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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Leo
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
Leo
Leo
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,350,000
Sale price
675,000
Research XP
53,550
Tech tree
89,310
2,772,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6.1K
VII
11K
VI
VII
8.7K
VI
VI
VII
11K
VII
17K
VIII
87K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2129
20 / 30
Shell reload
8.17
23 / 29
Penetration
155
14 / 30
At 250m
149
Distance
m
Damage
290
2 / 30
Module damage
150
2 / 30
Caliber
105
2 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
25 / 30
Shell range
720
1 / 30
Shell capacity
35
27 / 30
Aim time
2.08
25 / 30
Dispersion at 100m
Dispersion still
0.380
26 / 30
Moving
+
0.130
15 / 30
Hull traversing
+
0.130
15 / 30
Turret traversing
+
0.103
23 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
10.0
2 / 30
Elevation
15.0
24 / 30
Rear depression
6.0
2 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
45
29 / 30
Backwards
20
3 / 30
Engine power
550
28 / 30
Weight
25.0
2 / 30
Terrain coefficients
Terrain coefficient hard
100
8 / 30
Medium
91
5 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 30
Medium
1.10
5 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
22.0
13 / 30
Medium
20.0
7 / 30
Soft
14.7
12 / 30
Turret traverse speed
46.2
21 / 30
Hull traverse speed
Hull traverse hard
59.9
15 / 30
Medium
54.5
7 / 30
Soft
40.0
17 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
106.1°/s
Hull
Turret
Survivability
Health
1200
17 / 30
Fire chance
20
15 / 30
View range
274
24 / 30
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
33.70
6 / 30
Moving
20.91
6 / 30
Still
7.58
11 / 30
Moving
4.70
11 / 30
Caught on fire
13.85
4 / 30
Width
1.81
13 / 30
Height
3.00
18 / 30
Length
6.35
26 / 30
Volume
34.47
20 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.
Leo
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
Leo
Leo
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,350,000
Sale price
675,000
Research XP
53,550
Tech tree
89,310
2,772,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6.1K
VII
11K
VI
VII
8.7K
VI
VI
VII
11K
VII
17K
VIII
87K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2129
20 / 30
Shell reload
8.17
23 / 29
Penetration
155
14 / 30
At 250m
149
Distance
m
Damage
290
2 / 30
Module damage
150
2 / 30
Caliber
105
2 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
25 / 30
Shell range
720
1 / 30
Shell capacity
35
27 / 30
Aim time
2.08
25 / 30
Dispersion at 100m
Dispersion still
0.380
26 / 30
Moving
+
0.130
15 / 30
Hull traversing
+
0.130
15 / 30
Turret traversing
+
0.103
23 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
10.0
2 / 30
Elevation
15.0
24 / 30
Rear depression
6.0
2 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
45
29 / 30
Backwards
20
3 / 30
Engine power
550
28 / 30
Weight
25.0
2 / 30
Terrain coefficients
Terrain coefficient hard
100
8 / 30
Medium
91
5 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 30
Medium
1.10
5 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
22.0
13 / 30
Medium
20.0
7 / 30
Soft
14.7
12 / 30
Turret traverse speed
46.2
21 / 30
Hull traverse speed
Hull traverse hard
59.9
15 / 30
Medium
54.5
7 / 30
Soft
40.0
17 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
106.1°/s
Hull
Turret
Survivability
Health
1200
17 / 30
Fire chance
20
15 / 30
View range
274
24 / 30
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
33.70
6 / 30
Moving
20.91
6 / 30
Still
7.58
11 / 30
Moving
4.70
11 / 30
Caught on fire
13.85
4 / 30
Width
1.81
13 / 30
Height
3.00
18 / 30
Length
6.35
26 / 30
Volume
34.47
20 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.