BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Ju-Nu
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Nation
Japan
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
885,000
Sale price
442,500
Research XP
25,000
Tech tree
35,410
1,377,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Mitsu 108
7K
400K
VI
Ju-Nu
25K
885K
VII
Ju-To
45K
1.5M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6.2K
V
VI
6K
V
VI
VI
6.4K
VII
12K
VII
45K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1743
23 / 29
Shell reload
7.57
19 / 29
Penetration
145
27 / 29
At 250m
138
Distance
m
Damage
220
13 / 29
Module damage
119
14 / 29
Caliber
88
12 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 29
Shell range
720
1 / 29
Shell capacity
72
13 / 29
Aim time
2.04
3 / 29
Dispersion at 100m
Dispersion still
0.353
20 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
6.0
21 / 29
Elevation
14.0
24 / 29
Maneuverability
Speed
Speed forwards
40
9 / 29
Backwards
12
4 / 29
Engine power
715
11 / 29
Weight
54.8
18 / 29
Terrain coefficients
Terrain coefficient hard
83
18 / 29
Medium
71
14 / 29
Soft
45
22 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.20
18 / 29
Medium
1.40
14 / 29
Soft
2.20
22 / 29
Power to weight ratio
Power to weight ratio hard
10.9
17 / 29
Medium
9.3
16 / 29
Soft
5.9
20 / 29
Turret traverse speed
29.1
7 / 29
Hull traverse speed
Hull traverse hard
33.2
16 / 29
Medium
28.5
12 / 29
Soft
18.1
16 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.4°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
3.87
6 / 29
Moving
1.59
12 / 29
Caught on fire
3.20
12 / 29
Width
1.94
9 / 29
Height
3.27
22 / 29
Length
6.81
19 / 29
Volume
43.20
16 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Dust Devil
Gravitizing
Dust Devil
Ju-Nu
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Nation
Japan
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
885,000
Sale price
442,500
Research XP
25,000
Tech tree
35,410
1,377,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Mitsu 108
7K
400K
VI
Ju-Nu
25K
885K
VII
Ju-To
45K
1.5M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6.2K
V
VI
6K
V
VI
VI
6.4K
VII
12K
VII
45K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1743
23 / 29
Shell reload
7.57
19 / 29
Penetration
145
27 / 29
At 250m
138
Distance
m
Damage
220
13 / 29
Module damage
119
14 / 29
Caliber
88
12 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 29
Shell range
720
1 / 29
Shell capacity
72
13 / 29
Aim time
2.04
3 / 29
Dispersion at 100m
Dispersion still
0.353
20 / 29
Moving
+
0.205
15 / 29
Hull traversing
+
0.205
15 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
6.0
21 / 29
Elevation
14.0
24 / 29
Maneuverability
Speed
Speed forwards
40
9 / 29
Backwards
12
4 / 29
Engine power
715
11 / 29
Weight
54.8
18 / 29
Terrain coefficients
Terrain coefficient hard
83
18 / 29
Medium
71
14 / 29
Soft
45
22 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.20
18 / 29
Medium
1.40
14 / 29
Soft
2.20
22 / 29
Power to weight ratio
Power to weight ratio hard
10.9
17 / 29
Medium
9.3
16 / 29
Soft
5.9
20 / 29
Turret traverse speed
29.1
7 / 29
Hull traverse speed
Hull traverse hard
33.2
16 / 29
Medium
28.5
12 / 29
Soft
18.1
16 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
62.4°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
3.87
6 / 29
Moving
1.59
12 / 29
Caught on fire
3.20
12 / 29
Width
1.94
9 / 29
Height
3.27
22 / 29
Length
6.81
19 / 29
Volume
43.20
16 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Dust Devil
Gravitizing
Dust Devil