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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Ho-Ri T.I
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
IX
Advanced highlighting
Shooter:
Ho-Ri T.I
Ho-Ri T.I
Nation
Japan
Class
TD
Tier
VIII
Type
Tech tree
Purchase price
2,570,000
Sale price
1,285,000
Research XP
76,950
Tech tree
155,760
5,347,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Chi-Nu
7K
400K
VI
Chi-To
25K
940K
VII
Chi-To SPG
43K
1.3M
VIII
Ho-Ri T.I
77K
2.6M
IX
Ho-Ri T.II
160K
3.5M
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
11K
VII
VIII
16K
VIII
VIII
IX
21K
IX
160K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2735
18 / 34
Shell reload
8.78
17 / 33
Penetration
248
7 / 34
At 250m
243
Distance
m
Damage
400
12 / 34
Module damage
165
10 / 34
Caliber
120
12 / 34
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
14 / 34
Shell range
720
1 / 34
Shell capacity
90
1 / 34
Aim time
2.08
17 / 34
Dispersion at 100m
Dispersion still
0.326
21 / 34
Moving
+
0.167
6 / 34
Hull traversing
+
0.167
8 / 34
Turret traversing
+
0.103
12 / 34
Shooting
+
3.720
12 / 34
Gun damaged
x
2.0
1 / 34
Gun flexibility
Depression
8.0
11 / 34
Elevation
15.0
14 / 34
Azimuth left
13.0
14 / 27
Azimuth right
13.0
14 / 27
Maneuverability
Speed
Speed forwards
45
15 / 34
Backwards
15
14 / 34
Engine power
693
22 / 34
Weight
43.1
11 / 34
Terrain coefficients
Terrain coefficient hard
100
4 / 34
Medium
83
8 / 34
Soft
59
11 / 34
Raw terrain coefficients
Raw terrain coefficient hard
1.00
4 / 34
Medium
1.20
8 / 34
Soft
1.70
11 / 34
Power to weight ratio
Power to weight ratio hard
16.1
13 / 34
Medium
13.4
12 / 34
Soft
9.5
11 / 34
Turret traverse speed
30.4
16 / 34
Hull traverse speed
Hull traverse hard
49.4
6 / 34
Medium
41.1
7 / 34
Soft
29.0
6 / 34
Hard
Hard
Medium
Medium
Soft
Soft
Effective
79.7°/s
Survivability
Health
1250
15 / 34
Fire chance
20
16 / 34
View range
264
19 / 34
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
44.50
5 / 34
Moving
22.26
5 / 34
Still
10.01
6 / 34
Moving
5.01
6 / 34
Caught on fire
23.76
5 / 34
Width
3.00
30 / 34
Height
2.89
4 / 34
Length
6.95
23 / 34
Volume
60.20
28 / 34
Crew training
Crew count
5
1 / 34
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil
Ho-Ri T.I
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
IX
Advanced highlighting
Shooter:
Ho-Ri T.I
Ho-Ri T.I
Nation
Japan
Class
TD
Tier
VIII
Type
Tech tree
Purchase price
2,570,000
Sale price
1,285,000
Research XP
76,950
Tech tree
155,760
5,347,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Chi-Nu
7K
400K
VI
Chi-To
25K
940K
VII
Chi-To SPG
43K
1.3M
VIII
Ho-Ri T.I
77K
2.6M
IX
Ho-Ri T.II
160K
3.5M
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
11K
VII
VIII
16K
VIII
VIII
IX
21K
IX
160K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2735
18 / 34
Shell reload
8.78
17 / 33
Penetration
248
7 / 34
At 250m
243
Distance
m
Damage
400
12 / 34
Module damage
165
10 / 34
Caliber
120
12 / 34
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
14 / 34
Shell range
720
1 / 34
Shell capacity
90
1 / 34
Aim time
2.08
17 / 34
Dispersion at 100m
Dispersion still
0.326
21 / 34
Moving
+
0.167
6 / 34
Hull traversing
+
0.167
8 / 34
Turret traversing
+
0.103
12 / 34
Shooting
+
3.720
12 / 34
Gun damaged
x
2.0
1 / 34
Gun flexibility
Depression
8.0
11 / 34
Elevation
15.0
14 / 34
Azimuth left
13.0
14 / 27
Azimuth right
13.0
14 / 27
Maneuverability
Speed
Speed forwards
45
15 / 34
Backwards
15
14 / 34
Engine power
693
22 / 34
Weight
43.1
11 / 34
Terrain coefficients
Terrain coefficient hard
100
4 / 34
Medium
83
8 / 34
Soft
59
11 / 34
Raw terrain coefficients
Raw terrain coefficient hard
1.00
4 / 34
Medium
1.20
8 / 34
Soft
1.70
11 / 34
Power to weight ratio
Power to weight ratio hard
16.1
13 / 34
Medium
13.4
12 / 34
Soft
9.5
11 / 34
Turret traverse speed
30.4
16 / 34
Hull traverse speed
Hull traverse hard
49.4
6 / 34
Medium
41.1
7 / 34
Soft
29.0
6 / 34
Hard
Hard
Medium
Medium
Soft
Soft
Effective
79.7°/s
Survivability
Health
1250
15 / 34
Fire chance
20
16 / 34
View range
264
19 / 34
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
44.50
5 / 34
Moving
22.26
5 / 34
Still
10.01
6 / 34
Moving
5.01
6 / 34
Caught on fire
23.76
5 / 34
Width
3.00
30 / 34
Height
2.89
4 / 34
Length
6.95
23 / 34
Volume
60.20
28 / 34
Crew training
Crew count
5
1 / 34
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil