50
3 / 5
Height
2.09
3 / 5
Length
5.55
5 / 5
Volume
17.41
4 / 5
Crew training
Crew count
4
2 / 5
Commander
108
Radioman
113
Gunner
119
Driver
119
Loader
119