BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
DS PZInż
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
106mm
V
Advanced highlighting
Shooter:
DS PZInż
DS PZInż
Nation
European Nation
Class
Medium
Tier
V
Type
Tech tree
Purchase price
450,000
Sale price
225,000
Research XP
12,000
Tech tree
15,410
542,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
DS PZInż
12K
450K
VI
B.U.G.I.
24K
900K
Compare
Tier V mediums
Tier V mediums
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
V
3K
V
V
2K
V
V
V
5K
V
6K
VI
24K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V mediums
Tier V mediums
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1272
24 / 26
Shell reload
7.55
20 / 26
Penetration
106
21 / 26
At 250m
99
Distance
m
Damage
160
4 / 26
Module damage
100
11 / 26
Caliber
75
8 / 26
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 26
Shell range
720
1 / 26
Shell capacity
60
12 / 26
Aim time
2.18
23 / 26
Dispersion at 100m
Dispersion still
0.360
9 / 26
Moving
+
0.140
9 / 26
Hull traversing
+
0.130
6 / 26
Turret traversing
+
0.077
16 / 26
Shooting
+
2.790
1 / 26
Gun damaged
x
2.0
1 / 26
Gun flexibility
Depression
8.0
12 / 26
Elevation
17.0
20 / 26
Rear depression
4.5
4 / 7
Rear elevation
17.0
6 / 7
Maneuverability
Speed
Speed forwards
49
8 / 26
Backwards
18
10 / 26
Engine power
422
16 / 26
Weight
24.1
11 / 26
Terrain coefficients
Terrain coefficient hard
100
9 / 26
Medium
91
5 / 26
Soft
67
8 / 26
Raw terrain coefficients
Raw terrain coefficient hard
1.00
9 / 26
Medium
1.10
5 / 26
Soft
1.50
8 / 26
Power to weight ratio
Power to weight ratio hard
17.5
13 / 26
Medium
15.9
11 / 26
Soft
11.7
9 / 26
Turret traverse speed
33.8
23 / 26
Hull traverse speed
Hull traverse hard
49.1
7 / 26
Medium
44.7
4 / 26
Soft
32.8
5 / 26
Hard
Hard
Medium
Medium
Soft
Soft
Effective
82.9°/s
Hull
Turret
Survivability
Health
700
11 / 26
Fire chance
15
1 / 26
View range
257
21 / 26
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.67
17 / 26
Moving
16.83
19 / 26
Still
7.47
12 / 26
Moving
4.54
14 / 26
Caught on fire
8.11
19 / 26
Width
2.17
21 / 26
Height
1.80
1 / 26
Length
6.12
25 / 26
Volume
23.95
13 / 26
Crew training
Crew count
5
1 / 26
Commander
103
Gunner
113
Driver
113
Radioman
113
Loader
113
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
DS PZInż
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
106mm
V
Advanced highlighting
Shooter:
DS PZInż
DS PZInż
Nation
European Nation
Class
Medium
Tier
V
Type
Tech tree
Purchase price
450,000
Sale price
225,000
Research XP
12,000
Tech tree
15,410
542,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
DS PZInż
12K
450K
VI
B.U.G.I.
24K
900K
Compare
Tier V mediums
Tier V mediums
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
V
3K
V
V
2K
V
V
V
5K
V
6K
VI
24K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V mediums
Tier V mediums
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1272
24 / 26
Shell reload
7.55
20 / 26
Penetration
106
21 / 26
At 250m
99
Distance
m
Damage
160
4 / 26
Module damage
100
11 / 26
Caliber
75
8 / 26
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 26
Shell range
720
1 / 26
Shell capacity
60
12 / 26
Aim time
2.18
23 / 26
Dispersion at 100m
Dispersion still
0.360
9 / 26
Moving
+
0.140
9 / 26
Hull traversing
+
0.130
6 / 26
Turret traversing
+
0.077
16 / 26
Shooting
+
2.790
1 / 26
Gun damaged
x
2.0
1 / 26
Gun flexibility
Depression
8.0
12 / 26
Elevation
17.0
20 / 26
Rear depression
4.5
4 / 7
Rear elevation
17.0
6 / 7
Maneuverability
Speed
Speed forwards
49
8 / 26
Backwards
18
10 / 26
Engine power
422
16 / 26
Weight
24.1
11 / 26
Terrain coefficients
Terrain coefficient hard
100
9 / 26
Medium
91
5 / 26
Soft
67
8 / 26
Raw terrain coefficients
Raw terrain coefficient hard
1.00
9 / 26
Medium
1.10
5 / 26
Soft
1.50
8 / 26
Power to weight ratio
Power to weight ratio hard
17.5
13 / 26
Medium
15.9
11 / 26
Soft
11.7
9 / 26
Turret traverse speed
33.8
23 / 26
Hull traverse speed
Hull traverse hard
49.1
7 / 26
Medium
44.7
4 / 26
Soft
32.8
5 / 26
Hard
Hard
Medium
Medium
Soft
Soft
Effective
82.9°/s
Hull
Turret
Survivability
Health
700
11 / 26
Fire chance
15
1 / 26
View range
257
21 / 26
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.67
17 / 26
Moving
16.83
19 / 26
Still
7.47
12 / 26
Moving
4.54
14 / 26
Caught on fire
8.11
19 / 26
Width
2.17
21 / 26
Height
1.80
1 / 26
Length
6.12
25 / 26
Volume
23.95
13 / 26
Crew training
Crew count
5
1 / 26
Commander
103
Gunner
113
Driver
113
Radioman
113
Loader
113
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump