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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
M6
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
M6
M6
Nation
U.S.A.
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
885,000
Sale price
442,500
Research XP
25,000
Tech tree
38,910
1,377,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
T29
55K
1.5M
VII
M-VII-Yoh
67K
1.5M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
3K
V
VI
6K
V
V
VI
5.4K
VI
6.8K
VI
6.4K
VII
17K
VII
55K
VII
67K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1705
24 / 29
Shell reload
7.92
22 / 29
Penetration
160
8 / 29
At 250m
148
Distance
m
Damage
225
8 / 29
Module damage
122
7 / 29
Caliber
90
7 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
6 / 29
Shell range
720
1 / 29
Shell capacity
52
21 / 29
Aim time
2.36
23 / 29
Dispersion at 100m
Dispersion still
0.353
20 / 29
Moving
+
0.195
7 / 29
Hull traversing
+
0.195
6 / 29
Turret traversing
+
0.120
13 / 29
Shooting
+
3.255
1 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
10.0
1 / 29
Elevation
30.0
1 / 29
Rear depression
6.0
1 / 15
Rear elevation
30.0
1 / 15
Maneuverability
Speed
Speed forwards
35
20 / 29
Backwards
10
25 / 29
Engine power
880
3 / 29
Weight
58.1
25 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
71
14 / 29
Soft
48
14 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.40
14 / 29
Soft
2.10
14 / 29
Power to weight ratio
Power to weight ratio hard
13.8
9 / 29
Medium
10.8
8 / 29
Soft
7.2
10 / 29
Turret traverse speed
34.0
3 / 29
Hull traverse speed
Hull traverse hard
34.1
13 / 29
Medium
26.8
18 / 29
Soft
17.8
20 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
68.1°/s
Hull
Turret
Survivability
Health
1150
14 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.67
25 / 29
Moving
4.02
25 / 29
Still
2.42
24 / 29
Moving
1.00
24 / 29
Caught on fire
1.13
26 / 29
Width
2.00
11 / 29
Height
3.10
10 / 29
Length
6.62
15 / 29
Volume
41.02
14 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner x2
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
BlitzKit does not endorse any review videos.
M6
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
M6
M6
Nation
U.S.A.
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
885,000
Sale price
442,500
Research XP
25,000
Tech tree
38,910
1,377,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
T29
55K
1.5M
VII
M-VII-Yoh
67K
1.5M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
3K
V
VI
6K
V
V
VI
5.4K
VI
6.8K
VI
6.4K
VII
17K
VII
55K
VII
67K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1705
24 / 29
Shell reload
7.92
22 / 29
Penetration
160
8 / 29
At 250m
148
Distance
m
Damage
225
8 / 29
Module damage
122
7 / 29
Caliber
90
7 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
6 / 29
Shell range
720
1 / 29
Shell capacity
52
21 / 29
Aim time
2.36
23 / 29
Dispersion at 100m
Dispersion still
0.353
20 / 29
Moving
+
0.195
7 / 29
Hull traversing
+
0.195
6 / 29
Turret traversing
+
0.120
13 / 29
Shooting
+
3.255
1 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
10.0
1 / 29
Elevation
30.0
1 / 29
Rear depression
6.0
1 / 15
Rear elevation
30.0
1 / 15
Maneuverability
Speed
Speed forwards
35
20 / 29
Backwards
10
25 / 29
Engine power
880
3 / 29
Weight
58.1
25 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
71
14 / 29
Soft
48
14 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.40
14 / 29
Soft
2.10
14 / 29
Power to weight ratio
Power to weight ratio hard
13.8
9 / 29
Medium
10.8
8 / 29
Soft
7.2
10 / 29
Turret traverse speed
34.0
3 / 29
Hull traverse speed
Hull traverse hard
34.1
13 / 29
Medium
26.8
18 / 29
Soft
17.8
20 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
68.1°/s
Hull
Turret
Survivability
Health
1150
14 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.67
25 / 29
Moving
4.02
25 / 29
Still
2.42
24 / 29
Moving
1.00
24 / 29
Caught on fire
1.13
26 / 29
Width
2.00
11 / 29
Height
3.10
10 / 29
Length
6.62
15 / 29
Volume
41.02
14 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner x2
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
BlitzKit does not endorse any review videos.