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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Mitsu 108
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Nation
Japan
Class
Heavy
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
7,000
Tech tree
10,410
492,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Mitsu 108
7K
400K
VI
Ju-Nu
25K
885K
Compare
Tier V heavies
Tier V heavies
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2.5K
IV
V
5K
V
V
V
6.5K
V
5K
VI
25K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V heavies
Tier V heavies
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1558
4 / 12
Shell reload
10.79
11 / 12
Penetration
105
12 / 12
At 250m
98
Distance
m
Damage
280
1 / 12
Module damage
150
1 / 12
Caliber
105
1 / 12
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
376
12 / 12
Shell range
720
1 / 12
Shell capacity
48
10 / 12
Aim time
2.37
11 / 12
Dispersion at 100m
Dispersion still
0.426
11 / 12
Moving
+
0.232
11 / 12
Hull traversing
+
0.232
11 / 12
Turret traversing
+
0.138
3 / 12
Shooting
+
3.720
1 / 12
Gun damaged
x
2.0
1 / 12
Gun flexibility
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Maneuverability
Speed
Speed forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
45.3
8 / 12
Terrain coefficients
Terrain coefficient hard
91
7 / 12
Medium
71
10 / 12
Soft
48
10 / 12
Raw terrain coefficients
Raw terrain coefficient hard
1.10
7 / 12
Medium
1.40
10 / 12
Soft
2.10
10 / 12
Power to weight ratio
Power to weight ratio hard
11.4
7 / 12
Medium
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
21.8
10 / 12
Hull traverse speed
Hull traverse hard
25.0
9 / 12
Medium
19.6
10 / 12
Soft
13.1
12 / 12
Hard
Hard
Medium
Medium
Soft
Soft
Effective
46.8°/s
Hull
Turret
Survivability
Health
830
2 / 12
Fire chance
20
5 / 12
View range
236
10 / 12
236m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
2.52
12 / 12
Height
3.41
11 / 12
Length
8.67
12 / 12
Volume
74.67
12 / 12
Crew training
Crew count
5
1 / 12
Commander
103
Gunner
113
Radioman
113
Driver
113
Loader
113
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Dust Devil
Gravitizing
Dust Devil
Mitsu 108
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Nation
Japan
Class
Heavy
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
7,000
Tech tree
10,410
492,200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
Mitsu 108
7K
400K
VI
Ju-Nu
25K
885K
Compare
Tier V heavies
Tier V heavies
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2.5K
IV
V
5K
V
V
V
6.5K
V
5K
VI
25K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V heavies
Tier V heavies
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1558
4 / 12
Shell reload
10.79
11 / 12
Penetration
105
12 / 12
At 250m
98
Distance
m
Damage
280
1 / 12
Module damage
150
1 / 12
Caliber
105
1 / 12
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
376
12 / 12
Shell range
720
1 / 12
Shell capacity
48
10 / 12
Aim time
2.37
11 / 12
Dispersion at 100m
Dispersion still
0.426
11 / 12
Moving
+
0.232
11 / 12
Hull traversing
+
0.232
11 / 12
Turret traversing
+
0.138
3 / 12
Shooting
+
3.720
1 / 12
Gun damaged
x
2.0
1 / 12
Gun flexibility
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Maneuverability
Speed
Speed forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
45.3
8 / 12
Terrain coefficients
Terrain coefficient hard
91
7 / 12
Medium
71
10 / 12
Soft
48
10 / 12
Raw terrain coefficients
Raw terrain coefficient hard
1.10
7 / 12
Medium
1.40
10 / 12
Soft
2.10
10 / 12
Power to weight ratio
Power to weight ratio hard
11.4
7 / 12
Medium
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
21.8
10 / 12
Hull traverse speed
Hull traverse hard
25.0
9 / 12
Medium
19.6
10 / 12
Soft
13.1
12 / 12
Hard
Hard
Medium
Medium
Soft
Soft
Effective
46.8°/s
Hull
Turret
Survivability
Health
830
2 / 12
Fire chance
20
5 / 12
View range
236
10 / 12
236m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
2.52
12 / 12
Height
3.41
11 / 12
Length
8.67
12 / 12
Volume
74.67
12 / 12
Crew training
Crew count
5
1 / 12
Commander
103
Gunner
113
Radioman
113
Driver
113
Loader
113
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Dust Devil
Gravitizing
Dust Devil