Cruiser IV

78mmPrimary0mm
52mmSpaced0mm
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65mm
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Cruiser IV

Nation
ukU.K.
Class
Medium
TierIII
TypeTech tree
Purchase price
6,000CREDITS
Sale price
3,000CREDITS
Research XP
700xp

Tech tree

XP910
Silver7,200
x1
x2
x3
x4
x5
x10
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Auto loader
DPM
895
4 / 8
Shells
2
1 / 8
Shell reload
6.20
7 / 8
Intra-clip
0.50
1 / 2
Penetration
65
5 / 8
At 250m
60
Distance
m
Damage
50
7 / 8
Clipping potential
100
1 / 2
Module damage
4
4 / 8
Caliber
40
7 / 8
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
840
3 / 8
Shell range
395
8 / 8
Shell capacity
80
5 / 8
Aim time
1.11
1 / 8
Dispersion at 100m
Dispersion still
0.379
5 / 8
Moving
+0.158
1 / 8
Hull traversing
+0.158
1 / 8
Turret traversing
+0.103
4 / 8
Shooting
+1.069
1 / 8
Gun damaged
x 2.0
1 / 8
Gun flexibility
Depression
15.0
2 / 8
Elevation
20.0
2 / 8
Rear depression
5.0
3 / 3
Rear elevation
20.0
1 / 3

Maneuverability

Speed
Speed forwards
46
3 / 8
Backwards
20
1 / 8
Engine power
360
3 / 8
Weight
14.5
3 / 8
Terrain coefficients
Terrain coefficient hard
92
4 / 8
Medium
83
4 / 8
Soft
67
3 / 8
Raw terrain coefficients
Raw terrain coefficient hard
1.09
4 / 8
Medium
1.20
4 / 8
Soft
1.50
3 / 8
Power to weight ratio
Power to weight ratio hard
22.8
1 / 8
Medium
20.7
1 / 8
Soft
16.5
1 / 8
Turret traverse speed
45.4
2 / 8
Hull traverse speed
Hull traverse hard
56.8
1 / 8
Medium
51.6
1 / 8
Soft
41.3
1 / 8
Effective102.2°/s
Hull
Turret

Survivability

Health
510
1 / 8
Fire chance
20
3 / 8
View range
257
3 / 8
257m
Camo
0%
Camouflage
Camouflage still
33.21
4 / 8
Moving
20.71
4 / 8
Still
7.47
6 / 8
Moving
4.66
6 / 8
Caught on fire
13.45
4 / 8
Width
1.43
3 / 8
Height
2.06
2 / 8
Length
5.63
7 / 8
Volume
16.62
4 / 8

Crew training

Crew count
4
5 / 8
Commander
108
Radioman
113
Gunner
119
Driver
119
Loader
119